Derail Valley

Derail Valley

Odium Jul 29, 2023 @ 10:14am
Need halp
Im trying to figure out how to read the depot railways. Im on my first delivery and had to bring it to the harbor town I cant remember the name. Im here and I can on the details for the delivery where im supposed to drop off the load but I cant seem to understand the structure in the book on what leads to what. I see the entrance but it doesnt seem to show what route leads to the next pages route. Or im just daft and dont quite understand it
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Showing 1-13 of 13 comments
HuskyDynamics Jul 29, 2023 @ 11:08am 
The station map can be a little confusing at first, but once you get used to it the layout makes more sense.

Basically, every station has pages from A to a certain letter, depending on the size of the station (the Harbor is the largest so it has pages A through G). The page letter is indicated in the top right corner of the station map booklet. Page A will always show an overview of the location, with boxed letters over certain sections indicating each individual yard. These boxed letters correspond to the appropriate letter page for that location, and give you a map of that specific section of the station.

For example, on the A page for the Harbor, the E yard (a common freight dropoff/pickup location on the northeast side) is denoted by a boxed E towards the upper right of the page. Flipping to the E page for the harbor will show you a diagram of that specific section, with individual tracks marked accordingly.

Track names are based on their location within a yard (as well as the "role" each track plays, though that's not crucial to understand for the most part). Say you had a delivery to track B7I. You can use page A for the station to find where the B yard is within the station, then flip to the B page to identify which track in that yard is 7I.

Hopefully this helps! I can elaborate further if you need more assistance.
Odium Jul 29, 2023 @ 11:11am 
Originally posted by HuskyDynamics:
The station map can be a little confusing at first, but once you get used to it the layout makes more sense.

Basically, every station has pages from A to a certain letter, depending on the size of the station (the Harbor is the largest so it has pages A through G). The page letter is indicated in the top right corner of the station map booklet. Page A will always show an overview of the location, with boxed letters over certain sections indicating each individual yard. These boxed letters correspond to the appropriate letter page for that location, and give you a map of that specific section of the station.

For example, on the A page for the Harbor, the E yard (a common freight dropoff/pickup location on the northeast side) is denoted by a boxed E towards the upper right of the page. Flipping to the E page for the harbor will show you a diagram of that specific section, with individual tracks marked accordingly.

Track names are based on their location within a yard (as well as the "role" each track plays, though that's not crucial to understand for the most part). Say you had a delivery to track B7I. You can use page A for the station to find where the B yard is within the station, then flip to the B page to identify which track in that yard is 7I.

Hopefully this helps! I can elaborate further if you need more assistance.
Thank you! This should hopefully give me enough info to get the idea. I think once ive followed your instructions a couple times I should have it down. You are awesome!
Azige Jul 29, 2023 @ 11:28am 
It may be a long story, this guide would be helpful.

https://steamcommunity.com/sharedfiles/filedetails/?id=2998388802#6358231

Short story: You should find a sequence of the switches(red dots on the map) and their directions that leads you to the destination. For example, if you are going to B2I of FM from SW, it should be (looking at FM A page, start from SW) left, (that leads you to B yard, then looking at FM B page, start from SW) right, right, left (that leads you to B2I). Then you just follow the sequence.
Odium Jul 29, 2023 @ 12:03pm 
Thank you. I was just about to come back cause I cant seem to understand repairs. My train got pretty messed up I think from pushing to hard and blowing some TM. now I have some type of shorting near my wheels. Im at the repair station. train is plugged in but the computers say "no vehicle"

Im going to give that manual a check
bolero3232 Jul 29, 2023 @ 12:07pm 
"no vehicle" means your loco is not in the box. You need to move slightly forward or back to line up within the repair zone.

And good luck, 'cause this will lead you to your next quandry...... copay. LOL
schutt Jul 29, 2023 @ 12:09pm 
First you check on the general map from which direction you are approaching the station, then you go to the A schematic of the station and check where to find the specific yard you need to go to (or where the track is you need if its an A... track) Then you flip to the subpage on the schematic that shows you where to find your track in this part of the yard, For exampe the "E" supage.
The tracks per yard are numberd and postfixed by "I" "O" "S" "P" . If you bring a freight haul it always has to be deliverd to a "Input Track" postfixed with I. You picked it up at an Output track. (O)

On most yards there are "pass through" tracks that are unocupied. If they are on a submap they do not have a number, but they count. So the track numbers you see will skip the number of the unnumberd track (for example in E yard you might have track E4O and track E6O, but the track in between them has no number).
Odium Jul 29, 2023 @ 12:15pm 
Originally posted by bolero3232:
"no vehicle" means your loco is not in the box. You need to move slightly forward or back to line up within the repair zone.

And good luck, 'cause this will lead you to your next quandry...... copay. LOL
I have my train as much in the box as I presume. As long as the box is the small grated area right in front of the row of fuels/sand etc. Still parsing it out haha

I seem to be at the manual repair which I dont have a license for heheh. I guess im just in the wrong spot?
Last edited by Odium; Jul 29, 2023 @ 12:16pm
Knsgf Jul 29, 2023 @ 12:21pm 
If you don't have Manual Service licence, you cannot do manual repairs at all anywhere.
Autocoach Jul 29, 2023 @ 12:29pm 
Even if you have wrecked everything as a new player with few licenses the 'insurance copay' will be very low it starts at $100 so go to the career manager and pay this and everything will be fixed as new and re-fueled etc
Odium Jul 30, 2023 @ 5:52am 
Does that show up in fee?

Also whats the trick when your stuck on a hill. Im loading up a save I had from yesterday and didnt realize when I save and exit I reload stopped (a good idea though when critically thinking about it) however I happen to be on a hill and I cannot get up to speed now. Engine over heats when putting too much oomph in to it and anything less im not really moving much. I had momentum and speed when I exited so I probably could have got over this hill if I didnt exit when I did.
Knsgf Jul 30, 2023 @ 6:01am 
Break the train into 2 or 3 parts and deliver them separately. Don't forget to tie handbrakes on cars you're temporarily leaving behind - air brake doesn't last forever.
schutt Jul 30, 2023 @ 7:19am 
Back up your train untill your in a flat spot or at least less steep. starting up on hill is hard and sometimes impossible.
- find the amount of train brake you need to hold the train steady. if its bove 2 bar in my experience its to steep for de2. put the brake to that amount
- switch on the sander, you need it
- put to forward and apply 2 notch throttle
- release the brake and apply 2-3 more throttle notches at the same time
- reduce throttle to hold oil temp below 120 degree if needed
--> if its not to steep you can pick up speed of about 10kmh before the engine overheats and then reduce it far enough to keep going but cool down at the same time.
Odium Jul 30, 2023 @ 1:44pm 
Okay ill give these a shot. Im actuall not far from a Y split so it might not be hard to get part of the train over, park it off the other course, go back get the rest then just tie was was the front of the carts to the back?

Also can someone explain what is blowing off the sides when it overheats? and is 4 the magic number? as in once you have done all four....wheel areas then shes stuck and not moving?

Yea nope. Its pretty well impossible to deliver this load full anyway. Even cutting the last three carts off is impossible. The route seems to be uphill the whole way and my little starter engine just cant do the job. The game should have a weight limit for jobs kind of like ATS where it will say you truck cannot handle the job and not let you do it. the map o anything on the route doesnt suggest elevation that I can tell you so its not like you can plan ahead.
Last edited by Odium; Jul 30, 2023 @ 6:10pm
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Date Posted: Jul 29, 2023 @ 10:14am
Posts: 13