Sonic Mania

Sonic Mania

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MilkyCook Aug 11, 2017 @ 10:18am
Mac/Linux?
Will the game be on Mac/Linux after release?
Of course it will take some time to port game on Mac/Linux platform,but I hope it won't be only on PC.
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Showing 1-15 of 48 comments
ben10球#beastmode Aug 11, 2017 @ 10:19am 
nopelol
ChuckleNuts Aug 11, 2017 @ 10:23am 
PC, you mean Windows.
Sadly the market share isn't big enough for SEGA to release Sonic games on other operating systems.
Kelomang Aug 15, 2017 @ 4:44am 
Same, hoping for a mac release.
steff Aug 15, 2017 @ 5:25am 
hope so lmao but native port prob aint gonna happen 4 a while
MPM2.0 Aug 15, 2017 @ 6:04am 
Mac and Linux users should be kissing Sega's ass.

They were never promised something they got ♥♥♥♥♥♥ out of.
Last edited by MPM2.0; Aug 15, 2017 @ 6:04am
steff Aug 15, 2017 @ 6:10am 
Originally posted by MPM2.0:
Mac and Linux users should be kissing Sega's ass.

They were never promised something they got ♥♥♥♥♥♥ out of.

Umm, okay bro
Whirlwound Sep 2, 2017 @ 3:38pm 
"Sadly the market share isn't big enough for SEGA to release Sonic games on other operating systems."

What, like the Nintendo, Sony and Microsoft systems?
FunWithTreason Sep 2, 2017 @ 4:00pm 
denuvo is not complatible with mac or linux, so no.
Originally posted by FunWithTreason:
denuvo is not complatible with mac or linux, so no.
Denuvo just gets removed for Linux. It's standard practice as you can see on Deus Ex: Mankind Divided and Hitman and many more.

Edit: Or Total War: Warhammer or Football Manager 17 if you want a SEGA examples.
Last edited by Niiru > /dev/null; Sep 2, 2017 @ 4:29pm
Aemony Sep 2, 2017 @ 4:43pm 
The game works just fine on Linux if you're using PlayOnLinux's version of Wine for Steam: https://i.imgur.com/VPo8lCz.png

I've heard a Mac user have had equal success using a similar third-party Wine option available to them.

And yes, that's the Denuvo protected Sonic Mania running through Wine through PlayOnLinux on Ubuntu 17.04 running on a virtual machine through VMware Workstation Player running on Windows 10.

And I mentioned that because I think it's hilarious.
Last edited by Aemony; Sep 2, 2017 @ 4:45pm
jmendezlolol Sep 3, 2017 @ 3:34am 
Originally posted by MilkyCook:
Will the game be on Mac/Linux after release?
Of course it will take some time to port game on Mac/Linux platform,but I hope it won't be only on PC.
Hi, greetings - if you're using Linux or Mac, install WINE DOORS. It's an emulator that run softwares of Microsoft on Unix systems. It's not 100% compatible, but you can try it. Buy your game on Steam, and then install it on linux/mac, and then install WINE.
Techbane #FreeHK Sep 3, 2017 @ 4:05am 
Originally posted by Aemony:
The game works just fine on Linux if you're using PlayOnLinux's version of Wine for Steam: https://i.imgur.com/VPo8lCz.png

I've heard a Mac user have had equal success using a similar third-party Wine option available to them.

And yes, that's the Denuvo protected Sonic Mania running through Wine through PlayOnLinux on Ubuntu 17.04 running on a virtual machine through VMware Workstation Player running on Windows 10.

And I mentioned that because I think it's hilarious.
Okay, that's both impressive and hilarious.
ShadowAngel Sep 3, 2017 @ 7:35am 
Originally posted by Whirlwound:
"Sadly the market share isn't big enough for SEGA to release Sonic games on other operating systems."

What, like the Nintendo, Sony and Microsoft systems?

Thing is they have all big shares of a market. The Playstation 4 held 57% of the market in 2016 and the Xbox One 26% (which still led to a 9,1 billion dollar revenue) and the WiiU and Switch behind but apparently still big enough to warrant ports.

