Monster Hunter: World

Monster Hunter: World

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kniknocker May 19, 2020 @ 3:29am
Hunting Horn Recommendations?
Looking to pick up the doot. Anyone know any good horns? Not looking for a meta build or whatever, but ideally a horn with good general purpose songs?
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Showing 1-8 of 8 comments
JebKerman May 19, 2020 @ 3:51am 
Generally speaking if it's got Attack Up L (becomes XL) (there's 4 note configurations with it) it's good, though feel free to use whatever you fancy.

The 'Purple Red Blue' noteset is very popular for being able to provide both XL Attack and Defence boosts.

I'm partial to the 'Purple Red Green' noteset which is focused on healing and regen since you can wind up having a hefty amount of passive healing.

There's also the 'Purple Red Orange' noteset, which is rather rare, but very simple to use since there's a song dedicated to refreshing the songs you've already played, so you can keep looping it, it also has a flinch free song to help prevent infighting.

Another popular noteset is 'Purple Blue Orange'. Only has Attack Up S (becomes L), but has Defence Up L, Stamina boosts, and 'All Wind Pressure Negated' which will prevent the team from being blown around by Kushala (still take damage from tornadoes and such but everyone gets to maintain their footing).
Last edited by JebKerman; May 19, 2020 @ 4:13am
Zhou Yu May 19, 2020 @ 4:57am 
For base game I liked Deviljho due to the notes and insane damage it did. In Iceborne I stick with Safi as it’s hard to go wrong with them, not to mention you can pick what flavor of notes and damage you’d like to do. But really the main thing you should be looking for is what songs you want to play/what notes the horn has. And from there choose the best horn with those notes, personally I like purple, red, blue, as it’s just a great at all around utility. Oh just though of something as well, the Teostra hunting horn is a great anti-Vaal Hazaak weapon due to its notes.
puzzlefox May 19, 2020 @ 5:21am 
Safi shatterhorn.
Gives you a choice of song types
Kimchi May 19, 2020 @ 5:30am 
I personally use sa Safi Bindhorn in multiplayer.
Awakened with Attack Melody III (similar melodies with Guild Palace HH).
Warkrunner May 19, 2020 @ 7:54am 
I personally use different horns for different situations.
And no, Safi's horns are not the best. They have limits.
I use 1 of these 5:
- Taroth Pipe Sleep (regen+attack L),
- Ruinous Desolation (earplugs L + affinity),
- Lightbreak Timbre (negate ailment),
- Kjarr Pipe Myth (elemental dmg + regen)
- and Sforzando III (wind resist + attack L)

I use some of these hard counter ailments, others for fights with a lot of roars, and the rest for more generalized fights.
The thing to note is how you play: do you like the spin, or the impact wave?
If spin, then build more affinity. If wave, well, affinity is not as important. Build raw power.

Kjarr Pipes and Lightbreak Timbre are better for affinity builds, since they're more element focused. Anything with high raw, like Ruinous Desolation or Taroth Pipe Sleep, just max out agitator, attack boost and peak performance first, with a little tenderizer.

Last edited by Warkrunner; May 19, 2020 @ 7:55am
_ May 19, 2020 @ 9:56am 
I'm by no means a horn star, but I've had great runs with the Raging Brachy horn for cleansing and the Furious Rajang Horn for healing/attack boosting. I'm sure safi would be better but I cant bring myself to invest in it yet.
its0re0time May 19, 2020 @ 10:48am 
Safi has separate melodies and its really easy to classify other horns by using its wording. This is a "Safi HH melody list" but it contains all the potential melody lists in the game so I think its pertinent to the conversation. I personally like Attack 2, not too many songs to keep up while allowing you to keep peak performance up and keep your team alive.

You can't go wrong with any of the attack melodies. Attack 1 has OK auxiliary support songs, Attack 2 has tons of healing, Attack 3 is really good for DB and Bow users, and Attack 4 is just the "pure DPS" setup.

The elemental melodies are a little more specific, but the elemental attack boost echo song has the potential to out-damage AuL with the right team setup. Elemental 2 has some of the best support songs while also having elemental attack boost, but does not have impact/dragon wave. Element 3 offers divine protection, extended health recovery, AND elemental attack boost which makes it the best element melody imo.

The stamina songs aren't that great because they don't offer significant damage boosting buffs, but its good to note that Stamina 2 is really good for gathering builds and Stamina 1 can be nice for goldian/silverlos hunts for the wind resist and antidote songs.

The earplugs melody set isn't too bad, but it replace AuL with affinity up. Despite that, it has really good support songs like earplugs (L) and extended health recovery.

The abnormal status song also doesn't have AuL, but instead opts abnormal status attack increased. I don't really think its worth it despite having all ailments negated since it doesn't have much else going for it.

https://www.reddit.com/r/MonsterHunter/comments/ejx7id/safi_jiiva_hunting_horn_melodies/
Holografix May 19, 2020 @ 12:35pm 
A good general purpose horn is Laguna Drum II. It's the water element Coral Pukei-Pukei horn with Attack L, Muck Res and Earplugs. It's perfect for Hoarfrost Reach, since Muck Res = Mirewalker.

Safi horns are customizable but if you haven't farmed Safi for enough dracolite, you won't get your *perfect* horn.

I personally use the Striped Dragonga horn quite a lot. It's the blast-blight Tigrex horn with the same melodies as the Laguna Drum II. I like its sound and it looks cool!
Last edited by Holografix; May 19, 2020 @ 12:37pm
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Date Posted: May 19, 2020 @ 3:29am
Posts: 8