Monster Hunter: World

Monster Hunter: World

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Evade Window & Evade Extender?
Does anyone know if Evade Window and Evade Extender work together or is it intended to have one or the other. Doe they override each other to the point of where it is useless to max both?
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Showing 1-15 of 25 comments
Xiwen May 17, 2020 @ 7:36pm 
Evade window increase i-frames
Evade extender increase the distance of your roll

So,yes. They stacked
Although it a bit of overkill to have both of them


With evade window
You roll through attacks and roar

With evade extender
You roll away from attacks and roar
Last edited by Xiwen; May 17, 2020 @ 7:36pm
kampfer91 May 17, 2020 @ 7:45pm 
Gunlance benefit a lot from the evade distance up
Gorok Delvedeep May 17, 2020 @ 7:57pm 
Originally posted by kampfer91:
Gunlance benefit a lot from the evade distance up
lance too. evade extended bunnyhops are legit much better than quicksheathing and ♥♥♥♥ that drops your guard. plus it fits really easily on some very low master rank guarding sets like uragaan B + that'll let a lance or Funlance user stand there and tank everything

bonus points for clownsuiting so you can fit in stamina skills like marathon runner and the stamina regen one huehuehue, then not only do you guard +5 and Guardup to block unblockables, but your stamina regens so fast from those hits or you have such massive stamina bar that you just bunny hop around a fight, never really ever stopping the pokes of death.
I'm a bow user and I was just near a viper tobi with all of these maxed. It roared and I was still stunned. Isn't it supposed to prevent stun from roar?
JHarlequin May 17, 2020 @ 8:10pm 
Rolling through a roar is a very specific timing. The roar hits probably at a specific frame. The evade window only increases your i frames a little bit. If you don't have your i frame when the roar hits, then you get stunned still.
Bong-B Rippins May 17, 2020 @ 8:17pm 
An easy way to test evade window is with the exploding barrel in the training area since the hurtbox lasts longer than you can possibly evade. In simple terms, with no upgrades you get a very small amount of iframes right at the beginning, with max evade window you are basically invincible for as long as you are moving, it varies a bit by weapon but evading into the barrel explosion will give you a good idea when exactly you are and are not invulnerable.

Evade extender is really more for mobility than for boosting your evasion itself. It's good in situations where moving out of the area of the attack is better than actually dodging the attack itself. Kulve Taroth has a moveset where evade extender is very useful for example. On certain weapons it basically allows you to sprint without having to sheath and then unsheath your weapon. Switch Axe in axe mode with rank 3 evade extender is basically an F1 racecar.

There really aren't situations where you need both maxed.
Last edited by Bong-B Rippins; May 17, 2020 @ 8:26pm
Well from the last few battles the distance increase from my roll has already saved my bacon a few times. I just hate it when I either get dropped into a fight from the wing drake and get ran over and dead, or when something attacks me, stands on top of me, and I stand up dead. Those are both totally unavoidable by player input so in my opinion those are both game bugs. I've gotten pretty good at dodging but sadly not good enough to bend the laws of physics or reality.
BOWSER May 17, 2020 @ 8:32pm 
I feel Evade Extender is better than Evade Window. I use dodge a lot and when I dodge, my main intention is to put distance between myself and the monster and if I time it just right, I can use Extender to evade attacks as well. I'd choose Extender and save the other slots for other decorations.
Bong-B Rippins May 17, 2020 @ 8:35pm 
Originally posted by Amy`sDragons:
I just hate it when I either get dropped into a fight from the wing drake and get ran over and dead, or when something attacks me, stands on top of me, and I stand up dead. Those are both totally unavoidable by player input so in my opinion those are both game bugs.

