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I agree though, it's not that useful if you've taken a full hit to the face and have to recover a large amount of HP.
Natural recovery sucks, you need to amplify it with other skills and combine it with health regeneration augments, Peak Performance and stuff like Astera Jerky for it to be super good. Peak Performance is something you only use when you want to squeeze the most damage out of your build in my opinion, combined with something very flexible like a Light Bowgun. I dunno, I barely use it.
Otherwise yeah it's just bleh. Useful for certain situations such as ironically fighting Vaal Hazak to mitigate the area of effect, or tanking Behemoth, etc, but yeah usually not worth it.
At least it's there. It breaks down the monotony of Attack Boost 7 Critical Boost 3 Weakness Exploit 3 Critical Eye 3 Maximum Might 3 builds, I guess. Never hurts to be a little Immorton Joe every once in a while.
If I had health regen augument on a weapon I wouldn't even need this set to begin with.
But it is also balanced with how easy vaal hazak in first place; You encounter this monster on 3rd map, compared to all elders, vaal is probably easiest to fight as long you have that effluvial resistance and HP boost lv 3 then none of Vaal hazak attack should able to 100-0 in a hit or combo you to death until you reached its AT version.
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Meanwhile, the Nergigante armor set which gives the same HP regen bonus from attacking instead are far more powerful in offensive terms. The HP regen also far quicker if you able to keep on aggressive side. Parts which give conditional skills like agitator or maximum might which doesn't work on some weapons also easier to subs out.
once on console i was near dead, but my health augmented CB, i did an SAED instead of stop to heal and got all the hits and was back up to atleast 50% HP again. so all i had to do was another one and while in the process of building that up super recovery maintains all the nicks and dings from keeping you down.
its a solid 3 set bonus, but the Geralt armor ultimately does it better in terms of survival.
https://steamcommunity.com/sharedfiles/filedetails/?id=1748450818
For a support horn I need a set that could tank Leshens hits as I better learned its moves as well as make up for the slow reaction time.
https://steamcommunity.com/sharedfiles/filedetails/?id=1819441190
also, you can increase the effectiveness with one of the healing skills. not the one that comes on the armor, the one that makes potions heal you for more. it makes the ticks of healing past red hp larger.
honestly i really like it cause i can stop caring about chip damage. i use 1 mega potion per battle if at all.
I could be wrong on this. Just my understanding of the matter.