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I think world exceeds in most other aspects though. It's got better level designs than rise (switch limitations har har) and has more stuff to do.
It all comes down to preference. Style (rise) or substance (world)
If you are still itching for monster slaying with better combat and build variety, go for Dragon's Dogma Dark Arisen. You will feel much at home with this one than any other monster hunter game.
Monster Hunter is its own thing, deliberate combat and unique gameplay mechanics. The gameplay loop is pretty fun. Unfortunately, the series has a steep learning curve. You are likely to have some difficulties along the way, like the guy in post #2, trying to adapt to the game.
The series has been running for almost 20 years now, and it was niche until World came out. Everything may seem slow to you, but that only means it requires you to think about your actions instead of button mashing everything. They are not snail speed, no. Some animations can even be faster with certain skills in the game.
Making armor/weapons out of monster parts, and they have unique skills/looks? Sounds amazing, right? You can even add more skills into it using charms and decorations, making your own build with interesting combinations.
There are 14 weapon types, each with different moves and combos. Some are slower but have B I G damage, while others are faster with either insane DPS or combos with massive damage when perfected (Looking at my sweet little Sword and Shield).
Rest assured, all the weapons are viable and have decent clear times. The bowguns are a bit too broken, but this has been a thing for quite some time now. Their early game is absolutely awful, though.
World has some multiplayer only content, but that doesn't mean they can't be beaten solo, it will just take longer, and they are completely optional anyway.
The real fun is doing some epic shenanigans when you have fully mastered your weapons and monsters. Multiplayer is amazing too, so try it out if you decide to pick any of them. World in particular has issues with multiplayer progression due to the "Watch the cutscene before joining your pals", but it's only during the main story. Irrelevant in solo. The endgame content, optional, and event quests is where the real show begins. In Rise, though, you can play Hub quests right away with your friends and even watch cutscenes with them. Both games scale the monster according to the number of players present in the quest with a few exceptions in World, so you should be okay clearing the content by yourself.
Rise is currently the recommended first entry of the series due to the QoLs and easier gameplay, it is also faster compared to World, so you might like that one better. Easier doesn't mean it is less fun, Rise has one of the best combats in the series despite its issues.
What I said about Monster Hunter in general still applies there, for the most part. You shouldn't button mash in this franchise at all.
That will be about it, enjoy the ride if you decide to buy it.
Rise combat and world combat feel like very different thanks to wirebug,Still you have to look up which really pique your interest.Due to difference in combat some people already played world will prefer world over rise or vice versa,Rise indeed flashier than world but world combat ain't dull too cause it has it own interesting way others may find it better than rise and from my experience i never like wirebug and never hate wirebug but it kills the experience of being the hunter to me personally and i'm pretty sure to those who like world over rise feel the same way as i did.
Wirebug is more beginner friendly once u get a grip on it due to wirebug actually quite a op mechanic in rise vs clutch claw but what people would hate clutch claw is the tenderize mechanic,as i writing this i'm no bias on either side as i simply stated what i've seen.
For some reason people also like clutch claw over rise wirebug due to wirebug opness although it adds to the combat diversity aspect it's up to preference.Also both game pretty different in difficulty,the pace of the game of both games also quite different from each other.
Rise has faster combat and monster moves faster as well,world just your normal monhun which i feel very similar to older game speed that i prefer as i used to play monhun 2 back on ps2,regardless of what we stated here it's best for you to look it up as i iterated the same thing in previous pharagraph.
On pc my first entry is world excluding monhun 2 from ps2 i've played previously and rise is my second on pc,from my perspective world always will be better than rise though this is subjective.
Hilarious how this guy claims Rise lacks story when the demos in Monster Hunter never had any. It's just to test the gameplay, not to immerse yourself into some deep ass storytelling. The franchise, save for Monster Hunter 4, never had anything worth experiencing when it comes to that.
We are forgetting the cringe dialogue in World and the unskippable cutscenes being shoved into you?
The bait was a solid attempt, however, made my type a few paragraphs. I rate it 6/10.
I really wasn't looking to start a flame war of Rise vs World... Just wondering which would be a better first entry for someone who hasn't really played Japanese hunting games before.
I've played soulslikes and character action games and like many of both. I tried God Eater for a few hours but kind of bounced off? Haven't tried Dragon's Dogma yet
World then Rise because of wirefall.
Becomes a habit, and will be hard to get rid of once you get used to it
But you forgot how humans work. You can't prefer one thing without trash talking the other thing.
Since everyone else already made good points I just want to throw in the following question: Do you like waiting for a content update of the game you playing? Do you find joy in hopping in the first day it dropped to try out the new stuff? Do you get hyped up by trailers beforehand?
If you said "yes", you should start out with Rise/Sunbreak. For the simple reason that it is the newest title and you will get to experience that.
Word/Iceborne is finished. You have all the content there is, but there won't come anything new in the future.
But if you should start with whatever one of the two and should happen to like the formula, definitely play the other one later on.
But if you want to take things very lightly and prefer simple fights, fast short periods of hunts, with a crazy weeboo touch, go Rise.
Both games are extremely different.
You lose a lot of quality and content that World has tho, especially the quality of the mapping and exploration, as well as the huge impactful combat.
Rise is a light snack when you don't like to eat full, waiting for mh6,
I understand people recommending if they're new, but I don't agree with it, since they are different, with a different way of playing it.