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And World has a pity system thanks to the Elder Melder, with the only rare item that can't be melded being the rare drop from the literal final boss, and his drop can be guaranteed with head breaks.
ya, i see more and more MTX coming into Monster hunter now that the floodgates have opened and people are buying them.
it adds replayability to the game if you have to hunt for that 1 or 2% drop chance item (reactor cores)
new age monster hunters need replayability cuz the old ones offer 1k+ hours before expansions, this one I finished everything in a little over 100 hours through both the base game and expansion. Hopefully they will add more content in wild, instead of more MTX.
when you grinding you still winning anyways many good reward
also gacha even getting like 20 pulls of anything will take you a week
monster hunter you are pulling EVERY HUNT
not like stupid gacha 3 star food rewards shove down throat bust wallet out BS
while in monster hunter game you can obtain it by just investing some time there is no pay wall.
Investigation drop boxes are non exist in past game and non exist in Rise - next entry from portable line.
Melder allow you to replicate most rare resource for tickets which always was free to get. After game support was done, now you can get even more of this tickets.
Some materials have specific drop restrictions: you need to break specific monster part to get or increase chances - this is directly what you talked about when ask for more sensitive and creative way.
Actually, I'm see 'I did not get %ResourceName% after one/two kills' here.