Shadows: Awakening

Shadows: Awakening

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Evanger in Oasis
Evanger was a UNSEEN EXECUTIONER, He CANT use any mage ability or whatever! Cmon why you just ignored Kult: Heretic Kingdoms lore (((

Also this "Escape from Evanger" just so annoying. One hit one kill for any character. Nah...
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Showing 1-14 of 14 comments
Btw I did that moment. Wasn't that hard as I thought. But still so much to explore... Damn I like this game.
Skybreaker Sep 2, 2018 @ 7:27am 
Hi Apollyon!
Thank you for the kind words! Much appreciated! :rulez::skullomania:

-cheers
suzuki_stumpy Sep 2, 2018 @ 1:16pm 
+1 for the Escape from Evanger crap. Seriouslmy making me want to quit playing at this rate.

In fact, after around thirty attempts to get past this piece, I'm ♥♥♥♥♥♥♥ giving up on this game. ♥♥♥♥ like this is simply lazy development.
Last edited by suzuki_stumpy; Sep 2, 2018 @ 1:27pm
n3mes1s Sep 2, 2018 @ 1:56pm 
Originally posted by Apollyon:
Btw I did that moment. Wasn't that hard as I thought. But still so much to explore... Damn I like this game.

All games of this kind have a lot to explore. In fact, awakenings is not that big, i would say it is half compared with other similar games. All the "secrets" are completely linear, and they are not secrets because in this game there are no super weapons or glowing things that will actually help you. You probably end exploring for hours and you will find 2 secrets. It is how it is.
n3mes1s Sep 2, 2018 @ 1:59pm 
Originally posted by suzuki_stumpy:
+1 for the Escape from Evanger crap. Seriouslmy making me want to quit playing at this rate.

In fact, after around thirty attempts to get past this piece, I'm ♥♥♥♥♥♥♥ giving up on this game. ♥♥♥♥ like this is simply lazy development.

This was one of the things that pissed me off in the previous release. As you say, a really lazy development. You cant switch you cant heal, the only thing you can expect is to things 200% perfect to not be killed. After many complains i also thought they were going to change it. But as i noticed awakenings is exactly the same, with the same problems, i dont have a clue why they needed to remaster anything instead jumping directly to the book 2.
Last edited by n3mes1s; Sep 2, 2018 @ 1:59pm
Puddles Oct 28, 2018 @ 7:39am 
They put this fight *just* far enough in that now I can't get a refund. I loved absolutely every second of this game up until this unfair ♥♥♥♥♥♥♥♥, but now I don't even want to play anymore.
Originally posted by Puddles:
They put this fight *just* far enough in that now I can't get a refund. I loved absolutely every second of this game up until this unfair ♥♥♥♥♥♥♥♥, but now I don't even want to play anymore.
Why so many people just gave up in so EZ moments? I could agree that Evanger is pain in the a** sometimes, but you should just put a leaver and run around him and not die. Is that such hard? Use your brains, I heard it works.
Puddles Oct 29, 2018 @ 3:50am 
Originally posted by Apollyon:
Why so many people just gave up in so EZ moments? I could agree that Evanger is pain in the a** sometimes, but you should just put a leaver and run around him and not die. Is that such hard? Use your brains, I heard it works.

Looks like you gave up learning English; Just use your brain. Do you see now how unhelpful your statement is?

The problem with this fight is that there is almost no visual feedback to let me know that interacting with the lever is actually *doing* anything; it just looks like the lever turns, but nothing else. It took 5 attempts to see that it was actually moving the platform, mostly because it moves SO little with each lever pull.

One of my biggest pet peeves in games like this is when the devs give an encounter some sort of 'trick' to beat a boss, but then make you do the same trick perfectly 100 times in a row in order to actually beat the boss.
Originally posted by Puddles:
Originally posted by Apollyon:
Why so many people just gave up in so EZ moments? I could agree that Evanger is pain in the a** sometimes, but you should just put a leaver and run around him and not die. Is that such hard? Use your brains, I heard it works.

Looks like you gave up learning English; Just use your brain. Do you see now how unhelpful your statement is?

The problem with this fight is that there is almost no visual feedback to let me know that interacting with the lever is actually *doing* anything; it just looks like the lever turns, but nothing else. It took 5 attempts to see that it was actually moving the platform, mostly because it moves SO little with each lever pull.

One of my biggest pet peeves in games like this is when the devs give an encounter some sort of 'trick' to beat a boss, but then make you do the same trick perfectly 100 times in a row in order to actually beat the boss.
So thats not my problem that you are slow to think. Btw english isnt my native language, thanks for notice =)
dots Nov 5, 2018 @ 12:22pm 
Umm, Krenze literally told you what to do. It follows the lore in Kult that Evanger is sightless* and cannot enter the dreamrealm. BUT he is possessed by a demon. Krenze also said something like "do not fight him, he cannot enter the dreamrealm". Though I was a bit surprised that his demon is waiting over there. So to complete the lore, Evanger is sightless, while his demon only takes form in the dreamworld. Solution: when evanger attacks flee to the dreamworld, when the demon attacks flee to the real world.

Actually this "trick" can be used in many situations, not just in this puzzle battle. I honestly don't think you can fight through the hard difficulty without using this escape method. Even if you could, the game will be so tiring by having to kite every single enemy in every single fight. It's not even a matter of "git gud", it is a basic defining feature in the series.
But ok, I played Kult first and in Kult, Valkarin instructed you on how to use the dreamrealm; including something that strongly hints this method if not saying the method out loud.

I actually think this feature is what defines the Heretic Kingdom series and the developers utilized it in an interesting way. Adding character switching adds more strategic consideration to the gameplay.

*sightless only means he cannot enter the dreamrealm. While it's true Evanger was more like a knight, he was the leader of the sightless MAGES which of course can cast magics (but not elemental magic).
Bardo Apr 9, 2019 @ 6:34pm 
Enjoyed the game until this encounter. Just WHY you decided to include such things like this.
gjhall99 Sep 6, 2020 @ 9:51pm 
This event totally soured my impression of the game. Horrible encounter / game design here - have to engage the bridge in a very small area where you die in one shot and have aoe damage from the other guy.
corbo Aug 17, 2021 @ 6:52am 
Yep, the boring grind school of boss fight design. Just like in the vast majority of games.
It's not that avoiding the blows is hard, it's easy enough, it's that you have to do the same thing over and over again, dozens of times.
Repetitiveness is one of the cardinal sins of the medium.
zespri Jul 28, 2024 @ 2:21pm 
This is trully terrible. Here is a video how ridiculous this is: https://www.youtube.com/watch?v=rNk2bKaIxSg&t=890s Why they did something as tedious / boring / repetitive in otherwise ok game is beyond me
Last edited by zespri; Jul 28, 2024 @ 2:22pm
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