Monster Hunter: World

Monster Hunter: World

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LegionXNX Nov 10, 2024 @ 10:09pm
GS in wilds
So they gave long sword basically more roids but they gave GS a aim mechanic but NERFED tcs damage

THE HARDEST HITTING WEAPON for a reason and they nerfed it for the sake of aiming which you can still somewhat do in world only at a 45 degree angle

hoping they roll back that nerf because that is insane to nerf GS for no reason
Last edited by LegionXNX; Nov 10, 2024 @ 10:09pm
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Showing 1-15 of 15 comments
Nauskills Nov 10, 2024 @ 10:51pm 
I don't think they nerfed it just because you could aim.
I believe TCS got nerfed because your other moves hit harder, so instead of going for TCS every time the game incentives you to be patient and punish attacks with heavy counters, and with the wound system you can get access to a TCS much faster

Your TCS still hit harder than anything else, and the ability to aim means you will also miss less often. Overall the damage output will be higher.
Last edited by Nauskills; Nov 10, 2024 @ 11:00pm
LegionXNX Nov 10, 2024 @ 11:04pm 
Originally posted by Nauskills:
I don't think they nerfed it just because you could aim.
I believe TCS got nerfed because your other moves hit harder, so instead of going for TCS every time the game incentives you to be patient and punish attacks with heavy counters, and with the wound system you can get access to a TCS much faster

Your TCS still hit harder than anything else, and the ability to aim means you will also miss less often. Overall the damage output will be higher.
i mean we will see because so far im banking on charge blade coming in clutch for me
Bum Nov 10, 2024 @ 11:07pm 
They killed it. Simple as. Instead of buffing it and giving more moves, more mobility, more dmg. They made it feel like we are fighting with a stick and poking ♥♥♥♥.

What do they do instead? Make the weebs go unga bunga left right and center... Even bows, out of all the weapons, got the most out of the new additions.

Wilds will be a ♥♥♥♥♥♥♥♥ for a bit when it launches that's for sure.
Nauskills Nov 10, 2024 @ 11:14pm 
Originally posted by Bum:
They killed it. Simple as. Instead of buffing it and giving more moves, more mobility, more dmg. They made it feel like we are fighting with a stick and poking ♥♥♥♥.
But they literally gave it more moves, mobility and damage overall, you're just emotionally reacting instead of thinking.
Bum Nov 10, 2024 @ 11:17pm 
Originally posted by Nauskills:
Originally posted by Bum:
They killed it. Simple as. Instead of buffing it and giving more moves, more mobility, more dmg. They made it feel like we are fighting with a stick and poking ♥♥♥♥.
But they literally gave it more moves, mobility and damage overall, you're just emotionally reacting instead of thinking.

You're not playing with GS that i can tell.
Nauskills Nov 10, 2024 @ 11:18pm 
Originally posted by Bum:
Originally posted by Nauskills:
But they literally gave it more moves, mobility and damage overall, you're just emotionally reacting instead of thinking.

You're not playing with GS that i can tell.
GS is my second most used weapon in World and I played a few hours of it in Wilds too.
You're just mad you don't just tackle and TCS all day anymore
Last edited by Nauskills; Nov 10, 2024 @ 11:19pm
Bum Nov 10, 2024 @ 11:23pm 
Originally posted by Nauskills:
Originally posted by Bum:

You're not playing with GS that i can tell.
GS is my second most used weapon in World and I played a few hours of it in Wilds too.
You're just mad you don't just tackle and TCS all day anymore

yes yes the classic GS is my second third 5 and 10th weapon. What's your first? LS. CLASSIC.
Nauskills Nov 10, 2024 @ 11:33pm 
Originally posted by Bum:
Originally posted by Nauskills:
GS is my second most used weapon in World and I played a few hours of it in Wilds too.
You're just mad you don't just tackle and TCS all day anymore

yes yes the classic GS is my second third 5 and 10th weapon. What's your first? LS. CLASSIC.
Never played LS
Now, to go back to your ''arguments'':
More moves: rising slash can be charged and counter a monster's attack to follow with a lunging double swing and then a strong charge or a strong wide slash.
You can actually block attacks without going through your sharpness like butter, and clash counter with either normal or perfect guard.
You can break wounds and immediately get access to a TCS
You can sneak attack and it actually does a ton of damage

More mobility: You can aim your attacks much better in focus mode, you can do a 180 when doing a TCS.
You can actually move a bit while charging too, and sheathing is smoother.

Damage: if you would actually have given it a try you'd realise that you overall do more damage than before, but jumping to conclusion and complaining instead of learning the new thing is what bad hunters usually do
Last edited by Nauskills; Nov 10, 2024 @ 11:45pm
Kackstift Nov 10, 2024 @ 11:44pm 
GS got not a nerfed TCS, it is balanced between all hits now. And with the aim mechanic the GS is a easy weapon now.
Sure LS has even more gimiks.. but you must learn to play it to benefit from it.. GS is not longer a hard to master weapon.
UnwieldyRex Nov 10, 2024 @ 11:52pm 
I think the GS nerf was to balance the weapons out a little more. I can understand some weapons hitting harder due to weight, but there needed to be a thinner line by either nerfing harder hitters or buffing lighter hitters; either solution would have been likely to produce complaints. It doesn't make sense to trade hitting power for mobility if it makes a hunt take 20+ minutes as opposed to 5-10 because damage ticks are 20-30 ish versus 200+, but the lighter hitter can only make a 2-4 hits per 1 hit of a great sword.