On the PC?
Look over the latest hardware survey of Steam:
Windows 96,30% (+0.18% compared to last month)
OSX 3,03% (-0.03%)
Linux 0.63% (-0.11%)
And overall on the Desktop Computer market, Linux never had a bigger share than 3% (and that was about 20 years ago).

Especially Linux has been constantly losing share here on Steam over the past 18 months (it was once at his highest with a 1.10% share)
Why should a company going to support something barely anybody uses? Companies aren't charities, they are just in it to generate as much money as possible, something that simply isn't possible on 2 OS that don't even have 4% of the audience on one sales plattform.
Originally posted by ShadowAngel:
And overall on the Desktop Computer market, Linux never had a bigger share than 3% (and that was about 20 years ago).

It has 3.37% at this very moment.
https://www.netmarketshare.com/report.aspx?qprid=11&qpaf=&qpcustom=Linux&qpcustomb=0

Stop trolling and pulling numbers out of your a** pls.

That said, the engine supports a - more or less - one click export. "Porting" costs are most likely close to zero.

It has been proven time and time again, that porting is profitable too. Be it natively like Shadow Tactics (randomly chosen because I liked the game)
https://www.reddit.com/r/Games/comments/5gtx8o/im_johannes_i_run_mimimi_productions_developer_of/dav1wb0/
or via porting companies (Feral, Virtual Programming, Aspyr Media) which earn money just by linux and mac sales.


Also, why do your even bother? Do Linux/Mac sales hurt you? Are you afraid people other than you could have fun with the game? Are you paid by MS (judging from your post history, you are not but there really seem to be some..)?

Just stop trolling pls.
ShadowAngel Sep 3, 2017 @ 8:22am 
Originally posted by Niiru > /dev/null:
It has 3.37% at this very moment.
https://www.netmarketshare.com/report.aspx?qprid=11&qpaf=&qpcustom=Linux&qpcustomb=0

Oh WOW 3.37%!!!! That is soooooooooo much! :steamhappy:
Btw. Netmarketshare is a very questionable source considering they only take data from around 40.000 websites, nobody knows which ones and calculate their data from that.
It also gives out some really weird data, like for the longest time they had IE8 as the leading, dominant web browser, when every other site rightfully said that Chrome dominates everything.
So don't put too much credibility in a questionable source like that.

Besides, the rise has probably something to do with Chromebooks. Are they important for gaming? Nope. We're on a gaming plattform though. Keep that in mind. So the Steam number is a lot more important than an overall number of desktop computers. Fact.

I'm not trolling, i'm just presenting facts. Yes, maybe the overall desktop share is slightly higher (but still pathetic) and the Steam Survery is a fact too. Hence why only 22% of all games on Steam even support Linux. Not even 1/4. Should tell you something.

Why i bother? Because Linux lovers are like vegans, easily the most annoying people on this planet who act like they are the kings and entitled to special treatment. The amount of people claiming that "Linux is the future of gaming" or "It's the best OS ever" or even some idiots who couldn't read the Steam stats and then say "Ubuntu has a 18% market share!!!!" is incredibly high. Laughably high. I just like to make fun of those idiots and point out that their ♥♥♥♥♥♥ OS has next to no market share on Steam and so they just should accept the fact that they don't get most good games

Originally posted by Niiru > /dev/null:
Do Linux/Mac sales hurt you?

In a way they could hurt:
The resources (time, money, manpower) wasted on porting a game to a plattform nobody uses could and should be better used for improving the game, creating dlc or whatever. Especially smaller and indie companies can't just wildly throw around money for everything so it should be used for the game and not for a port maybe 50 people buy. Should be easily understandable, right?


Also, i really love the salty tears of the penguin lovers ♥♥♥♥♥♥♥♥ and crying that they get nothing to play. It's highly amusing to me :kctease:
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Date Posted: Aug 11, 2017 @ 10:18am
Posts: 48