Monster Hunter: World

Monster Hunter: World

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Beowulf47 Nov 4, 2024 @ 1:01pm
MH Wilds: BETA closed/Discussion
So what are everyone's thoughts/experiences with the MH:Wilds BETA as it was?. Will you preorder the game?, did it run well for you?, are there are features/mechanics you would like to see changed?. Discuss...
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Showing 1-15 of 59 comments
Wet Water Nov 4, 2024 @ 1:08pm 
I loved it despite only being able to play for a day because of personal stuff going on. I main LBG's and glad they gave them a new ability. Wyrmstakes, yea did heavy damage but required baiting a monsters attack or shooting them for a quarter of the damage they can do made them underutilized once you were stacked on attack and crit skills.

It was also really cool to automatically be placed in a mass lobby and to chat with other hunters. Something I wish World and Rise had.

Not a fan of setting up camps costing points only for monsters to tear them down. I set up two camps, monster destroyed one, no points for a new one, and ignored the mechanic throughout the beta.

The hitboxes on some of the tail sweep animations were a bit wonky and lingered far too long then they should have. It was in beta so hopefully, by the time it's released. some of the complaints will be addressed.

I ended up pre-ordering the game afterwards but we'll see how it goes.

In case anyone was complaining about the performance; you can turn on frame generation under graphical settings. Makes it much better.
Last edited by Wet Water; Nov 4, 2024 @ 3:26pm
Ember Nov 4, 2024 @ 1:21pm 
https://steamcommunity.com/app/2246340/discussions/

Forum is that way in case you needed help with it.

It was pretty much the gamescom beta to stress test the 100 player lobbies, so I didn't have high expectations. The performance was pretty bad, to be honest. Weird ghosting with frame gen, but they claimed to have fixed it.

They did mention it will be "better" at launch, but we will see. The Scarlet Forest gameplay did show some performance improvements, but that was for the PS5. PC optimization is a different story.

They are very likely to release another beta in a couple months or so with more monsters and likely the flagship. Maybe we can either have more doomposts daily or praise afterwards. Looking forward to it.

The overall gameplay was fine, but a lot of things for them to improve, like the monsters constantly changing areas and wasting your time. Too much chasing makes it annoying as hell. Just wanted to test out my main weapons without relying on flashes and luring pods.

"So you wanted an arena then? Go play Rise, they removed monster hunting in there"

No. I want them to fight me for more than two minutes without going 600 meters away. Looking at you, Rey Dau, and the lovely 10 minute timer after I located it. It wasn't this bad in any game of the franchise.

Edit: Yes, I will be pre-ordering still. Been a fan of the games for quite a while now. As long as the loop isn't touched, the formula will hardly fail.

I can refund it anytime during the time window in case I end up unsatisfied. It's not that big of a deal.
Last edited by Ember; Nov 4, 2024 @ 1:30pm
Nachtfalke Nov 4, 2024 @ 1:39pm 
Well, just based on the performance, this one will be a hard pass for me.
While i could barely run Dragons Dogma 2, MH Wilds wasn´t even running at all.
Based on many complaints by people it does have the same issues as Dragons Dogma 2 too (which more than half a year after release haven´t been fixed)

Capcom deciced to use an engine, that is not made for open world games and apparently doesn´t know how to optimize it.

Take this with a huge grain of salt though. I was anticipating DD2, got fooled by it and seeing that MH Wilds will have the same issues, are just two many red flags.

For every MH fan i cross fingers, that it may turn out differently though.
Níðhöggr Nov 4, 2024 @ 2:00pm 
Game is good. It looks good. It runs pretty bad. They were too ambitious on graphics and have a lot of optimization to do.

I'm optimistic for wilds being at a better state at launch. They have months to fix the textures, to optimize their code, make it run better faster.
Beowulf47 Nov 4, 2024 @ 3:15pm 
Originally posted by Rammisu:
Overall the beta was a big disappointment.

Pre-order? No. I'm a big MH fan, but I'm done pre-ordering games. Almost all triple-A games are released as broken, unplayable mess, and it's not like they are going to run out of keys.

The performance was bad, and I don't expect them to fix it by release date.

