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Mask of the Sun isn't all that great gameplay wise, but it has some really cool lore bits (which are sadly no longer canon). Dawn of Ys is a must play, the story is glorified fanfiction and was never canon, but it's some of the best fanfiction ever (if you loved Ys I & II you're gonna adore Dawn) and I'd say it's also peak bump combat.
As for how to get them: It should be pretty obvious in this day and age, but in order to avoid a potential ban I will only say there exists "software" that lets you play them on PC.
The other option is to have the actual consoles themselves and either find a cartridge/CD with the translations applied and play with those, or use a USB storage or something, console modding isn't my thing so I can't say much on the subject..
Okay so I should play Dawn of Ys then, got it. And yeah, I saw it on the wikia that the events in Dawn of the Ys are, sadly, no longer cannon. I say sadly because I genuinely didn't care about this game's story, nor did I care about the characters, particularly the side villains.
Great gameplay though, which puts it high on my list. Thank you for the quick answers. Now what I am curious about is, how the hell did Falcom allow a fan fiction become an actual game :D
Ys confuses me with its releases, particularly the ones from early falcom. There are so many versions of the games, not every version is consistent with others, some have exclusive areas.... damn. :D
As for your confusion: trying to explain the absolute clusterf*ck that was Ys prior to Eternal will result in a wall of text I'm too lazy to write. There are videos on Falcom's early history on Youtube, look those up.
Oh I know, trust me I know. Still confuses me to no end though :D