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Charged shield adds 2 points of Guard skill
You have Guard 0 to Guard 5 from armour and jewels
In total, you can reach "Guard 9". 5 from armour + GP + charged shield
Higher level of Guard will reduce the amount of knockback, stamina, and sharpness lost from blocking.
If the knockback is too high, you cannot counter-attack after the guard (e.g. cannot shortcut to SAED).
Only odd numbers of Guard level matters, rounded down. Guard 2 is the same as Guard 1. 4 is the same as 3, etc.
WORLD does not have a CB mechanic called "Perfect Guard". WILDS does.
In World, the description for Offensive Guard skill says "perfectly-timed guard" which means you need to guard (or Guard Point) just before you get hit, to activate the Offensive Guard bonus. That is the only thing related to guarding and perfect timing in MHW.
If you increase your armour skill to Guard 5, or Charge your Shield, or Guard Point, it will be reduced to medium knockback. You can counter.
If you reach Guard 7 total, it will be reduced to small knockback. You can counter faster.
https://mhchargeblade.net/mhw/guide/#!#section2-2
or it will only perfume the normal block like when you hold (LT Button) , and i don't increase my guard point to level 2?
Guard Point only happens with the animation of certain attacks, when the shield is facing forward at the same time you get hit.
Normal blocks (holding RT) can never be Guard Points.
The only effect of timing normal blocks (RT) is to activate Offensive Guard.
in this video at time 2:19 he seems did guard point while timing normal blocks ? or did he do another move?
Btw typo in our previous replies, block is RT not LT (I was tired and just repeated without thinking)
so Morph to Axe is the primary attack for guard point basicly
You can practice safely by holding RT early, then press Y to GP. So even if you miss the GP timing, you're still blocking. But that won't activate Offensive Guard.
For Offensive Guard you must press both RT+Y (or only RT) right before getting hit.
Yes, depends on the knockback.
GP adds 2 Guard levels
-> which reduces the knockback from big to medium, or medium to small
-> so you can counter faster
Another difference between normal guard and guard point that wasn’t mentioned yet. When your shield is charged, guard pointing a monster attack will cause a little phial explosion which will deal damage and add KO buildup on the monster. You can knock a monster down to the ground just from guard points.
To practice guard points you can fight a low rank diablos and guard point the move where he runs at you like a bull. Make sure your shield is charged to get the phial explosions. At this point don’t worry about doing the SAED after the guard point. Just block the move and let him run past you. Eventually one of your blocks will totally stop him and he’ll fall over from KO and It’ll feel amazing. By doing this practice it’ll give you more confidence to guard point other monster attacks.
hi man i have listen to this guy and its says holding rt early then press y to gp doesn't account as gp is that true?
please listen at time 18:20