Monster Hunter: World

Monster Hunter: World

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Please Let me know how to use POISON in this game
Is there any weird intention for developer to have this element exist ?
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Haven't seen its usefulness yet ever since first started
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I'm not telling that it's useless, but just don't understand how to get it most effective.
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Never seen poison build in Tempered monsters hunts
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Showing 1-11 of 11 comments
Suzaku Dec 13, 2019 @ 7:48am 
Every time you hit a monster with a poison attack, you build up the poison status. Once you pass a certain threshold (which increases with each successful poisoning), the monster will be poisoned for some time and take damage over time. The monster's weakness to poison determines the ease of application and amount of damage dealt.

Since poison damage doesn't scale at all, its effectiveness diminishes as monsters' health increases, which is why you never see it being used in high-level gameplay, since other weapons and skills are of greater use in late-game content.
JPM岩 Dec 13, 2019 @ 7:48am 
Poison in World as of right now, is really only effective on Xenojiiva, HOWEVER, Iceborne makes Poison drastically stronger, buffing it, as well as skills that increase poison damage; some of the meta weapons in Iceborne use poison
Originally posted by JPM岩:
Poison in World as of right now, is really only effective on Xenojiiva, HOWEVER, Iceborne makes Poison drastically stronger, buffing it, as well as skills that increase poison damage; some of the meta weapons in Iceborne use poison



Originally posted by Suzaku:
Every time you hit a monster with a poison attack, you build up the poison status. Once you pass a certain threshold (which increases with each successful poisoning), the monster will be poisoned for some time and take damage over time. The monster's weakness to poison determines the ease of application and amount of damage dealt.

Since poison damage doesn't scale at all, its effectiveness diminishes as monsters' health increases, which is why you never see it being used in high-level gameplay, since other weapons and skills are of greater use in late-game content.

Thank you two very much for the answers
TwoArmedMan15 Dec 13, 2019 @ 12:20pm 
I'm pretty sure the poison status also exhausts the monster, which makes it great against monsters that enrage often and move a lot.
Remi (Banned) Dec 13, 2019 @ 12:22pm 
Originally posted by TwoArmedMan15:
I'm pretty sure the poison status also exhausts the monster, which makes it great against monsters that enrage often and move a lot.
Nah
TuckingFypo Dec 13, 2019 @ 12:49pm 
Originally posted by TwoArmedMan15:
I'm pretty sure the poison status also exhausts the monster, which makes it great against monsters that enrage often and move a lot.
Blunt damage does that, such as attacks with a hammer, hunting horn or certain moves with other weapons.
Tsader Dec 13, 2019 @ 1:10pm 
Poison does not exhaust in World but did in past MH games, i hope it does again with Iceborne
tag545 Dec 13, 2019 @ 1:10pm 
poision has 3 points where it is useful.

one is very early on in the game. your gear is pretty weak early on so new player can struggle dealing with monsters which can tank through your hits and barrage you with attacks nonstop. poison lets you get some extra damage in passively for monsters you really struggle with.

two like what was mentioned above are monsters with a lot of health getting a few procs of poison can really chip away at their health.

three is more for iceborne but it can give just enough damage to make what would be the second best weapon the best in solo play. in iceborne rathian weapons are one of the strongest raw weapons available but on pure stats alone they arent the best. however, with poison they become the best weapons once you add in the average poison damage you expect to get from the monster.

however, it gets weaker in multiplayer with how stat build up work. 4 people with poison weapons dont get 4 times the poison procs. you cant build up poison while the monster is already poisoned and with each proc the monster is more resistant. this adds variety where one hunter uses the best poison weapon, another the best blast, ect. example being the rath and zorah long swords in MR.

not going to go too deep into stat builds but generally you just pick the weapon with the stat you want and leave it there. outside of calculated speed run builds it isnt worth adding stat decos or armor skills with how quickly monsters get resistant to them. just hit the monster harder tends to beat out the more gimmicky stat builds so they tend to be treated as a bonus not the goal.
AfLIcTeD Dec 13, 2019 @ 3:27pm 
Originally posted by JPM岩:
Poison in World as of right now, is really only effective on Xenojiiva, HOWEVER, Iceborne makes Poison drastically stronger, buffing it, as well as skills that increase poison damage; some of the meta weapons in Iceborne use poison

I was hoping they would do something like this, poison as it is is just terrible. The only time a monster gets poisoned is by a LBG user who can fire it.
JPM岩 Dec 13, 2019 @ 4:16pm 
Originally posted by AfLIcTeD:
Originally posted by JPM岩:
Poison in World as of right now, is really only effective on Xenojiiva, HOWEVER, Iceborne makes Poison drastically stronger, buffing it, as well as skills that increase poison damage; some of the meta weapons in Iceborne use poison

I was hoping they would do something like this, poison as it is is just terrible. The only time a monster gets poisoned is by a LBG user who can fire it.
Yeah, in IB poison and blast are like "oh nice bonus damage" especially since non ele is nerfed
Zelph Dec 13, 2019 @ 5:06pm 
Originally posted by tag545:
poision has 3 points where it is useful.

one is very early on in the game. your gear is pretty weak early on so new player can struggle dealing with monsters which can tank through your hits and barrage you with attacks nonstop. poison lets you get some extra damage in passively for monsters you really struggle with.

two like what was mentioned above are monsters with a lot of health getting a few procs of poison can really chip away at their health.

three is more for iceborne but it can give just enough damage to make what would be the second best weapon the best in solo play. in iceborne rathian weapons are one of the strongest raw weapons available but on pure stats alone they arent the best. however, with poison they become the best weapons once you add in the average poison damage you expect to get from the monster.

however, it gets weaker in multiplayer with how stat build up work. 4 people with poison weapons dont get 4 times the poison procs. you cant build up poison while the monster is already poisoned and with each proc the monster is more resistant. this adds variety where one hunter uses the best poison weapon, another the best blast, ect. example being the rath and zorah long swords in MR.

not going to go too deep into stat builds but generally you just pick the weapon with the stat you want and leave it there. outside of calculated speed run builds it isnt worth adding stat decos or armor skills with how quickly monsters get resistant to them. just hit the monster harder tends to beat out the more gimmicky stat builds so they tend to be treated as a bonus not the goal.
Did they change that you can't build up status while they are status'd in iceborne?
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Date Posted: Dec 13, 2019 @ 7:45am
Posts: 11