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Oil Ocean Zone forces you to slow down and pay attention. The smoke in the second zone adds pressure as it will kill you if you don't keep it at bay.
The mini-boss has a dirt easy pattern. Dodge the one time wrench throw. Stay on the middle platforms as he turns on the boilers (You don't even have to move when they pop). And mind his propellers as they can hit you. That's it really.
The big boss has a specific pattern and won't let you stay still long. Deal with the dark gray turrets first if you want to be safe. The only real issue is that you can die underneath the platform poles if you move wrong in the oil. Its an old bug that shouldn't have been duplicated.
Slow and steady wins the race for this one.
For example, I killed the Act 1 boss before I even got a chance to see what it did (and no, I wasn't Super Sonic); when it came to Act 2 and the smoke, I guess I didn't feel as much pressure since the gameplay reminded me a bit of Sandopolis Zone Act 2, only that this time it actively "damaged" me until I found the switch. And as for the final boss of the zone, it did instakill me one time, but once I had its pattern down, it was rather easy.
Then again, OOZ is one of my favourite zones in Sonic 2, so I guess that helps.
Still, I can see why people would have trouble with it, it does have a high concentration of "dangerous" areas.
The smoke doesn't kill you. It just drains your rings.
https://www.youtube.com/watch?v=ZimQfhGRdno
also the act 2 boss is really easy as long you deal with the tentacles first.
ALSO act 2 is not nearly as tedious as sandopolis act 2 was, so that automatically makes it easier IMO
Nope, it's easier even than Green Hill Act 1 boss. You can kill it in 10-20 seconds, and if you get hit and make use of mercy invincibility, this boss doesn't stand a chance.