Monster Hunter: World

Monster Hunter: World

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Ruenis 2023 年 12 月 25 日 下午 6:30
Why does MHW have 40K active players, & Rise, 10K?
I barely play either to be highly educated on this, but I own both. I own Icebreak for World, but not Sunbreak for Rise. No "deluxe" anything for either.

Read: I've been around both the World and Rise forums well enough to know that both I and no one with even a quarter of their sanity left gives the last f*ck on this planet about nor cares to see nor hear about your "World vs Rise" autism, so do f*ck right off into the sun's core with that BS.

~

I asked a simple community-related question. Thank you.
最後修改者:Ruenis; 2023 年 12 月 25 日 下午 6:31
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目前顯示第 16-30 則留言,共 58
Lin 2023 年 12 月 25 日 下午 8:16 
For a bit of extra context, you can check player population histories on external sites.

The 4x average of MHW vs MHR is because of the MHWilds announcement, lowest discount, and the Capcom return to Astera stuff.

Note though that before this, and it was still steadily widening already: MHW was holding roughly double the average playercount of Rise's for a few months. Ever since June of this year, MHW had an overall higher concurrent playercount than Rise on Steam. And this is notable if you compare peak all time concurrent playercounts of both games on Steam: Rise's sits at roughly 230k, where World is roughly 330k. It's also notable that Sunbreak's final content update was in early June of this year.

Yes World sold more total copies (particularly on PC from what I recall), yes it's on deeper discount. Yes Rise's primary platform is likely the Switch, yes Rise is available on all modern platforms to divide up its playerbase further.

Years later, worldwide pandemic, and botched PS5/xbox launches (the consoles, not Rise on them necessarily, but that did it no favors with delayed content updates) + overall lack of exclusive games means more folks have a decent or good gaming PC too.

So, without partly going into the exact thing you say everyone's tired of, nevermind discussing MH as a whole, there's a lot of factors at play. You can make logical assumptions based on various bits of broad-but-concrete historical data that is available, which likely are at least partly accurate.

(And note, I mostly agree with you about the tiredness assuming you check least these forums with some regularity, though I do have specific comments about various types of ♥♥♥♥♥♥♥♥♥♥♥♥ constantly throwing fuel into the fire. Often without realizing what they're doing I feel, though a good portion clearly are on purpose).
Ember 2023 年 12 月 25 日 下午 8:18 
引用自 ky
the base Rise game is CHEAPER than its ♥♥♥♥♥♥♥ DLC (Sunbreak).. that is DISGUSTING, for that i refuse to purchase it. :realmrat:
You didn't seem to mind it for World, apparently.
Tin Can Kat 2023 年 12 月 25 日 下午 8:28 
People play the game they like better. Truly a mystery for the ages.
Popcorn 2023 年 12 月 25 日 下午 8:36 
引用自 Lin
For a bit of extra context, you can check player population histories on external sites.

The 4x average of MHW vs MHR is because of the MHWilds announcement, lowest discount, and the Capcom return to Astera stuff.

Note though that before this, and it was still steadily widening already: MHW was holding roughly double the average playercount of Rise's for a few months. Ever since June of this year, MHW had an overall higher concurrent playercount than Rise on Steam. And this is notable if you compare peak all time concurrent playercounts of both games on Steam: Rise's sits at roughly 230k, where World is roughly 330k. It's also notable that Sunbreak's final content update was in early June of this year.

Yes World sold more total copies (particularly on PC from what I recall), yes it's on deeper discount. Yes Rise's primary platform is likely the Switch, yes Rise is available on all modern platforms to divide up its playerbase further.

Years later, worldwide pandemic, and botched PS5/xbox launches (the consoles, not Rise on them necessarily, but that did it no favors with delayed content updates) + overall lack of exclusive games means more folks have a decent or good gaming PC too.

So, without partly going into the exact thing you say everyone's tired of, nevermind discussing MH as a whole, there's a lot of factors at play. You can make logical assumptions based on various bits of broad-but-concrete historical data that is available, which likely are at least partly accurate.

(And note, I mostly agree with you about the tiredness assuming you check least these forums with some regularity, though I do have specific comments about various types of ♥♥♥♥♥♥♥♥♥♥♥♥ constantly throwing fuel into the fire. Often without realizing what they're doing I feel, though a good portion clearly are on purpose).
Theres been 5 sales of the game since that time, all at 50% or lower i would assume.
Only a fool would pass on the 50% off for a 20-30$ game, which would be 10-15$.
Even a bigger fool for missing out on this previous one WHICH WAS THE LOWEST PRICE EVER!
Bum 2023 年 12 月 25 日 下午 8:49 
引用自 Ruenis
引用自 Bum
Where do you see 40k? It has 100k players daily atm.

