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Сообщить о проблеме с переводом
Yeah I totally need 4 full packs of slinger ammo before I can weaken the monster once and then have no remaining ammo for the rest of the fight .. awesome!
Are you being intentionally dense? Having a constant supply of slinger ammo makes it much easier to control the fight. You DO realize the stronger slinger ammo that falls from monsters has a lot more stun value than just popping it in the face with red pits as well, right? Honestly, anybody who downplays the significance of slinger ammo, ESPECIALLY after IB upgraded it from "meh" to "absolutely essential resource", is beyond help.
you seem to have a problem understanding words
lol
Then why give me a useless clutch attack if ammo is everywhere anyway?
Which is precisely why people shouldn't be focusing on tenderising with a weapon like a Gunlance that simply doesn't give a ♥♥♥♥ about part softening because most, potentially even all, of it's damage is pure and not boosted by it.
I literally couldnt care less about the fact that the part is tenderized or not, I just dont want my weapon to bounce of endlessly of the monster or have to try to somehow get a 10second+ window in where I can grapple, slap 3 times, and then get an entire combo out just to get one part attackable for a short time
Yeah, or just give me the option to tenderize parts ?! Like, effectively?
Or at least dont make the enjoyment of all light weapons dependent on an RNG drop of a decoration? This is not a solution.
I prefer just beating on the same part to tenderize it.
Some people say Safi weapons do, others don't.
Would be nice to have a definitive answer.
A single guy said it twice and thats it, like 5 people have already said they dont.
Not that hard to figure out