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This thread getting so popcorn-worthy is pretty funny, considering the OP wasn't saying anything that wasn't true.
Most monsters aren't that fast anyways. The faster ones can definitely be challenging, but with enough practice you can do anything.
so far this is the only great answer here. There's more to add here but just to skim through, MHW is fun when your mind is racing through possible viable options you could take in a situation, the slinger, the roll, sheathing your weapon to superman dive if need be, heal, move behind the monster and so on.
This is where the game shines at its most, because it feels very dynamic how you can assess problems and some choices are the safest, but while others aren't as safe, their risk can provide you with a clear opening on the monster, which is how I like to play whenever I can.
The game still doesn't do nearly a good enough job hinting you the existence of these things that are invaluable, all of the optional quests, or the palico gadgets, which I kid you not, I discovered those long after I beat most of the base game, just me leveling every single one of my palico gadgets while hunting tempered apex / elder dragons with ease.
Not saying that it's necessary to have them to beat the game, but like anything else, not having it will make your game a lot more painful than it needs to be, which is something I'm looking to not go through with Iceborne now, because from experiencing the wonders that are the Barrioth and Tigrex, yeah, they're going to get smacked down and into an unga-bunga as fast as humanly possible and end those hunts as fast as I can. After all, it was the same story for Lunastra and Kushala. Ok, maybe not as painful as melee Kushala in the base game. Still. No one should have to suffer through prolonged hunts of these monsters.
Still, it is worth seeing some people come with some decent discussions at times.
as for the other things, I guess we all do it by robotic motions at times because it works best from getting so used to the monster's moveset, but I think I mean more that we also tend to break that robotic motion every now and then even if it's not always the best idea.
IG is probably the best example of it. Not dodging anything, no reason to try mounting, monster may even be toppled... jumping anyway, because I'm not punished for doing it and this isn't a DB.