Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Meh here Baeh there, I want I want.
I've seen some hunter genuinely confused on how the game work because this is their first MH and ask to the point about it; they got their answer despite a few troll reply in between, problem solved
And then some cheeky hunter asking how to beat the monster efficiently while telling their side of story so we can evaluate it; which people answer them just that and correct them where they go wrong, although some would just reply with crazy trick suggestion that they just learn from let's play video instead of actual experience. Problem solved anyway.
Last but not least obnoxious hunter who ask question with not just pure rage keyboard warrior but in obnoxious way possible with slurs and fighting words in every reply even toward most helpful suggestion and what they get? Obnoxious answer from everyone and their thread locked. Duh.
The real key here is, just focus on serious reply in your thread and do your best not to get trigger happy with your keyboard when someone just drop "git gud" reply. Just ignore and focus on finding the answer. Troll and elitist always exist in any forum, you won't escape them even outside of Steam discussion.
As conspiratorial this might sounds, you would become those elitist one day yourself years later. I might already become one of them already.
Nobody can deny that World is basically the Monster Hunter series equivalent of what Skyrim was to Elder Scrolls. Look at this entire community. All you see is "Wilds is trash, super casual. Play this instead. Rise sucked ass, play this instead." It's only World players, not MH fans. As someone else mentioned, some of us will play whatever is part of the Monster Hunter series, even spinoffs. I ♥♥♥♥♥♥♥ love Stories, I even watched the anime for it. I bought World for PS4 and PC, I double dipped with Rise+Sunbreak on my Switch and PC. I don't care if World is BeTtEr, I'm still going to play it. So will many others. It's the World fans that are toxic as all ♥♥♥♥.
You summed it up very nicely. Before World came out, when MH was still super niche in the west the general attitude was significantly different. Whenever a new MH game came out people were just really happy to play it. Sure, we would point out if we didn't like something new ad debate it between ourselves, but that's what everybody else does with the things they love and enjoy.
As for an attitude towards new players it was always the same too: everybody was excited to see newcomers get genuinely interested in the series and were happy to help them along. But if you were one of those people who comes in only to complain about something not being the way they like, ignoring everybody else trying to help and explain things to you, and generally act like an obnoxious brat then OBVIOUSLY you were not going to be welcome. This is basic gatekeeping any healthy community practices, and if you find it problematic then chances are you are exactly the type of person this is designed to stop.
And then World came and the avalanche of brand new players was impossible to stop. This unfortunately led to the MH "community" completely changing. And with that change came all the new things that were never present before in any significant manner. Some examples:,
- People who started with World going into Rise with weird expectations and getting disappointed to the point they boycott the whole game for ludicrous reasons that make no sense
- General complaining about game difficulty, whining about "clunky" controls, blaming the game for their own lack of ability and this kind of stuff. This was especially visible shortly after World released, to this day I don't think I've seen a bigger collective butthurt than I've seen from people over tempered Kirin. The whole Alatreon situation was also funny to watch, with people literally review bombing the game just because they got their asses handed to them by a monster they weren't good enough to beat.
- On the subject of difficulty, the attitude of people who get angry at a mere suggestion of them having to get better at the game, lashing out and calling others for being "elitists" or other nonsensical labels. This also wasn't a thing in the past, it was the exact opposite actually. MH was always a difficult game, so naturally a lot of people who gravitated towards it used to have dabbled in games of similar complexity and wouldn't shy away from a challenge, or even downright enjoy it. They would naturally come in with the mentality of having to earn their progress and the desire to improve. But the big influx of newbies included a massive amount of people who got used to the modern game design philosophy, much easier difficulty, and getting handed achievements and rewards for doing basically nothing. Some of them acted as if they were entitled to their wins and that the game was bad because it was demanding too much off them, which was funny to watch for sure.
That's just some examples, I could go on but this is already WAY too long. But the main takeaway is this: MH community will only feel awful to the people who come in expecting something that this community simply is not about. MH games nurtured a community of people who like difficulty in video games due to the kind of games they are. We value people who like to take on challenges, improve their skills, and celebrate their achievements. We do not like people who come in to simply complain, talk down the game for ridiculous reasons, and not heed genuine advice and explanations by more experienced people. You WILL be told to get good sometimes in one way or another because that's genuinely what you are supposed to do in Monster Hunter, and people who like it here recognize that and completely subscribe to this idea. And if you act particularly like a clown then you will be treated like one and exploited for everybody else's entertainment.
