Monster Hunter: World

Monster Hunter: World

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Least clunky weapon?
So after 10ish hours my biggest problem getting fully into this game is that I find the combat very clunky compared to other games I play. The inability to cancel an attack animation causes me to launch combos for way too many seconds that are totally missing the monster. I tried a few weapons that are slow and realized the combination of the clunky and slow animations was not fun even tho some advice said heavy blade was good weapon.

I've been using dual blades for a few missions and like it better, feels less clunky but I'm not sure what tier they are.

Anyone got advice for the best weapon that isn't slow and clunky? even if top tier weapons are the heavy blades, I'm not really enjoying the game with them it just feels too slow and unresponsive.

I basically play solo cuz im new and going thru the story.
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Showing 1-15 of 78 comments
D. Flame Mar 3, 2024 @ 7:11am 
Originally posted by Murphy's Lawyer:
So after 10ish hours my biggest problem getting fully into this game is that I find the combat very clunky compared to other games I play. The inability to cancel an attack animation causes me to launch combos for way too many seconds that are totally missing the monster. I tried a few weapons that are slow and realized the combination of the clunky and slow animations was not fun even tho some advice said heavy blade was good weapon.

I've been using dual blades for a few missions and like it better, feels less clunky but I'm not sure what tier they are.

Anyone got advice for the best weapon that isn't slow and clunky? even if top tier weapons are the heavy blades, I'm not really enjoying the game with them it just feels too slow and unresponsive.

I basically play solo cuz im new and going thru the story.
You're just bad at the game. The game is about deliberate strikes. You being bad at them doesn't make them clunky. Watch a few speed run videos, and you will see just how fluid they can be.

As for a faster top tier weapon, use long sword. It has the most users for a reason.

And even AsmondGold was able to solo the game with Great Sword.
Murphy's Lawyer Mar 3, 2024 @ 7:17am 
lol calm down. im using the long sword and i watched a 20 minute video about it but good or bad the game feels way clunkier than other games i play. Im just as bad in those games as this so i dk, you say the clunkiness is on purpose thats cool, but 1000s of other games I play choose not to be clunky so i dk if its worth "gitting gud" when it doesn't feel fun.

you do know vidya games are supposed to be fun right kid?
Kurosenei Mar 3, 2024 @ 7:19am 
A weapon i would recommend would be the bow which has more of a dogde and shoot gameplay with no real being stuck in animations and easy to learn the basics of.
D. Flame Mar 3, 2024 @ 7:39am 
Originally posted by Murphy's Lawyer:
lol calm down. im using the long sword and i watched a 20 minute video about it but good or bad the game feels way clunkier than other games i play. Im just as bad in those games as this so i dk, you say the clunkiness is on purpose thats cool, but 1000s of other games I play choose not to be clunky so i dk if its worth "gitting gud" when it doesn't feel fun.

you do know vidya games are supposed to be fun right kid?
No, I am saying it is not clunky at all.

"clunky" =/= "I suck at this"

This game just punishes you for not aiming and for spamming.

Clunky basically means "clumsy in design or execution". So like if you hit forward and roll, and your character did a back hop, because it takes longer to register the forward input, or you tapped attack and it did a charged attack, then that would be clunky. This game is not that.

The issue is that rather than accepting that you are bad, and attempting to improve, you are trying to shift the blame onto the game instead. Until you realize that, you will not be able to improve nor find the game fun.

Here are a few videos to prove it (not mine)
https://youtu.be/kV9jPBdOqak?si=bKSSidBpNu6jjKNE
https://youtu.be/a_y7hZwQO4Q?si=_JhhJIjJJz0u4842
Toxi Mar 3, 2024 @ 7:43am 
DBs are extremely strong and easy to get into with low commitment, the other ones would be Longsword, or Sword and Shield.

