Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
however i dont recommend ranged cuz it makes the game FAR too easy
There are some arenas where you can be running up walls and dive bombing monsters practically non-stop, it's hilarious.
from those id easily recommend the insect glaive for a beginner. im currently using it.
the triangle attack has almost no recovery frames, the circle is fast and comes with forward movement. The damage output is good. the jumping and kinsect stuff exists but can be ignored, luckily one of the kinsects is rather small, so it doesnt look as ugly.
The HH feels more like a real weapon to slay a monster with, it has more commitment to attacks, more range and some super armor.
You don't get Dark Souls level invincibility when rolling and evading in MH:W, but you sure can take advantage of the longsword counter (foresight slash) as both an offensive and defensive option.
I can't put it down since the first time I used it to survive the Teostra nuke.
If you want speed kills pretty sure ranged weapons are always fastest killers in this game.
But you take 30% dmg with range weapons, so if you make mistake you will cart.
But what about, hear me out, Switchaxe or Chargeblade?