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At this point I'm worried that I'll need one just in case.
Keep in mind, I did buy and pay for my copy. But I'm worried I'll need a crack just to protect my copy of the game from expiring and losing everything.
At whatever future point Denuvo is phased out, all games that don't get it patched out are going the way of Darkspore, cracked or not.
This by NO means is my way of saying that Denuvo in Sonic Mania (or any other game) is okay, though; it needs to go away permanently, out of this game and all of the others, as well. It's ridiculous that I can still play the Sonic games that are almost 30 years old without any worries, but this one could go down next year, for all we know.
Pretty much this.
It's not just about Denuvo, it's also about the fact that the developers and publishers must have basically abandoned the games to their death, and being OK with the bad PR that would result in. And that gamers still care about it enough for it to matter. I can only speak for myself, but seeing how I haven't even played through my Steam library, nor do I often replay games but the top 5 of my life, I really don't see how I would care a lot. I have better things to worry about. Obviously some do though.
Darkspore relied too much on online components, which is probably why they didn't bother removing the requirement when the service went down.
I don't worry about Denuvo myself. I worry about games like Metal Gear Solid 5 and similar titles that are primarily a singleplayer title but with online components. It's much more likely that games like that, whose gameplay elements actually rely on an online connection, won't get the workhours required to patch out the requirement.
For Denuvo, all that's needed is a recompile without it and the few triggers it uses here and there in the code. It would probably take a couple of hours at most to patch out Denuvo by a single programmer.
Hooooooooh, that's friggin cool! Is that option available in PlayOnLinux, or do you have to do something special to export/import it?
Also, that would mean that you could probably duplicate it as well, right? Seems that you might've found a way to enable piracy of the game. Not indefinitely, obviously, but still. I am quite intrigued of hearing of these kinds of workarounds.
Sonic Mania is playable with no internet, so don't expect the same thing to happen here.
Mm, that doesn't make me feel good. Kinda feels like I don't actually own a permanent copy of the game, so much as a glorified rental of indeterminable time.
I mean, even if the DRM server stays up for a decade or longer, I don't expect it will last forever. And once it does go down, will Sega care enough to patch a super-old game, which Mania will be by then? This whole thing just gives me a bad feeling...
Goodbye Dead Rising 4