Trailmakers
Currently, what is the fastest boat that someone created?
The last post from this subject was here => https://steamcommunity.com/app/585420/discussions/0/1693795812307700122/ from 2018, so what's the top speed now?

I ask as I'm on a quest you see, to make the fastest boat that is limited by the number of power cores found in the main campaign, (Stranded) and I want to know if anyone has tried recently, that is, post speed nerf as 300 KM/h is not the same from 2018...

Originally posted by alvaroping1:
the question is ill-defined. Without more constraints in what's allowed and what isn't, it's trivial to achieve arbitrarily high top speeds with glitches/unconventional forms of propulsion

If you want clarification of the limits I set for myself, use only aqua-motors, no dragon jet, and don't go over the available number of cores from the main campaign... that's my goal, but there are indeed boats that do not fit that criteria, but can still serve as a gauge of what exists currently...
Last edited by TZODnmr2K5; Apr 14 @ 8:54am
Originally posted by alvaroping1:
Originally posted by TZODnmr2K5:
Originally posted by alvaroping1:
the question is ill-defined. Without more constraints in what's allowed and what isn't, it's trivial to achieve arbitrarily high top speeds with glitches/unconventional forms of propulsion
I edited in your response to the original topic and my reply for visibility, and it's a good idea...
With your criteria, assuming glitches aren't allowed, it's around 2500km/h, although that assumes a vehicle designed exclusively to go as fast as possible
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Showing 1-4 of 4 comments
the question is ill-defined. Without more constraints in what's allowed and what isn't, it's trivial to achieve arbitrarily high top speeds with glitches/unconventional forms of propulsion
Originally posted by alvaroping1:
the question is ill-defined. Without more constraints in what's allowed and what isn't, it's trivial to achieve arbitrarily high top speeds with glitches/unconventional forms of propulsion
I edited in your response to the original topic and my reply for visibility, and it's a good idea...
The author of this thread has indicated that this post answers the original topic.
Originally posted by TZODnmr2K5:
Originally posted by alvaroping1:
the question is ill-defined. Without more constraints in what's allowed and what isn't, it's trivial to achieve arbitrarily high top speeds with glitches/unconventional forms of propulsion
I edited in your response to the original topic and my reply for visibility, and it's a good idea...
With your criteria, assuming glitches aren't allowed, it's around 2500km/h, although that assumes a vehicle designed exclusively to go as fast as possible
TZODnmr2K5 Apr 14 @ 12:30pm 
Originally posted by alvaroping1:
With your criteria, assuming glitches aren't allowed, it's around 2500km/h, although that assumes a vehicle designed exclusively to go as fast as possible
Yeah, good point about listing the criteria as I downloaded one the uses 281 cores and it goes well above my own craft, as mine is only 29, yet I was able to get speeds up to 310 km/h!

Currently, it's 306 km/h as I had to add steering augments, but yeah building a craft with only 32 (I think the limit is) cores, that's the challenge as I make my vehicles so they can be still used in the main campaign (Stranded)

But I should have mentioned that I don't use pioneer's new blocks for any of my vehicles (Just straight stranded vanilla) as I did not earn them in-game first, so I don't want to spoil anything for myself!

Thanks for the answer, though that is some incredible engineering to get over 2k km/h in under 30 some odd cores, so it looks like I got my work cut out for me!
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