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That data is publicly available and I'm aware of it. Interesting would be to see online players in World during Q2 period, where I imagine WIlds will peak instead. Anyway, as to why would Capcom want to eventually cannibalize World is simple. I'm just curious how it will unfold... corporations poaching their own IPs is a fascinating subject on its own to me. I would guess that they will kill off online services on consoles first and then they might try to do the same on PC, but I bet if they ever go that way there will be some community connectivity mod/utility of sorts to keep online alive at least in some fashion.
Back in January 2018 however, Capcom themselves stated the following plans about World:
monster hunter:world was fine (as in, balance near perfect) till capcom thought 'hey why dont i add the clutch claw and force a bunch of heavy handed nerfs to basically get people to be forced to buy iceborne?'
capcom isn't immune from bad decisions, iceborne has a 'mixed' reputation for a reason, and its not due to the monster hunter movie lol
I even forgot there's collab for it once upon a time
This is EXACTLY what I'm doing, I started the franchise on Rise and will NOT waste my money on wilds till it's optimized, so I'm playing World for the first time and am having a blast so far, totally totally worth it 1,000,000%