Oh, I just had hovered over here just earlier to notice around 39k+ active players on Steam. Not aware of how much in the daytime. :)

https://steamcharts.com/app/582010 this will always show you daily peak. At peak time it's over 100k
D. Flame 2023 年 12 月 25 日 下午 8:50 
MHW has a more satisfying end game. Simple as that.
Cyto 2023 年 12 月 25 日 下午 11:45 
keyboard is not truly supported or customize-able this is a super money grab
capcom decided to stop comms and decided MHWorld was more important
which tells you the leadership is corrupted
vee-kay 2023 年 12 月 25 日 下午 11:56 
引用自 Mr. September
Some possible reasons:

1. The recent deep sale. Capcom (and most Japanese publishers/developers) very rarely discount their games, and even when they do, it's even rarer to see a discount that is above 50%. That means, it's a great time to buy it since it probably will have a deep sale in around a decade.

This..!!
OP, this is the answer. Capcom hates to give substantial discounts of its games (its CEO went publicly went on a tirade against discounts during some interview/speech), so the fact that MHW complete game (MHW: Iceborne Master Edition Digital Deluxe) is currently on a steal deal as a massive discount, this is why PC gamers who could not afford MHW all these years are quickly grabbing it and playing. Hence the tens of thousands of active players in MHW recently.

Ironically, I think the incredible sales of MHW during this discount season will hopefully make Capcom and other Far East studios realise how much more money they can make by selling their games at affordable rates. PC gamers are not idiots, we tend to wait for sales and freebies in order to enjoy our games, so the PC gaming market is quite different from consoles market where players will happily pay through the roof for those console exclusives.
#PCMasterRace, yay!

By the way, MH Rise was a downgraded game meant for the portable Switch, so we should not compare it to MHW. It is not in the same league, and there'll always be lesser Switch players than PC or console players. Switch is not even sold in my country, in fact.
最後修改者:vee-kay; 2023 年 12 月 25 日 下午 11:59
Daemok 2023 年 12 月 26 日 上午 12:34 
It's because numbers are bigger.
NiamhNyx 2023 年 12 月 26 日 上午 1:19 
引用自 Chaos
引用自 NiamhNyx
I came back after the wilds trailer. As it stands for me right now, I ♥♥♥♥♥♥♥ despise world because of how much RNG decos ♥♥♥♥♥♥ me over on the ps4. Trying to see if I can get rid of that sourness and leave world on good terms instead of with hatred this time, with a deco mod installed.

Deco RNG is a pain indeed, but I still prefer it compare to charm RNG in Rise.
the charm rng isnt really a factor in rise though, decorations are NEEDED in a build, charms arent. charms are nothing more than extra fluff in a build.
Locking the major part of a build will never be a good option no matter what.
Qua2ar 2023 年 12 月 26 日 上午 2:36 
If we look at the price history of both games and compare them to the player charts then you will see that even with both games being on sale, the Iceborne dlc still had higher player numbers.
Proof:
Iceborne: let's use the sale on sep 11. for example: 50% discount and the player numbers are around 40000.
Sunbreak: Let's use the same sale on sep 11. : 40% discount and the player chart was:
around 21000

This is was before any "return to world" campaign and it still shows that even with a sale Iceborne pulls ahead.

My sources:
https://steamdb.info/app/1118010/
https://steamcharts.com/app/582010#1y

https://steamdb.info/app/1880360/
https://steamcharts.com/app/1446780#1y


最後修改者:Qua2ar; 2023 年 12 月 26 日 上午 2:37
Ragnaman 2023 年 12 月 26 日 上午 3:15 
Rise - furry game
MHW - furry killing game
:frogpepe:
NiamhNyx 2023 年 12 月 26 日 上午 3:25 
引用自 Qua2ar
If we look at the price history of both games and compare them to the player charts then you will see that even with both games being on sale, the Iceborne dlc still had higher player numbers.
Proof:
Iceborne: let's use the sale on sep 11. for example: 50% discount and the player numbers are around 40000.
Sunbreak: Let's use the same sale on sep 11. : 40% discount and the player chart was:
around 21000

This is was before any "return to world" campaign and it still shows that even with a sale Iceborne pulls ahead.

My sources:
https://steamdb.info/app/1118010/
https://steamcharts.com/app/582010#1y

https://steamdb.info/app/1880360/
https://steamcharts.com/app/1446780#1y
steam numbers are irrelevant as steam makes up the smallest part of the monster hunter player base by far.
Rhyagelle 2023 年 12 月 26 日 上午 5:17 
It offers a wider world with mechanics that are just more satisfying to play. Comparatively speaking, of course.
V-Fib 2023 年 12 月 26 日 上午 6:13 
Devs are pushing hard for their "Back to World" campaign, which is great because MHW is a great game. MHR is also a great game. Monster Hunter is a great series that really hasn't had any misses; even Stories was a lot of fun to play.
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張貼日期: 2023 年 12 月 25 日 下午 6:30
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