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Doing it with a duo or trio is easy enough. During the first phase on your FIRST run, don't bother fighting. Just follow KT picking up her tracks with as many people as possible. That will raise the pursuit levels. Then learn her patterns and hit her in the face with a bunch of balls, and drop the rocks on her head, in your second run. It should be easy enough to break the coating off of her horns in phase 1.
Fight her like normal in phase 2.
In phase 3, there are 3 stalactites that you can drop on her. Each does decent damage and is a free knockdown. Don't ignore them and don't waste them. Get a knock down, get your free damage, then get another knock down.
Last phase is a normal fight.
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In MR, the fight starts in phase 2, start by grappling her chesticles, then wall banging her. Then it is just a normal fight.
In phase 3, there is only one stalactite. Don't waste it.
In the last area you can break off her horns and they are carveable, and you can also slay her and he body is carvable too.
The MR fight is fairly easy to solo if you keep up the DPS.
1. u need to grind research points (prefereable grinding land bonemas)
2. get you a sticky lbg/hbg with k.o + partbreaker in the build (k.o if your fren dont want to do sticky they still need to hit the head)
3. loot golden head piece and any shiny on ground
4. return from quest(yes u dont need tu kill it)
5. go to elder melder>awakening alchemy>pray to win
side note; u can tenderize both leg,chest and head before double wallbang for free shiny . mounting in area 1 is subtitue if u dont want sticky(partbreak lvl 3 make it a bit convenience)
side note 2; hr kt siege need actual effort learning it fight since u need to break it horn to end the siege. so yeah mr kt are just dps check with no headgame approach, it just hit hard as mr monster
if u cant single run the hrkt siege , just dont bother with it
Is it possible to finish it in 1/2 run with perfected builds? I've done it. But you need to know what you are doing to achieve these results, especially because siege rewards are greatly dependent on how many parts you have broken. Do not underestimate the value of a good video tutorial on do’s and dont’s about Kulve Siege.
Why did I do that in solo? Mainly because I was tired of randoms mucking my attempts, lancers poking me while I was in midair, braindead mates who don’t understand/know a thing…
And a hunger for the loot a mile deep. Which is, sadly, always RNG. The Master Rank quest in Iceborne where you kill Kulve is relaxing by comparison.
First: I wish you luck in obtaining the weapon you want during the Siege asap.
Second: if you truly want to farm Kulve beyond reason, pick up your build and split between your teammates. Use your head and know your foe inside and out.
Knowing elemental weakness between phases is just the start: “lightning is best in P1 while ice is best when Kulve loses her mantle” isn’t even entry level for your objective here. Which weapon is best? Solo? Lightning Dual sword for P1: hurl yourself at her chest and motorboat the padding. Weaken the horns: dual slam her against a wall. Use the stalagmites to add even more damage. AND barrels: bring as many explosive barrels you can, using them on her spawn point to add damage while she is stuck in a place.
Don’t fight: cut off her dress.
In a coordinated team? I would say lightning Charge blade, while your mate uses a lightbowgun to stick explosives at her horns. And maybe bring a hammer mate to reinforce the bonking or an insect glaiver to ride the Kulve.
This is in P1/P2, where you also need to pick up ALL TRACKS you can.
In p3 (lava room), there are 2 stalagmites YOU NEED TO USE, to put her down for a moment. Use sleep here if you feel the need for it. Don’t give her quarter. Mount and hit. And hit and hit and hit.
A quality effort should bring you in P4 right at the first attempt: DO NOT FINISH HER RIGHT THERE AND THEN.
Break her tail in P4 and return to base.
This will raise your level for the next attempt and so, the number of rewards you’ll receive when you finish her. In the second attempt, focus on destroying what you missed during the first run.
Finish her off and collect rewards.
Rinse and repeat.
Add supporting abilities where needed, but the focus is damage.
You can make Kulve weapons straight from MR Kulve, they're better that way too at Rarity 12, while upgrading one from Siege will only go to Rarity 11.
Yeah Soloing MR Kulve is possible. first part is a bit annoying but the rest should be fine.
Even if you can handle the time limit and breaking the parts faster, the fight pretty much is just a large pool of mountain sponge.
MR Kulve in other hand is designed for both solo and mp, but HR Kulve is a siege monster, meaning its purpose is ultimately designed for mp gameplay.
You can go straight MR and use the drops as gatcha tokens hoping to receive back the MR Kjarr weapons you need. All RNG ofc.
MR Kulve is faster if you a good build, while remaining a little more dangerous (we're dealing with a MR monster, ofc).
she's much more dangerous but that's half the fun right