Monster Hunter: World

Monster Hunter: World

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Narrowmind Feb 26, 2023 @ 9:41pm
For Beginners?
I've only played Freedom Unite and I wasn't able to get into it. Is this the most beginner friendly title available to me at this point, or should I go with Rise? Please share your thoughts. What do you think?
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Showing 1-13 of 13 comments
Suzaku Feb 26, 2023 @ 10:13pm 
Rise is easier due to the monsters being weaker overall, and players being faster and having more options to counter or evade monster attacks compared to World.
sor Feb 26, 2023 @ 10:16pm 
Some players find rise easier but world isn't too difficult tbh. Rise is a great game and Imo more beginner friendly, it has a mechanic that let's you instantly recover from any attack but the gameplay itself is more arcade-y, more flashy and fast paced.
Basically, World is harder compared to Rise in my experience.
So it all comes to what game do you prefer? More methodical and deep combat like in World or fast-paced, flashy combat with flying around and stuff like in Rise.
I myself stopped enjoying rise a long time ago and came back to world bc world is just for me and I love it :mhwhappy:
DaBa Feb 27, 2023 @ 12:18am 
World's a good starting point. It's a better new player experience than Rise as well, it was literally made to be accessible to new players.
Zelph Feb 27, 2023 @ 12:20am 
I would go with Rise out of preference myself. But either works fine as a starting point.
Jaevwyn Feb 27, 2023 @ 1:01am 
Rise is more beginner friendly because its simply an easier game. World is a more complete experience but will take a little longer to pick up.
makinaccion Feb 27, 2023 @ 4:10am 
While MHWI has a lot of different stuff compared to the previous generation, the core experience is the same, you can brute-force and ignore the gameplay with gimmicks though so there's that but if you didn't like MH back then chances are you won't like it now anyways.

Rise is a big change in the gameplay, a lot more arcade'ish with reactionary gameplay instead of premeditative, and a lot less hunting and more fighting. Avoid at all costs.
TuskSpin Feb 27, 2023 @ 1:59pm 
Originally posted by makinaccion:
While MHWI has a lot of different stuff compared to the previous generation, the core experience is the same, you can brute-force and ignore the gameplay with gimmicks though so there's that but if you didn't like MH back then chances are you won't like it now anyways.

Rise is a big change in the gameplay, a lot more arcade'ish with reactionary gameplay instead of premeditative, and a lot less hunting and more fighting. Avoid at all costs.
It's like I'm watching a dark souls fan whine about bloodborne for being "too fast-paced" and "reactionary"
TheSuit Feb 27, 2023 @ 5:26pm 
Rise is much more beginnier friendly.
MHW especially Iceborne is like cranked up to 9000

To give you a taste of Iceborne how insane it gets
https://www.youtube.com/watch?v=HJZBnLT8_ZQ
Last edited by TheSuit; Feb 27, 2023 @ 5:27pm
Narrowmind Feb 27, 2023 @ 5:45pm 
Ladies, gentlemen - honestly, I hear what you're all saying and I appreciate it a lot, but if liking Rise is tantamount to liking a more arcade experience that isn't altogether faithful to Monster Hunter as it should be experienced, it's probably not the one for me. From all the reviews, it seems like Rise is only technically better, but is best represented as a sidestep rather than a step forward. If I really want to know what I'm getting into, then MHW is probably the way to go.

It makes total sense. I'm more the gamer looking for a new genre to bite into, rather than a Monster Hunter that's more more tolerable to me.

Thanks again!
Last edited by Narrowmind; Feb 28, 2023 @ 5:17am
ItsJustT0m Feb 28, 2023 @ 4:42am 
Originally posted by Suzaku:
Rise is easier due to the monsters being weaker overall, and players being faster and having more options to counter or evade monster attacks compared to World.
rise monsters are weaker but somehow their tails and parts are way harder to break than world. its weird
DaBa Feb 28, 2023 @ 11:18am 
Originally posted by Ratlegion:
Ladies, gentlemen - honestly, I hear what you're all saying and I appreciate it a lot, but if liking Rise is tantamount to liking a more arcade experience that isn't altogether faithful to Monster Hunter as it should be experienced, it's probably not the one for me. From all the reviews, it seems like Rise is only technically better, but is best represented as a sidestep rather than a step forward. If I really want to know what I'm getting into, then MHW is probably the way to go.

It makes total sense. I'm more the gamer looking for a new genre to bite into, rather than a Monster Hunter that's more more tolerable to me.

Thanks again!

And you've made the right call. I have no idea why everybody keeps saying things like "Rise is more beginner friendly" or "Rise is easier" where that is completely untrue and provably false. Since you've chosen World already this probably doesn't matter to you, but I just want to post it here because I don't want other people to get their expectations coloured due to some people spewing nonsense.

Rise does not do onboarding well. It has an onboarding experience similar to that of an MMO, it's all tutorial windows with no actual onboarding for new players. You're literally thrown into a game with it's own unique progression system and mechanics, and all you're given is some pop up windows that explain the theory. That is NOT how you onboard new players, anybody saying this is a better new player experience either has no idea what they're talking about, or they are judging this as people who already know how MH games work, and no trying to look at it from a perspective of somebody who doesn't know what going on.

