Monster Hunter: World

Monster Hunter: World

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Buurt Mar 19, 2019 @ 8:49am
Greatsword OP and easy ?
so after playing for 150hours Longsword i just wanted to test Greatsword a little bit, ive got myselfe a nice Wyvern Ignition and made myself a good mix set for it.

Ive only played 2 hours GS in this game and already killing Tempered Elder Dragons between 5 and 8 minutes without even really getting the combos good done.
Is the Greatsword a little OP in this game ? i mean i play Longsword for 150H and mastering it and it takes the same time as the Greatsword while playing the Greatsword like ♥♥♥♥ !?
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Showing 1-15 of 16 comments
Pain Mar 19, 2019 @ 9:24am 
GS isn't OP so much as you just use it well. GS is slow as hell but hits like a truck. It's also very very simple in use. If you want something more technical try the Charge Blade.
Last edited by Pain; Mar 19, 2019 @ 9:25am
Xilo The Odd Mar 19, 2019 @ 9:35am 
Originally posted by Pain:
GS isn't OP so much as you just use it well. GS is slow as hell but hits like a truck. It's also very very simple in use. If you want something more technical try the Charge Blade.
or switch axe. honestly i find CB easier to understand than SA.
Zelph Mar 19, 2019 @ 9:43am 
Greatsword has always been a great choice, its not overpowered at all though.
IrisMachina Mar 19, 2019 @ 9:46am 
hbg and bow take the top spot when it comes to dps. gs is a very solid melee weapon.
MagnusZilla Mar 19, 2019 @ 10:26am 
Originally posted by Xilo The Odd:
Originally posted by Pain:
GS isn't OP so much as you just use it well. GS is slow as hell but hits like a truck. It's also very very simple in use. If you want something more technical try the Charge Blade.
or switch axe. honestly i find CB easier to understand than SA.

As a SA user I really wish I could grasp CB. SA just feels like a 3 button weapon (Y for vertical hits and faster change into sword with RT press, B being a lower damage constant hitter but higher damage dealing transformation with RT ) Just watch your sword mode bar hits to change back and forth, the outer blue glow is your meter for when you'll get into amped phial damage hit. Always use your transformations in a combo as it's just faster that way.

CB does feel alike but with 40 other weapon combos you have to memorize and deciding if I'll charge my sword/shield but you can still mess up the charge if you hold a button too long or not enough. Oh and charge too much? Welcome to bounce city.
Xilo The Odd Mar 19, 2019 @ 10:29am 
Originally posted by Skibot:
Originally posted by Xilo The Odd:
or switch axe. honestly i find CB easier to understand than SA.

As a SA user I really wish I could grasp CB. SA just feels like a 3 button weapon (Y for vertical hits and faster change into sword with RT press, B being a lower damage constant hitter but higher damage dealing transformation with RT ) Just watch your sword mode bar hits to change back and forth, the outer blue glow is your meter for when you'll get into amped phial damage hit. Always use your transformations in a combo as it's just faster that way.

CB does feel alike but with 40 other weapon combos you have to memorize and deciding if I'll charge my sword/shield but you can still mess up the charge if you hold a button too long or not enough. Oh and charge too much? Welcome to bounce city.
yeah but its pretty easy to clear up the bounce issue with a quick phial charge or switch to axe mode and dump what you already have charged, and once your back in shield mode charge up that full set of phials and repeat.

the only real trick to CB is getting your timing down, knowing when to SAED from a block to jsut transforming and dumping a swing at the target rather than the whole mess of phials. its something that just takes practice. the rest is a fairly simple rotation to keep everything charged.
Hammer Of Evil Mar 19, 2019 @ 10:39am 
if anything, the ls should be out-damaging the gs in most cases, because it has a much faster hit rate, and a repeatable burst damage attack combined with foresight slash, and more mobility, its easier for the first time user to pick up and chop up a monster with.

despite the implied ease of use of ls, it seems you have a better talent for the timing of the gs hits. gs is much more difficult to aim, and much more punishing if you miss. but, it can block, tackle and where the ls would bounce, the gs is going to smash through.

so it would appear that you're able to do more effective damage with gs because you're better at hitting with it than with the ls. nothing wrong or broken about that.

the whole 'nerf or buff' moba argument doesn't have much of a place in mh:w, because player skill heavily influences damage output. theoretical damage is just that, theoretical. it's up to the player to make that damage reach from point A to B.
Zelph Mar 19, 2019 @ 10:53am 
Originally posted by Hammer of Evil:
if anything, the ls should be out-damaging the gs in most cases, because it has a much faster hit rate, and a repeatable burst damage attack combined with foresight slash, and more mobility, its easier for the first time user to pick up and chop up a monster with.

