Monster Hunter: World

Monster Hunter: World

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Chaus Cornelius 2020년 9월 14일 오전 6시 01분
Weakness exploit vs. Critical Boost
I can only fit one of these in my build. Which one should I go for? Should I do 2 of one and 1 of the other?
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stealthdriver 2020년 9월 14일 오전 6시 05분 
Depends on your affinity. If it's low than critical boost is useless and u should get it up with WE. If it's already maxed, then critical boost is better.
Emerald Lance 2020년 9월 14일 오전 6시 15분 
Getting the critical hits should be your first priority, and after that you can worry about boosting the damage of crits.
Nerevar 2020년 9월 14일 오전 8시 11분 
if youre going for a raw affinity build critboost is mandatory for it to be effective. so is WEX mostly. gotta fit in both if you want raw dmg output.
GladiatorDragon 2020년 9월 14일 오전 8시 19분 
What affinity is your weapon at? Only go for Critical Boost if you can get crits on most of your hits.
Zelph 2020년 9월 14일 오전 8시 37분 
Nerevar님이 먼저 게시:
if youre going for a raw affinity build critboost is mandatory for it to be effective. so is WEX mostly. gotta fit in both if you want raw dmg output.
Optimal? Sure. Effective? Nah, you don't need crit boost to be effective.
SolusEmsu 2020년 9월 14일 오전 8시 37분 
You can math out which is ultimately better, but the difference is going to be small, unless you are at either very low (<20%) or very high (>80%) Affinity already.

General rule of thumb, getting crits is more important than boosting crits, because they have to first be crits in order to be boosted crits.

Either way, WEX gets better with more ranks of it, going from 10/5 to 15/15 to 30/20 on its Affinity increases, the third rank of WEX is stronger than the first two. Partial-ranking WEX weakens it. So if you are going to put one rank of WEX, you should try to fit all 3 if possible, as this makes it stronger.
CritBoost all ranks give the same +5 crit damage increase, so partial-ranking it is not a problem.
Shinshe 2020년 9월 14일 오전 9시 39분 
weakness exploit gives u 30% and 20% same area u claw attack the other 50% u add with critical eye and augment affinity so total will be 100% you should always go affinity when it reach 100% then add the critical boost u even ignore attack affinity always first :)
SotiCoto 2020년 9월 14일 오전 11시 11분 
Make a better build. One that allows you to have both. It isn't all that difficult.
Zelph 2020년 9월 14일 오후 12시 27분 
SotiCoto님이 먼저 게시:
Make a better build. One that allows you to have both. It isn't all that difficult.
You don't need crit boost to have a perfectly fine build.
Nerevar 2020년 9월 14일 오후 12시 49분 
Zelph님이 먼저 게시:
SotiCoto님이 먼저 게시:
Make a better build. One that allows you to have both. It isn't all that difficult.
You don't need crit boost to have a perfectly fine build.

if youre going for a high affinity build you SHOULD run critboost. unless its an elemental setup of course. but on raw weapons definitly a must have skill. youre literally giveing up 15% more dmg on every hit if your affinity is 100% by not running it. no other skill gives that much of a dmg boost in total compared.

Polaris 2020년 9월 14일 오후 12시 52분 
If you don't have room because of other damage skill, drop those skills to fit in both ;D

A quick explanation as to why, many endgame weapons have a true raw of 300 (this will make the example easy)

Adding 5 true raw with a skill like resentment, makes that 300, a 305.

Having resentment 5 is 25 true raw, so 325, easy enough. Every time you crit, you add 25% to the true raw for that attack, so a crit gets 375 true raw!

Each level of crit boost, increase the crits extra damage by 5% so with crit boost.on a crit we get

Crit boost 1 390 true raw
Crit boost 2 405 true raw
Crit boost 3 420 true raw


This is why you should always prioritize affinity, then crit boost, then direct damage boosts

Crit boost 3 is only 420 true raw on a crit, and if yours affinity is low, it's better to raise affinity first, to get a more reliable 390, and both affinity and crit boost are better then adding a little true raw from skills like resentment, and attack boost

Polaris 2020년 9월 14일 오후 12시 54분 
I will add though, that crit boost does not effect elemental damage, so it's less.important for weapons like dual blades, that's where you use kjarr weapons velkhana, or silver rathalos set bonuses to get crit element or true crit element, for the same reasons :D

Percentage increases are better when your base numbers are high :)
Zelph 2020년 9월 14일 오후 1시 18분 
Nerevar님이 먼저 게시:
Zelph님이 먼저 게시:
You don't need crit boost to have a perfectly fine build.

if youre going for a high affinity build you SHOULD run critboost. unless its an elemental setup of course. but on raw weapons definitly a must have skill. youre literally giveing up 15% more dmg on every hit if your affinity is 100% by not running it. no other skill gives that much of a dmg boost in total compared.
Not all of us have enough slots to run crit boost. Its really that simple. Some of us prefer other things in place of it.
SushiJaguar 2020년 9월 14일 오후 1시 43분 
A lot of people who run Crit Boost tend to also not be able to go five seconds without chugging a potion, so personally I just use whatever I feel like at the time.

I used to use Evade Extender and Guard V w/Offensive Guard on a Greatsword so I could dive in front of people and block attacks for them - until I realised they still get hit anyway.
cronic0_0 2020년 9월 14일 오후 4시 36분 
Zelph님이 먼저 게시:
SotiCoto님이 먼저 게시:
Make a better build. One that allows you to have both. It isn't all that difficult.
You don't need crit boost to have a perfectly fine build.
For some weapon types it can be difficult if you want to comfort build.
if you want a bow build that's not dependent on dash juice.... because I don't like farming dash extract..... with Health boost 3.... good luck with trying to fit in both wax and critical boost. Or you need to sacrifice something else like resentment

cronic0_0 님이 마지막으로 수정; 2020년 9월 14일 오후 4시 38분
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