So if this doesn't sound like you then yeah, the community might feel awful and it's probably best you just be on your way to find something that is more your speed. There's your answer OP.
Thats why its not fair to belittle complainers, people cant be expected to read the wiki or ask in a forum. they could theoretically test everything, themselves but thats also not reasonable with the weird damage formulas and inflated numbers.
Minimal research was what we all had to do back in earlier titles, now newcomers from the mainstream arrive and we're forced to cater to them.
When I first played MHFU, I spent half an hour trying to kill a Giadrome because I didn't put two and two together to sharpen my weapon.
Frankly it's one of my fondest monster hunter memories as I was still having fun and it's funny in hindsight.
Complaining is fine. Not heeding advice, refusing to engage in a normal discussion and instead doubling down on blaming everything else but yourself is not. There's a very fine line here, and people get belittled when it becomes clear they don't actually want help, they just want to whine. Such people aren't welcome and it should be obvious why that is.
Also I strongly disagree World doesn't give you enough information to work with if that's the game we want to talk about. World is the most tutorialized MH game yet, you could even argue it has too many tutorials. And I also disagree that the games need to tell you absolutely everything, there is joy to be had from being left to your own devices and having to figure out some things by yourself. The information World gives you is perfectly enough for you to make it through the entire game and understand all the core aspects of the game. The things you specifically mentioned are extra knowledge that is not necessary to play it, or even to play it on a high level. We are talking internal workings of the game, such things are almost never explained in any game.
As for difficulty, I also don't think MH is a difficult video game. But I know that I am not representative of what your average player is like. And believe me when I say that to your average person this game IS more difficult than most, if not all the games they have played thus far. A lot of us have a very inflated opinion about what an average gamer is like and it's understandable why, we use ourselves to gauge others, and usually people like us who want to engage in such discussions, who are very much invested in a medium on a level much larger than others, we are way more proficient at video games as well, often due to the sheer amount of time we play them and the experience that goes with that. And that makes us lose sight of the fact that a casual player is... well, a casual. In other words: developers aren't putting yellow pain on ledges and including "easy" difficulty options in almost all video games for no reason.
Besides, difficulty does't only come from the fights themselves. Acquiring necessary knowledge understanding weapon mechanics, all of that plays into the game's difficulty too. For example, people don't find Hearts of Iron 3 difficult because it's mechanically difficult to play (you literally just click things) or because the actual level of difficulty of the enemies. They find it difficult because it's a complex video game that requires a lot of learning to even understand what is a right way to do things.
If you're going to pull the "Rent-free" comment, you'd be right, because, surprise surprise, I actually adore both franchises, though my love of MH obviously predates Dark Souls.
It's just amusing that MH's loudest detractors in my anecdotal experience have typically been so-called "Souls Veterans". Yes, there was a point where people went around using that as some sort of badge of honour or cool club card.
Numerous long-term MH players actually had plenty of critique to levy at MH Worlds when it launched. The issue isn't so much the critique, never has been, it's the pompous attitude that some Dark Souls / FromSoftware fans have developed over the past 14 years.
You are out of scool, no one is getting paid to teach you anything.
With your attitude you must hit brick walls pretty often and suddenly it's the fault of the rest of the world.
Wilds is what World should of been, World had the story for Wilds, but that is a whole new conversation.
People will also say ♥♥♥♥ just to piss people off and not believe a word of what they said.
I have been a Fan since PS2, and Frontier was a great game western gamers never got. I think people like me know way more about the MH community then some newbie coming in here just to insult true fans.
I have 3k Hrs on PSN World
1k on Rise PSN, 500ish (little over) on Switch
And I own both on PC as well and play them when I am bored
Just to let the profile scouters know Steam #s mean nothing.
and really, it's toxic positivity more than anything else. because World and Rise are "the mainstream games" they can evidently do no wrong and not be improved.
and yeah, Wilds Improved them, fancy that. granted, it was at a steep price of performance, but there are definitely improvements. whether those improvements were good in totality is up to personal preference.