If you want an easier time? There's Heavy or Light Bowguns for that. No other weapons are generally as strong as these are, or more specifically, the Heavy Bowgun.
Wolfguarde Mar 3, 2024 @ 7:51am 
I haven't played for a while, but unless the devs have done something horrible to the game balance in the time I've been gone, dual blades are one of the best weapon classes. Definitely one better suited to faster-paced styles of play, though the lion's share of the issue here will come down to learning/timing i-frames to avoid damage, and getting used to your weapon of choice.

Animation locks are, for better or worse, part of the playstyle in this series. A big part of the skill ramp is learning how long various animations take, and being able to make snap decisions on whether you can land a hit or need to cancel before committing to it. There's a tempo to the fights, and while everyone takes hits, once you figure out the tempo, things get a lot more intuitive, and combat starts to flow.

I can't speak as to which weapon has the quickest/least-punishing animation sequences - I'm a switch axe main, and have been since they first came out in the series - but if you can get past your inhibitions about animation locks and invest the time to learn them, any weapon is usable. There's players that solo endgame content with greatswords.
Bobucles Mar 3, 2024 @ 7:56am 
Monster hunter isn't really that kind of game. Think of the action more like a turn based system. You wait, the monster takes an attack, and that creates various openings to respond with your own attacks. Charging in blindly is a very quick way to get killed, in fact there is a stun mechanic which explicitly punishes it. Take too many hits in a short time and you'll get stunned, giving the monster a free chance at another hit.

Each weapon has a variety of fast moves, slow moves, safe moves and risky moves. Even the dual blades -which new players think is super fast- has a blender attack that locks your hunter in place for several seconds.

For a starting weapon, I think greatsword is the best choice. It has a great mix of offense, defense, a chance to observe monsters, and its attack style fits in great with the turn based logic of the game. Sheathe your weapon, let the monster attack, then rush in for a quick, moderate or heavy attack. Sheathe, run away, observe the next attack and repeat. There is a block, so if you struggle with dodging some moves, just slam R2 and pray. There is a B button for other attacks, but it's generally a drag and you can beat the entire game without touching it. Most of your life is spent sheathed so you have quick access to potions, plus full mobility while waiting for the next opening. When things get good you can slam down a monstrous TCS for the huge damage dopamine rush.

Other weapons are excellent in their own way, but nothing is quite as accessible as the great sword imo. The smaller weapons put you too close to the monster, making it difficult to observe their moves, and some weapons have a very difficult time escaping to heal. Some weapons rely on a delicate dance of attack and counters, so they don't shine until after you master a fight. Greatsword can do excellent work early on, help hunters learn the game quickly, and scales up with skill in a very satisfying way.
Rantzas Mar 3, 2024 @ 8:04am 
When you do an attack you commit to that attack. Not being able to dodge roll out of the attack midway doesnt make the game clunky. You might be used to being able to cancel attacks at any point but that doesnt work here. It might feel "clunky" but as D.Flame said
Originally posted by D. Flame:
This game just punishes you for not aiming and for spamming.
It also might suck being told but this game very much is about learning the weapon you use, learning the monster and the mechanics of the game in general. So in short getting good.
makinaccion Mar 3, 2024 @ 8:21am 
MH isn't the game series for you, try things like MH Rise, Bayonetta or Devil May Cry instead.
Murphy's Lawyer Mar 3, 2024 @ 9:02am 
jeeze i got people looking up the definition of clunky just to get on telling me im bad cuz i feel like this game is clunky.

I've played 1000s of games, the combat in this game is clunky as ♥♥♥♥ lol. I understand it is on purpose, and if i want to play ill have to git good at it.

but just cuz its your favorite game and your personally taking offense that i find it clunky and asked for tips for a less-clunky weapon doesn't mean its open season on projecting your insecurities into this thread lol.

im not even having any trouble with the game that i need to "git good" about. I just don't find the game to feel "good" to play. it feels "clunky". have any of you ever tried a game called warframe? to turn that off and turn this on feels awful. maybe git good at touching grass i dk.

thanks for the advice buckos.
buttchin Mar 3, 2024 @ 9:05am 
Originally posted by Murphy's Lawyer:
So after 10ish hours my biggest problem getting fully into this game is that I find the combat very clunky compared to other games I play. The inability to cancel an attack animation causes me to launch combos for way too many seconds that are totally missing the monster. I tried a few weapons that are slow and realized the combination of the clunky and slow animations was not fun even tho some advice said heavy blade was good weapon.

