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You can also kick people who joined your quest if you think their gear is overpowered. Go to player list -> select player -> remove from quest.
That being said, please inspect their equipment before kicking them. Some Master Rank players gear down to the appropriate rank equipment when joining lower rank quests.
Also, people are literally encouraged to go back and nuke stuff because you get rewarded for doing so by the game. Personally, I'll use my normal gear on everything but assignments, where I'll opt for Defender stuff as to not obliterate things (but it really doesn't matter anyway because someone else with Shattercannon will join anyway).
Only option is as someone else has pointed out is to have manual accept active, hunting alone or just having to deal with it. It sucks but most people don't want to go back to the lower ranks once they've gotten to MR.
Those of lower ranks are also trying to blitz the content to get to MR so the likely hood of finding people at your HR, joining your SOS is pretty slim unfortunately, but that's the nature of these types of games.
Also, if you're here on the forums, rather than complain about random OP people you instead ask if someone will join your lobby? Send out a friend request, communicate. Rather than using the in-game voice chat you can use the Steam voice chat so load times don't get in the way. Lastly, if the above isn't an option, don't use SoS and instead play solo until you hit a hard wall.
Players using master rank gear will demolish any low/high rank monster within mins but it's not because they are trying to ruin your experience, there's an achievement and a pendant for helping SoS players that don't have a master rank.
Go into settings and under sos, change it from automatic to manual, then pick who joins or doesn't. This is the only foolproof way to stop master rank players from destroying your targets.
Like others have said you can also ask them to switch to a low/high rank gear as you don't want to be carried but this doesn't guarantee they will do it.
By the time I'm done taking my time to make such a request, they are already halfway into killing the monster. And if what everyone is saying and they are trying to kill stuff as fast as possible, then why would they run back to swap their gear? What a dumb suggestion.
Thank you for actually answering my question. This sounds exactly like what I was looking for.
Player B: I got over powered people in my SOS!
Anyway, you best option will be manually accepting players:
In Game, bring up the menu -> Systems -> Options -> 3rd from the top, mission acceptance setting
I would suggest you accept players that were similar ranks. Which I'm sure it will take a while to get one. You'll probably rejected tens of player at that point, because seriously, most players just want to rush to Master Rank fast. They wouldn't replay previous quest UNLESS they needed specific items from specific monster.
In fact, at some point, you may find it less frustrating to just play it solo. Or simply open up the game to everyone else regardless of their Ranks.
If you don't want them joining, set your join request to manual and remove them if their gear is too strong. But you probably won't get many SoS's after that.
I really do think the game is more fun solo. Obviously there's a lot of fun to be had playing with your friends too, but if its just randoms that you are playing alongside; skip that and play solo. You miss so many of the monster's mechanics when you play with other people that it is ridiculous; even if you are managing to put out the most damage, you are still getting 'carried' in the sense that the monster targeting other people makes the fight so much easier, gives you so many opportunities to attack and makes it so that you miss a lot of the nuance of each encounter.
In a lot of ways I really do feel like making multiplayer the standard was a mistake. It's like playing on easy mode, except its not JUST the enemy health values that drop; its also that their deadly combinations rarely seem very deadly as they switch who they are attacking frequently, that you don't have to learn their animations to find the best opportunity to attack, and - having seen quite a few other people in my grinding sessions - most people do not even know how to use the clutch-claw and just rely on me to do all the wall-bangs and tenderising. It makes the monsters feel worse and it makes the players genuinely worse.
What does this even matter anyone who's played g rank should be crushing low rank regardless of equipment.
I completely understand OP people might see themselves as helping but he's trying to learn and he doesn't learn anything if an experienced player drops in and treats his monster like a the training post