Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You'll find that most players here don't like the Defender Armor and see no reason for Capcom to have included it. It trivializes the entire early-game and can have you form bad habits later on, since you could just facetank everything with it on with little regard for your own safety.
I highly suggest you throw it in the trash and never look back. MH isn't about facetanking everything, but about memorizing attack patterns and monster behavior.
the most important tip i could give is to not take attention to players that are calling you "trash" or "bad at the game" if you don't wear their mAx DeEpS sEt. they are only a minority and aren't important.
also, like everyone said before, defender gear is horrible. it is mean to make you finish the main story quickly to make you buy iceborne quickly.
1.I'd take some time to explore each of the maps. Take in the surroundings, etc, and get used to the field. Expeditions are your friend, in this regard. You can also use this mode to gather from gathering spots in the field.
2. Stick with one weapon, out of the 14, for the main story. Having a narrow but deep understanding is better than a broad but shallow understanding.
3. Flash Pods are your friend. Spam that ♥♥♥♥.
4. Low Rank armor doesn't matter much in terms of stats. I personally stuck with a maxed out Bone armor set for the majority of it. Save your armor spheres for High Rank and, if you decide to buy the expansion, Master Rank.
5. Eat at the Canteen before each quest. You'll thank yourself later.
6. Prioritize survival over DPS until you're comfortable enough with the weapon you're using. The hunts might take a little longer, but you're given 50 minutes usually. You have more than enough time, anyway.
7. I personally capture most of my targets. Capturing a monster grants more rewards, so unless the quest tells you to slay the target, consider capping instead. Elder Dragons can't be capped or hit by Shock Traps/Pitfall Traps, so don't worry about that once you get there.
8. Fast-hitting weapons that deal lower damage per strike like the Dual Blades tend to favor elemental damage over raw damage. Single Strike, hard hitting and slow weapons like the Great Sword tend to favor raw damage over elemental Damage.
9. Always try to abuse elemental weaknesses if your weapon favors elemental damage ^^^
10. Scan the environment for ways to deal more damage, i.e. a vine tree to lock the monster down, a lava geyser to deal more damage, etc.
11. Don't be afraid to ask the Grimalkyne tribes and Gajalaka tribes for help. Once you reach a certain point they'll help you out in the field.
12. Palicos with Paralysis or Sleep weapons are a god-send.
13. Consider slotting Stun Resistance and Health Boost when you get the decorations and the slots for them on your armor. Decorations are skills that you physically put into your armor to grant it more effects. They are removable and reusable, so go nuts.
Phew. Hope this helps. :P
Though I should mention Bow and both Bowguns, as long-range weapons, effectively halve your defense compared to the rest of the weapons. They allegedly reduce the elemental damage you take, but most elemental attacks also deal physical damage so you probably won't notice.
*cries in Kushala Daora with Dual Blades*
If you want the best experience, definitely do NOT use the Guardian Armor. It is designed to boost players through the best game story and skip grinding for armors from various monsters and the method of crafting/building your own sets. The same can be said of the Defender Weapons as they require such low amounts of materials to create. If you just stick with those, you miss out on one of the core components of MH, which is crafting armor and weapons from monsters you have killed. It can also encourage bad habits, since it's defense is so high relatively speaking. Having armor suited to the level of monsters you are fighting encourages you to learn their patterns/attacks/etc and learn to dodge them or exploit openings. Pretend that Guardian Armor and Defender Weapons don't exist and you should have a pretty similar experience to those who played when they didn't exist.