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learn to dodge and move about without getting killed in one boss move
take it off for one round and see
- want easy mode
- want to rush to iceborn content
- are an old vet who can't be bother with low rank grind again
If you don't fit in any of these group, you are better off not touch it.
The big issue with it being an OP armor set given to everyone at the start is that it results in new players not learning the game (the crafting loop, the grind, the real difficulty). Then, these new players get walled in Iceborne because thy don't understand the game.
Regardless, what's done is done. Hopefully, Capcom doesn't make the same lazy design decision in Monster Hunter Wilds.
This is the exact problem I've had with MMORPGs and the designed push for the playerbase to effectively exist in endgame raiding. There's just so much game content, so much world to play in and, instead of investing in that for #reasons, MMORPG developers focus on the smallest segment of the playerbase and smallest content option. It's weird.
But in respect to MH:W, I only did a few missions in Iceborne before stopping. Each time I went through, both my solo and multi-player characters on the PS, I put ~100 hours into each character without really messing with Iceborne. There's a good bit to do in World.