Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
+1
To make it clear, if you used the exact formula with new characters I'd probably buy the game blind (that is offering a wide range of heroes, very imaginative and non-human with a good choice of art being mature without ending on the "plain" side of things, still being interesting to the eye). I'm not trying to criticize because I appreciate a high fantasy game finally giving the good stuff but let's say that's just a wish list of things I'd like to see.
I disagree with that.
That is a wonderful feature, not a bad thing.
What is colossally annoying are games with endlessly respawning trash mobs, which force you to either fight, and/or annoyingly run through them, every single time you return to an area you've already cleared.
I can understand why no respawning wouldn't work for a farming-based game like Diablo or something like that.
For for a story-driven game like Shadows, then respawning enemies would be horrible.
Although I do agree with the suggestions they should tone down the boulder puzzles in the sequel, which I hope they make.
I do like some puzzles. But the boulder puzzle was quite challenging. I had to Youtube it for solutions. I really did not like the other puzzles like. The rotating ones and go to different map then come back etc. Those were annoying. Yes, I saw the Youtube viceos but never bothered with it. Just continued with game unless there was a powerful unique weapon etc.