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However in answer to your question id relies heavily on your build, how much Blast do you have, whats your affinity?
True Dragonvein Awakening adds 120 Flat to your Status, not to mention a few of other perks (40% crit and healing on attacks).
True Critical Status makes your critical hits apply 40% more status.
if you are critting 100% of the time, then you need to figure out whether 40% if your current status is more or less than a 120 flat value increase.
This is just a fun build beside from my main build, I am not plan to use for end-game content.
So from your answer, I understand that if the state damage from TCS is more than 120 (assume that I have 100 crit), then TCS is better. If it's less then TDA is better (ignore other perks).
So (120*100)/40 = 300, I have to get blast damage more than 300 right?
Goldian armour is usually used for the higher cap on divine blessing, so in a defensive approach. Some hunts may find a helpful support in divine blessing at 5.
Apothecary Mantle make status applicable on all hits, rather than only one third of hits, but also make poison and blast buildup reduced by 30%, paralysis and sleep buildup reduced by 50%.
True critical status does not worth investments as set bonus. Kjarr weapons with built in TCS can be used.
To elaborate a little on the completely correct answer: Safi armour and Kjarr weapons are the TOP tier for elemental builds in ALL but a smidge of cases (mainly some bows because of higher raw and worse hit zones on monsters: a thunder build for example, is usually better served with safi bow).
The direct and only upgrade to this setup is Fatalis armour + Kjarr weapons, and only because Fatalis armour is stupidly generous with gems' slots (that you need to fill).