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Some attacks have different elemental modifiers which are applied on every attack, usually multihits or quick ones have higher elemental modifiers. Quicker weapons like SnS and Dualblades have overall better elemental modifiers than slower ones but it's still a bit of extra damage if it's the right element.
For example, HH have 1.0 almost on all attacks for exception of spin-to-win move - it has 0.8. Also GS has more than 1 on a half of the moveset - TCS has 1.7-1.8 depend of first small strike hit or miss. At the other hand we have DB with 0.6-0-8 and bow with 1 and above only on certain moves and with lvl4 charge.
Main difference between elemental addicted weapons and not is the attack speed - how fast weapon can land a hits.
Elemental dmage calculated differently and separately from raw damage. If wording simply: value that you seen at statistic screen must be divided by 10 and this is how much elemental damage your weapon have with every succesfull attack. Going forward: this damage multiplied by attack elemental modifier and when applied to monster by landing a hit - mitigated by elemental HZV of cpecific monster part that being hitted.
There are various guides that discuss this in more or less depth ;)
Just consider elemental damage as a bonus on top of your raw damage.
Or just want to yolo stomp everything without having to change your loadout everytime you hunt another monster with slightly less dmg potential.
Your choice. The way I play these games is I pick my favourite weapon.. do some element loadouts and the rest stays mostly raw. (- bow.. should always be some element build in this game)
So, yes.
If you're going to try to be sarcastic, at least be correct.
The problem is that they always make some overpowered raw weapon tree (or trees) that dominates builds. Always. I'd love to see no raw weapons in the next game, but it's not gonna happen.
As reference I can use absolutely busted Fatalis weapons where DB and Bow is the only competitive raw options vs their elemental counterparts - Kjarr and Safi with CE/TCE. Huge raw on weapons itself and low enemy eleHZV make possible for raw Fatalis DB and Bow to win some match ups.