I've been using dual blades for a few missions and like it better, feels less clunky but I'm not sure what tier they are.

Anyone got advice for the best weapon that isn't slow and clunky? even if top tier weapons are the heavy blades, I'm not really enjoying the game with them it just feels too slow and unresponsive.

I basically play solo cuz im new and going thru the story.
Don't play it like dark souls/eldenring, position and timing is way more important than dodge
Try longsword it's the most noob friendly weapon
Originally posted by Murphy's Lawyer:
So after 10ish hours my biggest problem getting fully into this game is that I find the combat very clunky compared to other games I play.

And what are the games you're comparing with MH? This isn't a hack and slash or character action game. You can't just smash a monster and get a 5sec i-frame buff from late dodging or something like that. It's more like a "simulation" where you have to read the monsters expressions to know when it's exhausted and time to attack with "clunky moves".
Last edited by ⛧True Survivor⛧; Mar 3, 2024 @ 9:07am
D. Flame Mar 3, 2024 @ 9:22am 
Originally posted by Murphy's Lawyer:
jeeze i got people looking up the definition of clunky just to get on telling me im bad cuz i feel like this game is clunky.

I've played 1000s of games, the combat in this game is clunky as ♥♥♥♥ lol. I understand it is on purpose, and if i want to play ill have to git good at it.

but just cuz its your favorite game and your personally taking offense that i find it clunky and asked for tips for a less-clunky weapon doesn't mean its open season on projecting your insecurities into this thread lol.

im not even having any trouble with the game that i need to "git good" about. I just don't find the game to feel "good" to play. it feels "clunky". have any of you ever tried a game called warframe? to turn that off and turn this on feels awful. maybe git good at touching grass i dk.

thanks for the advice buckos.
If you want help, people will help. If you want to make yourself feel better by blaming the game for your own mistakes, you are going to get called out on it. Simple really.
StanislavN Mar 3, 2024 @ 9:41am 
If LS is too clunky for you - there are only 3 weapons to choose from at this point. Light Bowgun, Dual Blades and SnS (without backhop part of moveset). If it will still feel too clunky with these weapons - just quit, since you'll be better off playing games where you can just hack 'n slash without needing to put any thought into fighting.
Murphy's Lawyer Mar 3, 2024 @ 9:46am 
Originally posted by D. Flame:
Originally posted by Murphy's Lawyer:
jeeze i got people looking up the definition of clunky just to get on telling me im bad cuz i feel like this game is clunky.

I've played 1000s of games, the combat in this game is clunky as ♥♥♥♥ lol. I understand it is on purpose, and if i want to play ill have to git good at it.

but just cuz its your favorite game and your personally taking offense that i find it clunky and asked for tips for a less-clunky weapon doesn't mean its open season on projecting your insecurities into this thread lol.

im not even having any trouble with the game that i need to "git good" about. I just don't find the game to feel "good" to play. it feels "clunky". have any of you ever tried a game called warframe? to turn that off and turn this on feels awful. maybe git good at touching grass i dk.

thanks for the advice buckos.
If you want help, people will help. If you want to make yourself feel better by blaming the game for your own mistakes, you are going to get called out on it. Simple really.

you, particularly, have some serious reflection to do. If you read my OP i just wanted tips to better enjoy the feel of the game, because I'm not enjoying the feel of the game currently.

you, because of your insecurities, tripled down on using that as an opportunity to dismiss my opinion of the game and tell me im bad at it. LOL.

to all the actual helpful replies, TY.

I understand now the chunkiness is by design. And you getting punished for mashing your combo at the wrong time. I'll prob stick with longsword and some dual blades since they don't feel as slow and boring as the greatsword felt.
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Date Posted: Mar 3, 2024 @ 6:56am
Posts: 78