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2: If you successfully rush a room, everyone in that room gets a boost to happiness ; warning, faling the process lowers happiness.
3: what ^ Guilherme D'ravem said above 8 minutes ago ^.
4: build the Radio Rooms, and pack them full with dwellers in Charisma clothing. Each full radio room, boosts every single dweller in the entire vault. The boost remains active even if the broadcast is turned off.
good luck have fun
BUT, it would be permanent.
BUT, again, would work in a pretty stabilished vault
Mine is floating around 200 as I kick some and get new children trying to get rare/legendary dwellers, with around 60 dwellers training stats, was just early today asking myself what to do with the extra ones once I had everyone with maxed special.
So it's critical to have if you want 100% ; and obviously it would take more radio rooms at higher amounts of dwellers ( i think )
How much bonus do you get from the radio room? I have one that's filled with +C-dwellers, but it's not broadcasting because the vault's full. Does it need to broadcast to have a happiness effect? Thinking a idle radio gives 6% increase in happiness (but apparently not to everyone?)
This is hard.
If it's accurate it answers all my questions, and 75% happiness is what is expected for a dweller in the correct room. I just thought it went up more.