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Earlier in the fight tho I jumped off a cliff and put 50 yards of solid rock between me and that AOE and it still clipped me.
Don't know which weapon you are using, but with HH I have no issues.
When you mentioned that there are so many options, it occured to me that you can to an extent, "trivialise" every fight simply by building defensively. I run heath boost 3, divine blessing 3 and earplugs 5 on EVERY Loadout (and yes I have like 30). I try to fit in flinch free 1 and medicine/recovery up 3, and some builds I use super recovery.
I still have space for critical eye 7, weakness exploit etc, and stuff like power prolonged, magazine, forceshot and other weapon specific skills.
I'm curious to know how other people build, especially the ones complaining all the time.
i wonder how many level of wind pressure do you need to not getting flinch by her initial super nova ?
you can spam supermandive while he casting it but when your character get up it always the wind pressure that gonna make you takes the burn
she is not as bad as tempered monkey tbh. that battering ram move is just way too quick and no windup or tell given how much dmg it does.
What i do against her nova is that I hug her and keep attacking for the lifesteal and then i just parry the final explosion. I kill her in 6-7 minutes with the gunlance.
Eat astera jerky to full heal the red hp it does as well, can save you quite a bit since its like a max potion against that nova tick damage.