Monster Hunter: World

Monster Hunter: World

View Stats:
Atomsk Dec 11, 2023 @ 10:57am
MH:Wilds more like MH:World or MH:Rise?
Really hoping it'll be bigger scale than World/Icebourne... and less limited small scale as Rise.
< >
Showing 1-15 of 25 comments
RedTurkey Dec 11, 2023 @ 11:09am 
In terms of scale it will most likely be closer to World than Rise, as it is not aimed at the switch (yet ?), as for the rest we'll see I guess.

I personally hope they will weight more heavily into ecosystem simulation like world did, which seems to be the case with that sudden storm in the trailer, but it's still a guess.

What I do hope that comes from Rise would be the followers, as it was nice having AI coming with you on quests, even if it doesn't replace a player.
I also liked that NPC had names, instead of their functions.

I liked the alternatives move-set of some weapons in Rise like for the Great Sword, Charge Blade or Switch Axe, so I hope they make a come back too, but I don't have much hope as it was a gimmick of Generation before coming to Rise.

From World I would also like the multiplayer lobby, which was much better, and the nervosity of some monsters, like arch-tempered Nergigante, or coop multiplayer quest, like that gold one I forgot the name of and the Safi.

What I do hope we will NOT see in Wilds, is: Clutch claw (more precisely the tenderizing), all the counters for all weapons from rise, the randomness of talisman/jewel/decoration etc..., rampages, running after foot mark for fifty quest for that ♥♥♥♥♥♥♥ Rathian, those horrendous characters that make no senses (eyeing you, handler !).

As for what is in neither games, I hope for a big open world, but we'll see about that, I hope, like a said, for more ecology simulation, for stronger monsters (as in, more move set, intelligence, etc...), new weapons ?, bigger lobby ?, more than 4 players quests across a big map with several monsters, etc...

But in the end, we only have a trailer, so we will have to wait before having more info.
Capybarasan Dec 11, 2023 @ 11:51am 
The only thing we can really be almost sure of is scale. It looks like it could be much bigger than World. Anything else is pure speculation.
JPM岩 Dec 11, 2023 @ 12:17pm 
I personally dont want giant, sprawling areas. It'll turn hunts into a chore REAL quick, especially if they do the hallway removal some folks are thinking. I also worry that weather is going to bring more scripted events to fights, which World was HORRIBLE with how many monsters needed to be scripted, to the point you wouldnt visit most areas in maps.
Followers, Switch Skills, and Skill Swap would be things from Rise I'd love to see return. They really did add depth to combat, as well as the many intricate skills they added, like the Soul skills, Furious, Foray, etc. Gives players a lot more options on what they can do. Also, the Switch Axe rebalance was really needed after like, 10 years, and I pray they dont revert it.
M.V.Petra Dec 11, 2023 @ 12:34pm 
I kinda feel bad for Capcom, half of the playerbase hates World and wants more like Rise and the other half hates Rise and wants more like World. No matter what they do people are likely going to hate it.

Also, I like the Hallways. The lack of them in Rise kind of made me sad, because they're like a staple of MH, even if it was a technical limitation at the beginning.

The only thing I really want is for them to bring back mounting, instead of the silkbinding or whatever it was in Rise. I could never get the mounting without taking advantage of monsters fighting each other, makes it way less common.
Last edited by M.V.Petra; Dec 11, 2023 @ 12:39pm
vaanomega Dec 11, 2023 @ 12:43pm 
Honnestly, if i had the choice between a bigger World or a bigger Bestiary (for large monster), i would take the Bestiary
I hope MH Wilds will have more monsters than World when it came out
vaanomega Dec 11, 2023 @ 12:59pm 
Originally posted by M.V.Petra:
I kinda feel bad for Capcom, half of the playerbase hates World and wants more like Rise and the other half hates Rise and wants more like World. No matter what they do people are likely going to hate it.

Also, I like the Hallways. The lack of them in Rise kind of made me sad, because they're like a staple of MH, even if it was a technical limitation at the beginning.

The only thing I really want is for them to bring back mounting, instead of the silkbinding or whatever it was in Rise. I could never get the mounting without taking advantage of monsters fighting each other, makes it way less common.

You forgot the ones that want Capcom to do some old school MH :machine_lifeform:
Guanab Dec 11, 2023 @ 1:59pm 
Originally posted by vaanomega:
You forgot the ones that want Capcom to do some old school MH :machine_lifeform:
Bring back underwater combat and the best boi Gobul!
Midas Dec 11, 2023 @ 2:10pm 
Hopefully a lot closer to World. They haven't announced it being a switch title, so that's a promising start in every way possible.
vaanomega Dec 11, 2023 @ 2:15pm 
Originally posted by Midas:
Hopefully a lot closer to World. They haven't announced it being a switch title, so that's a promising start in every way possible.
Honnestly, the only thing i want them to keep from Rise are Switch Skills and some monsters
Gargoyle Dec 11, 2023 @ 2:47pm 
Originally posted by Atomsk:
Really hoping it'll be bigger scale than World/Icebourne... and less limited small scale as Rise.
Me thinks it is the Guiding Land cranked up to 11.
Atomsk Dec 11, 2023 @ 2:49pm 
Originally posted by M.V.Petra:
I kinda feel bad for Capcom, half of the playerbase hates World and wants more like Rise and the other half hates Rise and wants more like World. No matter what they do people are likely going to hate it.

I'll be honest, I wont buy another Rise like game again... I just enjoyed World so much more, it's a lot more immersive.
Qua2ar Dec 11, 2023 @ 5:09pm 
Originally posted by M.V.Petra:
I kinda feel bad for Capcom, half of the playerbase hates World and wants more like Rise and the other half hates Rise and wants more like World. No matter what they do people are likely going to hate it.

Also, I like the Hallways. The lack of them in Rise kind of made me sad, because they're like a staple of MH, even if it was a technical limitation at the beginning.

The only thing I really want is for them to bring back mounting, instead of the silkbinding or whatever it was in Rise. I could never get the mounting without taking advantage of monsters fighting each other, makes it way less common.
More people like world then the other way around though.
Evidence: the wolrd subreddit is almost as big as the whole MH reddit.
This includes other forums as well, simply a bigger fan base.
And the player numbers on steam reflect that.

And look at the steam forum: the devs or atleast the community managers posted news about MH wilds here on the world forum, NOT on the rise forum.
Last edited by Qua2ar; Dec 11, 2023 @ 5:11pm
Power Dec 11, 2023 @ 5:19pm 
I hope more like both. World did some things better as Rise did some things better. I hope they merge the best of both.
vaanomega Dec 11, 2023 @ 5:25pm 
Originally posted by Power:
I hope more like both. World did some things better as Rise did some things better. I hope they merge the best of both.

World and Rise are already good games, but if they find a way to keep what's good about both, it could became one of, if not the best MH game, but each player like or dislike some of things considered good by some, so, they can't make it good for everyone i guess:machine_lifeform:
M.V.Petra Dec 11, 2023 @ 5:27pm 
Originally posted by Power:
I hope more like both. World did some things better as Rise did some things better. I hope they merge the best of both.
Optimistic, my thoughts were that if they tried to find a middle ground, people would just say its the *worst* of both lol
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Dec 11, 2023 @ 10:57am
Posts: 25