despite the implied ease of use of ls, it seems you have a better talent for the timing of the gs hits. gs is much more difficult to aim, and much more punishing if you miss. but, it can block, tackle and where the ls would bounce, the gs is going to smash through.

so it would appear that you're able to do more effective damage with gs because you're better at hitting with it than with the ls. nothing wrong or broken about that.

the whole 'nerf or buff' moba argument doesn't have much of a place in mh:w, because player skill heavily influences damage output. theoretical damage is just that, theoretical. it's up to the player to make that damage reach from point A to B.
I disagree with the great sword being difficult to aim. Unless you are going for true charge slashes all the time, hitting heads isn't remotely hard.
Nihilistic Mystic Mar 19, 2019 @ 12:49pm 
I mean it's a giant sword what hits like a Mac Truck, it ought to be.
>plays LS
>says other weapons are too easy
Z Mar 19, 2019 @ 1:28pm 
Not really OP. You should try Bow/HBG.
Buurt Mar 19, 2019 @ 1:43pm 
Originally posted by Hammer of Evil:
if anything, the ls should be out-damaging the gs in most cases, because it has a much faster hit rate, and a repeatable burst damage attack combined with foresight slash, and more mobility, its easier for the first time user to pick up and chop up a monster with.

despite the implied ease of use of ls, it seems you have a better talent for the timing of the gs hits. gs is much more difficult to aim, and much more punishing if you miss. but, it can block, tackle and where the ls would bounce, the gs is going to smash through.

so it would appear that you're able to do more effective damage with gs because you're better at hitting with it than with the ls. nothing wrong or broken about that.

the whole 'nerf or buff' moba argument doesn't have much of a place in mh:w, because player skill heavily influences damage output. theoretical damage is just that, theoretical. it's up to the player to make that damage reach from point A to B.


ya i think maybe i mean build for GS^^ i mean when my kills are faster after playing 2 hours with GS than over 100 with LS than maybe the GS is just build for me
DJukor Mar 19, 2019 @ 5:04pm 
Diferet wepons are good vs diferent msotners.
GS does have the hiest singel strike damage in the game but most msonters tend to move around and not stand in place so its not alwasy easy to get max damage from it.
Its also not as good in MP becouse MP mosnter AI does have them moving more often.
~KeNnEtH~ Mar 19, 2019 @ 5:27pm 
Of course it's gonna be easy.

You already know the monsters' move sets.

The only left for you to learn was greatsword's move set.

The main con of greatsword is its slowness but if you already know how the monster is going to move, then obviously it's not gonna pose much issue for you.

Doesn't necessarily mean you mastered the weapon though.

Just like longsword has its simple moves, greatsword has it too.

However, just like longsword has its gauges, greatsword has its charges.

Then, finally, just like longsword has its foresight slash, greatsword has its tackle.

It's all about how in depth you are playing the weapon.

Any guy can pick up a longsword or greatsword and use their basic moves.

Most guys will be able to utilise longsword's gauges and greatsword's charges.

However, not as many guys will be able to use longsword's foresight slash and greatsword's tackle effectively all the time.

If you want to test your skill with either weapons, do it on an AT or in the arena because you already know the monster's move set and your armor may already be overleveled for tempered elder dragons if you are running full augmented.
~KeNnEtH~ Mar 19, 2019 @ 5:38pm 
Originally posted by Zelph:
Originally posted by Hammer of Evil:
if anything, the ls should be out-damaging the gs in most cases, because it has a much faster hit rate, and a repeatable burst damage attack combined with foresight slash, and more mobility, its easier for the first time user to pick up and chop up a monster with.

despite the implied ease of use of ls, it seems you have a better talent for the timing of the gs hits. gs is much more difficult to aim, and much more punishing if you miss. but, it can block, tackle and where the ls would bounce, the gs is going to smash through.

so it would appear that you're able to do more effective damage with gs because you're better at hitting with it than with the ls. nothing wrong or broken about that.

the whole 'nerf or buff' moba argument doesn't have much of a place in mh:w, because player skill heavily influences damage output. theoretical damage is just that, theoretical. it's up to the player to make that damage reach from point A to B.
I disagree with the great sword being difficult to aim. Unless you are going for true charge slashes all the time, hitting heads isn't remotely hard.
Yeah, same here. While the true charged slash is what we should generally be using, there are a lot of moves in greatsword that is wide-sweeping. I will hardly call it difficult to aim unless the user doesn't know the monster's move set at all or good enough yet.

The only thing I think is hard to aim or rather use is the tackle.

Apart from that, Greatsword's only difficulty is just in its speed which isn't that big of a deal once you know what attacks are coming and when you have an opening; things that you will know if you have fought the same monster before.
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Date Posted: Mar 19, 2019 @ 8:49am
Posts: 16