It would be nice to see more diversity instead of GS, LS, and/or CB in 95+ percent of hunts, and a great way to promote diversity is to make weapons perform more closely to one another.
Bum Nov 10, 2024 @ 11:53pm 
Originally posted by Nauskills:
Originally posted by Bum:

yes yes the classic GS is my second third 5 and 10th weapon. What's your first? LS. CLASSIC.
Never played LS
Now, to go back to your ''arguments'':
More moves: rising slash can be charged and counter a monster's attack to follow with a lunging double swing and then a strong charge or a strong wide slash.
You can actually block attacks without going through your sharpness like butter, and clash counter with either normal or perfect guard.
You can break wounds and immediately get access to a TCS
You can sneak attack and it actually does a ton of damage

More mobility: You can aim your attacks much better in focus mode, you can do a 180 when doing a TCS.
You can actually move a bit while charging too, and sheathing is smoother.

Damage: if you would actually have given it a try you'd realise that you overall do more damage than before, but jumping to conclusion and complaining instead of learning the new thing is what bad hunters usually do

It doesn't feel like a GS. It feels like a normal stick... This is a huge sword, this should feel like Berserk. Now i feel like i'm playing Cloud Strife.... Instead of feeling like you're dominating the monster you feel like the last noob jsut executing moves cause why not. There's no substance to the weapon anymore. It doesn't even feel like you're doing any dmg it's just a normal wepaon. Nothiing special.

Worst of it is that Hammer got almsot the same treatement. A HH feels more like ah ammer than hammer....

They are jsut tryign to make people play these back drawer weapons more by doing some flashy moves that we never cared about. All i want i to feel like i'm swinging a giant ass sword with powerful moves. Not stand there like an idiot aiming like i'm in a tps so i can feel good about my tiny puny sword poking some tiny lil wound so i can then scratch it off him. Stupid changes.

On this note i'm not arguing more came here to say GS is garbo and if i have to look like some 2 brain cells flashy move weebo i might aswell something more satisfying to play like Charge Blade.

Enjoy your incredible new move cause they put so much effort into making the most powerful weapon look liek your grandma broom.
Nauskills Nov 10, 2024 @ 11:57pm 
Originally posted by Bum:
Originally posted by Nauskills:
Never played LS
Now, to go back to your ''arguments'':
More moves: rising slash can be charged and counter a monster's attack to follow with a lunging double swing and then a strong charge or a strong wide slash.
You can actually block attacks without going through your sharpness like butter, and clash counter with either normal or perfect guard.
You can break wounds and immediately get access to a TCS
You can sneak attack and it actually does a ton of damage

More mobility: You can aim your attacks much better in focus mode, you can do a 180 when doing a TCS.
You can actually move a bit while charging too, and sheathing is smoother.

Damage: if you would actually have given it a try you'd realise that you overall do more damage than before, but jumping to conclusion and complaining instead of learning the new thing is what bad hunters usually do

It doesn't feel like a GS. It feels like a normal stick... This is a huge sword, this should feel like Berserk. Now i feel like i'm playing Cloud Strife.... Instead of feeling like you're dominating the monster you feel like the last noob jsut executing moves cause why not. There's no substance to the weapon anymore. It doesn't even feel like you're doing any dmg it's just a normal wepaon. Nothiing special.

Worst of it is that Hammer got almsot the same treatement. A HH feels more like ah ammer than hammer....

They are jsut tryign to make people play these back drawer weapons more by doing some flashy moves that we never cared about. All i want i to feel like i'm swinging a giant ass sword with powerful moves. Not stand there like an idiot aiming like i'm in a tps so i can feel good about my tiny puny sword poking some tiny lil wound so i can then scratch it off him. Stupid changes.

On this note i'm not arguing more came here to say GS is garbo and if i have to look like some 2 brain cells flashy move weebo i might aswell something more satisfying to play like Charge Blade.

Enjoy your incredible new move cause they put so much effort into making the most powerful weapon look liek your grandma broom.
You just said a whole lot of nothing, good job I guess?

Nothing forces you to use it, seems like you just can't adapt to the new mechanics and move set.

With the new counters and power clash it really does feel like you're dominating the monster, maybe that's because I got familiar with the new mechanics I don't know
Baby2Chill Nov 11, 2024 @ 1:21am 
Yall trippin if you got calculators out doin the maths on the 138 dmg you were doing in a beta with the first weapons with no upgrades, decorations and limited armour sets. Let me cook with the gear and my TCS will hit as hard as ever in Wilds I guarantee you and anyone saying otherwise it's a skill issue maybe try the light bowgun.
Mitzuriki Nov 11, 2024 @ 3:07am 
I played MH Wilds beta and... its as satisfying as ever and I had so much fun with it. There was a problem? Is this just a sweat thing? im still as happy with my GS. also its early game,what do you expect
Comsiama Nov 11, 2024 @ 4:13am 
Poor GS QQ
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Date Posted: Nov 10, 2024 @ 10:09pm
Posts: 15