As was already stated by others as well, Rise is mechanically very different from other MH games, and has mechanics that heavily modify how the game is played. They also add even more depth to what is already a very mechanically intense game. You do not recommend new players start their journey with what could be considered a borderline experimental MH game.

And lastly, the difficulty. Objectively speaking, Rise has a higher difficulty floor than World, and it also scales it's ceiling higher with it's current end game. There are maybe 3 fights in the Iceborne's end game that are more difficult than whatever Sunbreak has to offer right now with anomaly and event quests. Overall both games are still comparable difficulty wise in the end, the differences aren't nearly big enough to matter, but claiming Rise is somehow significantly easier is plainly wrong and completely untrue.

I am 100% certain that most, if not all people who claim otherwise and people who barely or never played Monster Hunter before World, so it was a much harder game for them at the time, and now that they are experienced they look at Rise and think it's too easy. I have played hundreds of hours of Monster Hunter before I even touched World, and I don't think there is even a question that World's start is incredibly gentle and by far the easiest start out of all MH games, the first few fights are basically impossible to die in unless you have never played a video game before. Meanwhile in Rise, the beginnings of Low rank are also really easy, but even the earliest monsters are faster and hurt more than the likes of Great Jagras, Pukei or BIRD UP.
DaBa Feb 28, 2023 @ 11:26am 
Originally posted by Thomas:
Originally posted by Suzaku:
Rise is easier due to the monsters being weaker overall, and players being faster and having more options to counter or evade monster attacks compared to World.
rise monsters are weaker but somehow their tails and parts are way harder to break than world. its weird

Yeah, that's because they are not weaker at all. I don't even understand where that weird belief comes from when there is absolutely nothing to base it on. If you look at the actual numbers it's completely the opposite... Monster are stronger and harder to kill. And as for your observation, parts also have higher break thresholds too IIRC, breaking parts in World was laughably easy.

People simply got better at the game and they fail to account for that fact. Rise does not have weaker monster, and in case of playing Hub Quests solo they are significantly harder to kill.
TuskSpin Feb 28, 2023 @ 11:28am 
Originally posted by DaBa:
Originally posted by Ratlegion:
Ladies, gentlemen - honestly, I hear what you're all saying and I appreciate it a lot, but if liking Rise is tantamount to liking a more arcade experience that isn't altogether faithful to Monster Hunter as it should be experienced, it's probably not the one for me. From all the reviews, it seems like Rise is only technically better, but is best represented as a sidestep rather than a step forward. If I really want to know what I'm getting into, then MHW is probably the way to go.

It makes total sense. I'm more the gamer looking for a new genre to bite into, rather than a Monster Hunter that's more more tolerable to me.

Thanks again!

And you've made the right call. I have no idea why everybody keeps saying things like "Rise is more beginner friendly" or "Rise is easier" where that is completely untrue and provably false. Since you've chosen World already this probably doesn't matter to you, but I just want to post it here because I don't want other people to get their expectations coloured due to some people spewing nonsense.

Rise does not do onboarding well. It has an onboarding experience similar to that of an MMO, it's all tutorial windows with no actual onboarding for new players. You're literally thrown into a game with it's own unique progression system and mechanics, and all you're given is some pop up windows that explain the theory. That is NOT how you onboard new players, anybody saying this is a better new player experience either has no idea what they're talking about, or they are judging this as people who already know how MH games work, and no trying to look at it from a perspective of somebody who doesn't know what going on.

As was already stated by others as well, Rise is mechanically very different from other MH games, and has mechanics that heavily modify how the game is played. They also add even more depth to what is already a very mechanically intense game. You do not recommend new players start their journey with what could be considered a borderline experimental MH game.

And lastly, the difficulty. Objectively speaking, Rise has a higher difficulty floor than World, and it also scales it's ceiling higher with it's current end game. There are maybe 3 fights in the Iceborne's end game that are more difficult than whatever Sunbreak has to offer right now with anomaly and event quests. Overall both games are still comparable difficulty wise in the end, the differences aren't nearly big enough to matter, but claiming Rise is somehow significantly easier is plainly wrong and completely untrue.

I am 100% certain that most, if not all people who claim otherwise and people who barely or never played Monster Hunter before World, so it was a much harder game for them at the time, and now that they are experienced they look at Rise and think it's too easy. I have played hundreds of hours of Monster Hunter before I even touched World, and I don't think there is even a question that World's start is incredibly gentle and by far the easiest start out of all MH games, the first few fights are basically impossible to die in unless you have never played a video game before. Meanwhile in Rise, the beginnings of Low rank are also really easy, but even the earliest monsters are faster and hurt more than the likes of Great Jagras, Pukei or BIRD UP.
Outside of the more complex weapon movesets, I found Rise to be the easier game to get into. The more cartoonish artstyle makes it easier to read you environment and pinpoint key items. The hub is also denser, which made it easier to familiarize myself with it. That being said, it also turned me away from many weapons I would have found easy to pick up in even MHW.

Rise makes it easier to understand, and become acquainted with the hub mechanics, but the combat will likely overwhelm anyone who isn't already familiar with the weapons old movesets.
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Date Posted: Feb 26, 2023 @ 9:41pm
Posts: 13