Yeah that was kind of my experience as well. One thing I noticed, if you walk near the little pond or whatever it is near the first camp the game immediately begins to tank in performance.
Steel Nov 4, 2024 @ 3:35pm 
Ran well, my PC is very new (13700k and 4070 Super) and I know how to get the most out of my hardware unlike apparently most people on Steam.
Will buy for sure, don't care about pre-order bonuses so I'm not sure I'll get it day 1 even, depends on other IRL stuff and if I'm playing other things.

I'm worried about two things though, apparently a big focus on the story, and some weapons like the SnS feel gutted coming from Sunbreak (and even MHWI).
NoRa_G Nov 4, 2024 @ 3:41pm 
Aside from the massive technical issues lmao:

I really like a lot of weapon changes ie cancellable helmsplitter, aimable SAED and AED etc, little quality of life stuff that'll let me keep up with monsters always getting crazier as time goes on, without going full silly billy like Rise did, even though Wilds will incorporate SOME cool stuff from Rise, overall I'm very hopeful, I never preorder so not doing that but I'll pick it up when it's out long as I have the proper hardware by then
Kackstift Nov 4, 2024 @ 3:57pm 
as HBG main.. i love it.. now i can use 2 HBG at the same time !
Bum Nov 4, 2024 @ 4:06pm 
Therere a few things that i don't like.

The wounds in multiplayer will be absolutly pain for certain weapons. Bow can obliterate all wounds with 1 button. But CB Gets easy access to Savage Axe if they destroy a wound...

Seikret is too slow to join you when you sprint... You ahve to run in the opposite direction of the camera first or wait which is weird.

Weather effect is cool but don't overdo it (i think it's tweaked to blast every 5 min in the beta)

Everything else is really cool, weapon changes feel nice, it's liek they took the cool parts from rise and put them in world. Weapons still feel good that's really cool. I really love Charge Blade. Hammer is amazing too with the lil clutch claw hop to get in front of the monster and immediatly bonk. Hunting horn feels like you're absolutly vibing with the way you play the bubble it's so funny. Great Sword lost so much i will not consider playing with it.
Griever Nov 4, 2024 @ 7:50pm 
Too many performance issues like dragons dogma 2. The game is awesome (I never played monster hunter) but it feels like they’re releasing a game that only the top PCs can run, same with DD2.

Capcom is going a bit crazy imo. They’re just releasing games with re engine hoping that people buy even if nobody can run them.

Playing that beta I thought to myself that I will purchase monster hunter world instead. I want my gameplay to be crisp.
Combine54 Nov 4, 2024 @ 7:52pm 
Awful performance, but extremely enjoyable to play. New systems are very engaging, monsters are fun to fight. Hitstops still need to be added for the OMH effect. Focus mode is a godsend.
del_bosque_dol Nov 4, 2024 @ 7:59pm 
I played OBT both on PS5 and my PC, which is supposed to be more powerful than PS5. But playing on PS5 was more stabilized in terms of frame rate. So it has something to do with settings.
Solomon Nov 4, 2024 @ 8:17pm 
Probably a minor issue for most... but if they don't make weapon impacts feel more satisfying by release I can't see myself buying it. The visual and audio feedback from player hits in Wilds is the worst it's been in the entire series, next to nothing even on weakpoints. Even MH1 on the PS2 had more going on.
Last edited by Solomon; Nov 4, 2024 @ 9:27pm
N.GinWorks Nov 5, 2024 @ 1:51am 
I think VFX for hitting monster would be nice. No need to be seizure inducing, probably noticeable enough that we hit them. I play DB on OBT and it confuse me if my attack really connect thanks to lack of VFX on hit.
Patren Nov 5, 2024 @ 5:38am 
As main CB user i can only say that the CB now work all around only one combo in savage axe, it's really disappointing.
I hope it will be optimized for other playstile too like it was in world.
otewise for me this weapon will be so much boring to play.

i'm a bit scared from the map size, seems really hard to navigate without the autopiloted sekiret.

although I really like the idea of ​​the weather change, I find that you switch from one weather to another too quickly with no middle ground as if it were an on/off switch... really ugly and not very immersive.
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Date Posted: Nov 4, 2024 @ 1:01pm
Posts: 61