Getting dropped into a super nova and dying instantly is pretty lame and it does happen sometimes with little you can do about it. Regarding getting hit while standing up from attack it's not a bug it's a borrowed concept from fighting games. In fighting gems when you knock your enemy down, you can do what's called a meaty by putting a big, long lasting hitbox in the space they will stand up in to hit them as soon as they get control of their character again. Most people don't realize this right away but you can delay your wakeup by not pushing anything right away. If you always try to stand up as soon as you possibly can you're basically asking to have your recovery punished. You are invincible while laying flat on the ground (if you're propping yourself up on your elbow but laying down you can still be hit) wait until it's safe to do your wake up and you'll be ok.
Bong-B Rippins May 17, 2020 @ 8:40pm 
Originally posted by BOWSER:
I feel Evade Extender is better than Evade Window. I use dodge a lot and when I dodge, my main intention is to put distance between myself and the monster and if I time it just right, I can use Extender to evade attacks as well. I'd choose Extender and save the other slots for other decorations.
It varies by weapon. On some weapons evade extender can be very disruptive to certain aspects of gameplay. It can really throw off regular lance and bow for example. Evade window is really good on weapons like bow where adeptly dodging through an attack can allow you to continue your highest damage attacks rather than reset your charge level.
Warkrunner May 17, 2020 @ 9:40pm 
Originally posted by Amy`sDragons:
I'm a bow user and I was just near a viper tobi with all of these maxed. It roared and I was still stunned. Isn't it supposed to prevent stun from roar?
The thing to note is what Evade Window really does for you.
Your normal iframe with no evade window is 7 frames running at 30 FPS, or 0.23 seconds.
With Evade Window 5, that gets extended to 12 frames, or 0.40 seconds.
If you want to dodge a roar, you have to get the timing right and have that iframe active during the roar.

In my opinion, 5 levels in a skill for +0.17 seconds of invulnerability is debatable for use. It's more useful on some weapons, like DB, Bow, and SnS, but then again, you can do the same thing with better iframes from using an evasion mantle.

Evade Extender 3 alone, with noticeable distance increases, is much better if you're bad at dodging with iframes. You can use it to outspace monsters, especially ones with fast AoE attacks (gold and silver, tempered rajang, ex-behemoth...)
Last edited by Warkrunner; May 17, 2020 @ 9:43pm
Otaconnor May 17, 2020 @ 10:20pm 
https://youtu.be/cmhPbtpH6Ts?t=558

This covers almost everything you'd ever want to know about dodging. Underrated video.
At 9:19 there is a graph showing the exact number of i-frames that each type of dodge has, and the amount gained by evade window levels. Note that some weapons benefit from evade window *way* more than others. Lance/Gunlance in particular.

Evade extender is more of a positioning tool (offensive and defensive), though it can also be used to help you roll through attacks easier. It makes you move further in the same amount of time, meaning that you roll at a higher velocity. For this reason I like evade extender 3 on slow weapons like HBG and savage axe CB since it lets you stay extremely mobile without sheathing.

Thanks to combo decos you can easily fit both into a high dps "meta" build and hardly lose any damage at all. They're worth trying out.

Bonus: you can upgrade the evade window charm to get all 5 levels with postgame MR materials.
Lusus Symphonia May 17, 2020 @ 11:45pm 
Evade window on GS let's you dodge into attacks, its necessary as you'll be vulnerable to faster monsters if you want to play aggressive, same with HH so I always keep that skill on my builds.
CourtesyFlush09 May 17, 2020 @ 11:51pm 
Originally posted by Red Monk:
Evade window on GS let's you dodge into attacks, its necessary as you'll be vulnerable to faster monsters if you want to play aggressive, same with HH so I always keep that skill on my builds.
Or you can just Shoulder Tackle through the attack, receive minimal damage, and deal a respectable amount of damage all at the same time. That's what I do, at least. Evade Window and/or Extender should never be used with GS imo. There are other, much more useful skills it can benefit from instead.
Last edited by CourtesyFlush09; May 17, 2020 @ 11:52pm
Lusus Symphonia May 18, 2020 @ 12:14am 
Originally posted by CourtesyFlush90:
Originally posted by Red Monk:
Evade window on GS let's you dodge into attacks, its necessary as you'll be vulnerable to faster monsters if you want to play aggressive, same with HH so I always keep that skill on my builds.
Or you can just Shoulder Tackle through the attack, receive minimal damage, and deal a respectable amount of damage all at the same time. That's what I do, at least. Evade Window and/or Extender should never be used with GS imo. There are other, much more useful skills it can benefit from instead.
There isnt enough time to start another attack to shoulder tackle in a good position the majority of the time, I do roll into a tackle for specific attacks such as diablos/tigrex charge but you have to be careful you aren't near their finishing attack as diablos tail can still smack the back of your head.

Shoulder tackle is only helpful against single attacks, I've tackled through many, specifically after landing 2 charges and going for the TCS but the monster starts to attack, tackle the first attack but they often combo knocking you away which is deadly at times.

I prefer safety and positioning rather than tackling a leg for sub 200 damage.

The ability to roll through a roar is a bigger DPS boost than any other jewel you can slot in too, so yeah, EW is something I swear by.
Last edited by Lusus Symphonia; May 18, 2020 @ 12:18am
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Date Posted: May 17, 2020 @ 7:32pm
Posts: 25