Black Desert

Black Desert

DahGecko Jun 21, 2017 @ 8:16pm
How is the game with friends?
I googled this but all the answers I found were form at least a year ago. I was wondering if this game was very good with a group of 3 people? Is it fun/easy to play with others? It sounds like a game we'd all be interested in (and tbh I already bought it for us) but I was just curious what your guys' experience was in relation to playing with some pals.
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Showing 1-8 of 8 comments
meow Jun 21, 2017 @ 8:34pm 
Yes.
2PLY Jun 21, 2017 @ 8:36pm 
Well unlike most mmo's, it doesn't have the whole must always be on exact same quest(s) in order to ever play with eachother thing going on.

With how exp gain works in this, everyone's able to play at their own pace and at any point can still group up/grind mobs to level up together at least.
Sepron Jun 21, 2017 @ 9:00pm 
I play with a friend of mine and its a blast. Combat is fun and fluid and theres A LOT of content to explore. The node system and all the life skills may seem overwhelming at first, but it's easy once you understand the mechanics. Welcome to Black Desert <3
Suzaku Jun 21, 2017 @ 9:03pm 
If you love carving a swath of destruction through dozens of mobs, then it becomes even more fun with friends.

The only downside I can think of is that trading is extremely limited, so if you wanted to give item/resources/money to a friend, you can't.
Panic Fire Jun 21, 2017 @ 9:07pm 
Originally posted by DahGecko:
I googled this but all the answers I found were form at least a year ago. I was wondering if this game was very good with a group of 3 people? Is it fun/easy to play with others? It sounds like a game we'd all be interested in (and tbh I already bought it for us) but I was just curious what your guys' experience was in relation to playing with some pals.


The correct answer is no.

While grouping up is ok for grinding xp, questing, life skills, and the vast majority of the game is mainly single player. You can't trade or gift items, so there is no friends crafting experience you get in most other mmo's (aka each friend taking a differnt gathering/production skill for the group).



Originally posted by 2PLY:
Well unlike most mmo's, it doesn't have the whole must always be on exact same quest(s) in order to ever play with eachother thing going on.

With how exp gain works in this, everyone's able to play at their own pace and at any point can still group up/grind mobs to level up together at least.

Players must be within 6 levels of each other or take an xp penalty.
Pairy Henis Jun 21, 2017 @ 10:53pm 
Originally posted by Suzaku:
...
The only downside I can think of is that trading is extremely limited, so if you wanted to give item/resources/money to a friend, you can't.

imo it is one of the strenghts of the game :
- No more buying gold from gold farmers
- No more fighting the gold farmers to be able to farm, tho in lineage 2 it was fun sometimes and created some great playerdriven storylines.
- Everything you achieve or own is because of your investement of your OWN time and effort.
- No more random peepz begging
- ...

edit: On topic - It is very much fun to play with friends especially at later levels where you can use the extra companions to be able to farm without getting ganked every few minutes.
Also when your friends are not online and you want to stay roughly at the same level as them, you can do LOADS of other things like fishing, cooking, crafting, managing your work empire, grinding contribution points, horse training/catching/breeding, make your house(s) look pretty if that is your thing and so much more.
Last edited by Pairy Henis; Jun 21, 2017 @ 11:01pm
Suzaku Jun 21, 2017 @ 11:07pm 
Originally posted by BOT Alfred:
Originally posted by Suzaku:
...
The only downside I can think of is that trading is extremely limited, so if you wanted to give item/resources/money to a friend, you can't.

imo it is one of the strenghts of the game :
- No more buying gold from gold farmers
- No more fighting the gold farmers to be able to farm, tho in lineage 2 it was fun sometimes and created some great playerdriven storylines.
- Everything you achieve or own is because of your investement of your OWN time and effort.
- No more random peepz begging
- ...
I totally understand their decision to make it the way that it is, and agree with it.

I was just letting OP know how limited non-combat interactions between friends can be. As Panic Fire said, you can't split professions between friends like in other MMOs, which could be a deal-breaker for some people.
2PLY Jun 22, 2017 @ 12:23am 
Originally posted by Panic Fire:
Players must be within 6 levels of each other or take an xp penalty.
Oh wait seriously? that is pretty dumb. Power leveling among friends can be fun too, that's a shame.

(I mean, thinking back most games always had some sort of xp penalty when grouping with higher lvls, but not enough to make it not worthwhile; being within 6 lvls and how quick 1-50 goes in this does seem like a lot. 50-56 that lvl xp gap does make more sense tho)
Last edited by 2PLY; Jun 22, 2017 @ 12:47am
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Date Posted: Jun 21, 2017 @ 8:16pm
Posts: 8