Trailmakers
wsung Feb 7, 2024 @ 3:55am
Pictures about the "Wobble" Glitch
These are some pictures about the "wobble" glitch I mentioned earlier, from them you can see that the wobble is not only wobble, but parts moving out of place as well.

https://steamcommunity.com/sharedfiles/filedetails/?id=3155824882

https://steamcommunity.com/sharedfiles/filedetails/?id=3155824813

The quote below is a copy of my last thread about this glitch:

Originally posted by wsung:
This bug includes the wobble glitch and the softlock glitch.

The Wobble

The wobble is a problem that causes vehicles that has multiple weld groups, even the non-mechanical weld groups generated automatically to make the vehicles "more dynamic", to wobble, and the instability increases when more weld groups are placed, this is related to the "Light to Heavy Object Wobble" , a glitch caused by problematic force scaling in some physics algorithms, and the light weight parts in this game are affected by this problem more easily ( If their coded mass is also small ) . This problem occurs with vehicles within the complexity limit and can be improved by adjusting parts' mass to be more realistic ( Higher ) or increasing joint rigidity.

The Softlock

The softlock is a more severe problem that causes most of the in-game became unusable apart from things like accessing the menu and zoom the camera, it occurs when a large number of connections exist in the vehicle builder, which overloads the games' connection simulation system, this glitch occurs with almost the same number of joints are placed on my test vehicle, making it consistent. It is also not a RAM overflow issue since it can occur when less than half the RAM is used.

Note: The vehicle shown on the pictures have size comparable to the in-game aircraft carrier on the Danger Zone, but this glitch occurs on small vehicles as well, just not that significant.
Last edited by wsung; Feb 7, 2024 @ 3:58am