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As much as I get why Banbaro was made the way it was, it really felt very forced.
MHW felt like a game they made for experimenting.
https://www.youtube.com/watch?v=56jUTbT9_3Q
But being honest, the tree mechanic is pretty annoying.
He also feels like he's a deviljho wannabe...
Then out of ♥♥♥♥♥♥♥ nowhere banbaro comes with a tree , topples rajang on his monkey face and casualy and peacefully leaves with the causal walking animation.
Banbaro is friends with all the monsters which is why he's always there to ruin your hunt. Banbaro Time!
Banbaro is an inavder but it doesn't fit his design in some areas. He feels out of place in a hot and rocky enviroment devoid of flora like the Elders Recess. I also fail to see why a herbivore would go to the Rotten Vale. It would make more sense to me personally if Banbaro could appear in the Ancient Forest, the Coral Highlands and the Hoarfrost Reach.
Bazelgeuse was an amazing invader and it made sense given his background. Bazelgeuse had an amazing theme as well which is a huge plus as it really does his design justice.
I remember all those times when I was just hunting a monster in HR with my friends when someone suddenly shouted ; Bazelgeuse! Shortly thereafter everything would just blow up all around us accompanied by that amazing soundtrack. Bazelgeuse could definetly be annoying but he was amazingly suited to being an invader and he filled that role perfectly.
I really like Seething Bazelgeuse and he does improve upon the concept but I do wish that he was an invader rather then Banbaro.
I like Banbaro as a monster and I wouldn't mind it if he made a return in Rise as I do like his overal design which is basically a better version of Lagombi in my opinion. He executes the same concept just a little bit better.
If Banbaro's implementation is improved upon then I would be more then glad to see him make a reappearance!