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You don't need Iceborne to ride on mounts, all you need is to unlock Felyne tribes. https://monsterhunterworld.wiki.fextralife.com/Grimalkyne+Tribes
in some maps, if you look in the sky, there will be birds circling above where a large monster is, you might also spot flying monsters such as rath as they change areas
mainly though is to just figure out the pattern of what monster hangs out in what areas. it doesn't need knowledge on the maps 'inside and out' as they tend to hang out in the same main areas, but yeah it might be difficult if you aren't familiar with the monsters/maps at all
picking up the tracks whenever you find them will help, you will be able to see the monster on the map faster if you level up the main research level so you'll only need 1 footprint instead of 5 etc.
if you enter an area with another large monster or other enemies, just try to stay out of sight and leave the area ASAP to avoid them aggro'ing on you, most monsters you can just run past fine if you don't dawdle, and if they aren't enraged (they won't be) then they won't ever chase you outside the area. the flies only disappear if something is aggro on you i believe
IIRC monsters will be found usually in the same areas where they're first introduced to you so that might help, and monsters introduced in similar areas to one another will also hang out in similar areas (such as great jagrass and anjanath both running around the bottom level of the forest, though jagras sticks near his pack more often and anjanath travels further away. another example is pink rathian and legiana both hanging out in the mountainous areas as you may have noticed, though legiana likes to go higher)
also, you should still capture one of everything, it gives more rewards in general and it will unlock an optional quest for the monster in the special arena, those special arena quests + event quests are good ways to farm for specific materials if you don't want to traverse the maps every time. the special arenas are also required if you ever have plans to 100% the quest list
investigations are still best for monster materials with the special reward boxes but they're always in the bigger maps :(
I forget. But I think you unlock this at Master Rank: The game has a proto-palamute feature where you ride small monsters. You DO NOT control them as they do the running for you. They should track the monster's tracks or the monster itself.
I just came back to World for the "Return to World" Capcom thing, and I continued my fairly early MR save, so I can't say if this is a late HR or early MR feature.
You can also go on expeditions, which also don't have a time limit, but then you're dealing with random large monsters on the map that come and go. Sometimes leaving you with a Deviljho or Bazel to deal with while trying to explore. Not as ideal, but an option.
Once you level up a monster's research to level 3 (remember to talk to the research guy, sitting on the pile of books or it doesn't upgrade the level after hunts), you'll start in quests already knowing where the monster is. At level 2 you only need one track to have the monster show on the map. So collect every track you see until that bar fills up in a quest, and then stops showing. Talk to the research guy after the quest, then do it again. Killing and capturing monsters also improves the research level, as always, capturing is better. Capturing also unlocks arena optional quests for that specific monster.
You'll eventually learn what zones a monster frequents and they rarely if ever stray from their set zones. The only times I've seen them inhabit other zones is if two of the same monster are on a map.
Some maps are just confusing as well, like Ancient forest. I still get lost in the big tree every now and again, even though I have over 1500 hours in the game on Xbox and 80 some hours on PC. That's when the raider ride skill comes in handy, but you still have to have that research level up. If you see the monster on the map, the mount will run you straight to it, if you select it in the map. If you don't see it, it'll take you tracks that you can collect until the monster is revealed and then it will go to the monster. You won't be attacked once you are on the mount, but if you are attacked before hoping on the thing, it will prevent you from jumping on. Someone else mentioned needing level 6 for mounts, that's wrong. My PC character has level 1 with the gajalaka's and I can ride the mounts in elder's recess. My other levels are 3 at the most and I can ride them all. You just have to talk to your cat a couple times after doing the map's quest for the lynians in that area.
Only works if they already have the scent of the monster though.
I once spend 5min trying to get to Rathalos because he kept ♥♥♥♥♥♥♥ off. I knew where he was at all times, but before I arrived the flew off. If I didn't see him on the map it would have been even more frustrating. But that seldom happens and it is generally easy to find monsters once you know where they are
Working on unlocking the tribes now. Thank you!
Yes, painfully so, even in real life. If the GPS fails I basically will just drive around aimlessly unable to get back to where I was or where I am going. I have tried all the maps now, I think? I find Coral Highlands the worst but Ancient Forest isn't easy either. With Coral highlands I often can see the monster I want to attack but "just can't get there from here" syndrome. I laugh because it reminds me of Wisconsin...you see a gas station across the street but there's just no easy way to get there. XD
I'm just really that bad, guys. Rise spoiled me. It was my first MH and I just loved not being lost ever and getting into fights right away.
To OP, I share your pain, I've played this game more than I reasonably should and I still can't tell you directions to like half of ancient forest's areas off the top of my head. It's not just a you thing, a lot of MHW's maps are kinda ♥♥♥♥♥♥ up.