Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The border camp with the wolf-men has 4 pillars you have to turn and no matter what order I turn them in nothing happens. :-/
The ring puzzle for the sword wasn't bad you are right. But the one in the cave in the outlands where the manifest was is SUPER hard. There are like 9 symbols that have to line up.
There better be a machinegun behind that door for as complicated as that puzzle is.
If you are talking about the square tiles on the floor its super easy. You switch to Devourer mode and it literally shows you where and how to walk. Then umm, walk there. :-) The lever resets the fire trap if you mess it up.
while we are at nothing anyone know what is it supposed to do with rings in canyone cave in outlands, what order are they suppose to be?
They just need to be in that spot that it shows on the Devourer mode. But this isn't explained so you will bang you head trying to figure out how to get the symbols aligned but it isn't even required! Bad design, this should be clear that only the position, not the orientation matter.
Other than that, it's just waiting or watching a lets play on YouTube. The game is still new and I don't know if very many people have finished it yet, or even played it for that matter.
It wasn't until Kogog'aak where I learned the pattern I needed was on the door. Then I solved that one LOL. For the statues, they all need to face a certain direction.
Oh and for the Test of Doubt. It's a combination of Shadow Realm and Mortal Realm. The rest should be simple enough to figure out at that point.
This quoted post is 100% correct. I wasted many hours of sheer agony on this horrible puzzle, because I thought I had to align the direction of the shapes on the discs in the same orientation as how they look in the diagrams on the wall.
And the diagrams on the wall were a) microscopic in the first place and b) upside down too! (these factors both make the puzzle incredibly aggravating).
So I had to take a screenshot, and then find it on my computer, and then rotate it until it was upside down, and then zoom-in on it. Then I tried to mimic what I saw in that screenshot inside of the game itself by moving the discs until they matched the screenshot.
Yet I couldn't possibly make all the shapes in the game align to the shapes in the screenshot. This amplified the aggravation.
The aggravation was further amplified by the fact that when I searched for a solution on google & youtube, the only video that came up didn't even show the player transition to the Shadow Realm to show me what the shapes looked like on the in-game rings board after the discs were put into the proper position. So I thought the uploader of the video was deliberately trolling by making a useless video....that is what led me to having to go through the taking, rotating, and then cross-referencing my screenshot fiasco in the first place.
All in all, this is quite possibly the worst-designed puzzle I've ever seen. I hate it vehemently for all of the reasons which I've just described at great length.
And I have no doubt that many other players will also have the same kind of problems with this puzzle as I and the other posters in this thread did. No doubt they will keep searching for google and finding this very thread on Steam for time immemorial (or until if/when Steam deletes its forums one day).
Then there are a huge lot of players who instead of going through the rigamarole that I did, they will simply ragequit out of the game and never play it again.
This crap really should be patched. They should remove the glowing symbols from the discs, or something like that, to make the objective clear. And they should also increase the microscopic size of the tiny diagrams on the wall in the game by at least 10 times.
LOL! Glad I'm not the only one that found this to be really bad game design. I'm curious now though, for all your trouble did you finally get the thing completed? Was there a RAILGUN or TACTICAL NUKE as a reward? Because for all that trouble and effort...
However, even those words didn't help me right off the bat, because when I first read them, I didn't understand what you were talking about.
Only after revisiting them, after all other possible solutions which I could find on the internet failed to help me, did I finally figure out what those words meant. Another way to say their meaning is:
...you need to almost totally ignore the glowing symbols which are on the discs and on the diagrams. The shapes & directions of those symbols are just a red herring that bears zero relevance to the solution of the puzzle.
But the game absolutely 100% does not communicate that fact to the player in any way whatsoever --- hence why this puzzle leads to massive confusion and is very badly designed.