Trailmakers
Shaeliseroth Jun 23, 2022 @ 9:38pm
Glitched Hinges, Suspension, Servos, etc
I am fairly certain most of these are physics solver/Precision errors, and that for some reason it performs worse in other modes.

In every single Rally track I have experienced glitchy hinges, and/or suspension. Half the time I start a race, the hinges will be glitched slightly off-center, or jittering all over the place.

Sometimes the vehicle will be moving forward before the race begins.

I have also spawned below the track when starting a race sometimes.

Suspension is completely inconsistent depending on the track and ground normal angle. The steeper the slope, the more likely it is to hit an invisible wall, either breaking the vehicle, spinning it, or killing it. A perfectly flat track is about the only safe option, everything else is luck, which is not fun. I would guess this is due to the physics solver breaking the space into chunks, sharper angles causing sharper chunks.

I read previous reports of hinges combined with suspension causing these glitches as well, and I always use a hinge for the front axle as it avoids steering lock.

I also experienced hinges being off-center at start with plane vehicles. Tilting wings down for drag generally keeps the plane stable for takeoff, but inconsistent.

I designed a Quadcopter drone vehicle in Stranded in Space mode which works fine with hinges controlling all 6 axis movement using Modular WIngs and helicopter engines. Using a similar design in Treasure Island mode, attempting to use hinges with Spinning Servos and Helicopter Blades completely glitches out the servos/physics. The blades spin on their own without input on spawn, but at a very slow FPS, completely random in direction, instantly launching the vehicle into the air. The hinges still work, just not the servos.

I liked the Stranded in Space mode, but the Rally mode is pretty much unplayable for me at this point after most of the basic races.
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alvaroping1 Jun 24, 2022 @ 1:24am 
Post a video of those issues
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Date Posted: Jun 23, 2022 @ 9:38pm
Posts: 1