Monster Hunter: World

Monster Hunter: World

Learning all the combos is way too difficult
am i missing something here or are there so many different combo possibilities for each weapon that theres no logical way you can learn them all, especially since the journal only shows you like 25% of them...(seriously why doesnt it show you all possible combos what the heck???)
just learning all the combos for 1 weapon is impossible, now imagine how scary it is trying to learn them for every single weapon, just to find which weapon you like the most...its ridiculous.

so im stuck using the bow because all the other weapons have way too many combos to learn, especially being able to use them effectively in combot with a giant monster while youre trying to dodge and time his attacks so you dont die..

basically this games unnecesarily difficult, its "aritifcal difficulty" because they dont even show you all possible combos like they do in every fighting game like street fighter 5 for example...
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actually maybe you guys are right about me overthinking the combo system, because it IS true that most combos wont even work becuase you have to evade or the monsters runs away/moves before you can even finish it. but i think some weapons need long combos to match the damage of other weapons with shorter combos? so idk yet
SpookyCiara eredeti hozzászólása:
actually maybe you guys are right about me overthinking the combo system, because it IS true that most combos wont even work becuase you have to evade or the monsters runs away/moves before you can even finish it. but i think some weapons need long combos to match the damage of other weapons with shorter combos? so idk yet
Here's a tip. Just like how we Hunters have to commit to our attacks, so do the monsters. You can very easily punish monsters and get in your powerful combos if you can understand this mentality. And there are many things a Hunter can do to create these opportunities without the help of the monsters. Attacking their legs causes the monster to trip. You can use traps or evironmental hazards and obviously mounting is an option too. A good example of punishing monsters is when Nergigante slams the ground with his hand. The hitboxes is a forward cone so you dodge to the side. Once he commits to the attack, he stays in the animation for a while giving you a chance to get in damage.
sounds like he is one of those game journalists who are offended when a game is too hard and think that cheating is a good thing in pvp when you suck
SpookyCiara eredeti hozzászólása:
actually maybe you guys are right about me overthinking the combo system, because it IS true that most combos wont even work becuase you have to evade or the monsters runs away/moves before you can even finish it. but i think some weapons need long combos to match the damage of other weapons with shorter combos? so idk yet
Long combo is indeed good for damage but it's impractical, since for you have to go full commit for an attack which mean timing is needed
So it mean short combo are better, only when you have a huge opening then you can unleash the full chain like for DB, SA and GL
The full combo for them are simple and easy remember which deal quite an amount of damage in short time but can go for very long until either the monster snap out of stun/KO (which is most of the case), weapon gauge depleted (SA) or sharpness decrease to unusable (quite easy to achieve this with GL since shelling make quite a toll on sharpness)
Legutóbb szerkesztette: Nope; 2018. okt. 16., 10:04
The Shy Guy eredeti hozzászólása:
sounds like he is one of those game journalists who are offended when a game is too hard and think that cheating is a good thing in pvp when you suck

I don't agree with the guy either, but holy f*ck that is some crappy reasoning...
Let say, even if all bad bow user know how to do best optimize DPS combo. Bad user with less fighting experience with each specific mob will rush to their dead anyway. Charge in and smash button like stupid while mob ready to rekt and cart you. All other weapon do share the same fate.

Practice always make perfect.
Legutóbb szerkesztette: Krowle; 2018. okt. 16., 10:10
Wow, this thread is nuts lol.

But let me start off with saying yes, learning all combos for all weapons can be difficult and time consuming, especially if you've never played a game like this before.

But it's not always about using a weapon's entire combo on an enemy.

It's about what combo/ set of moves is most efficient on each monster. I would recommend picking a single weapon and sticking to it for a little while, getting a feel for it, and learning at least 1 combo at a time. (Not all at once)

I started out using the Switch Axe, and remember getting frustrated because I couldn't figure out how to do certain attacks, and kept dying A LOT, over and over because I would try too many attacks at once. So what I resorted to was learning the Monster's attacks and figuring out the best times to strike with certain strings of moves, sometimes even single attacks then rolling away a lot of the time.

This game is very much a Time = Experience type of game, and I almost said screw it a few times, but I didn't and stuck through with it because I knew it would be a fun game once I figured the tedious parts out.

Like some people have said above, Youtube video's do help, but I felt learning/ doing one main combo and getting the hang of it helped me a lot more than trying to do 3-4 at a time for max dmg.

Hope this little input helped! If not (Sorry!) Don't know why people have to go at each others throat's over opinions.
I'm guessing you have never played or tried to get decent at a fighting game.
Scaredy Cat eredeti hozzászólása:
The Shy Guy eredeti hozzászólása:
sounds like he is one of those game journalists who are offended when a game is too hard and think that cheating is a good thing in pvp when you suck

I don't agree with the guy either, but holy f*ck that is some crappy reasoning...

what? thats how gaming journalists are today
Legutóbb szerkesztette: Grimpavidus; 2018. okt. 16., 10:21
Seems OP needs literally needs a game that plays itself. Why don't you try visual novels maybe that's more for you since you just press one button to go to the next line?
There's isn't much to learn about any weapon once you learn a weapon's basic 3 attacks at most you combo those pretty much togheter, you don't even have to learn all the weapon's move to beat a monster, you can get by by using the most basic moves.
They show you only some of the moves because that's the basic stuff you need to know the rest you can discover for yourself by just comboing those 3 attacks togheter. Could they done a better weapon tutorial? Yes. Could you also do a better job of discovering said combo? Yes. Literally go watch an youtube tutorial if you need more help with a weapon.
OP, try hammer. Here are your combos:

1. Y Y Y
2. B B B B B

Have fun.
Combos are much easier than they look. I think what scares you is that you believe that all combos have the same importance and you have to memorize them all at the same time. But in reality, most of the time you'll be using 2, maybe 3 combos for each weapon at best; the "variations" are usually built upon them to allow you to adapt to specific situations.

Take the charge blade for instance, which is by far the most complex weapon in the game. Even there you only have a couple combos to really know, one to charge and store phials, one to charge shield and the other one to use SAED (the two latter are actually the same combo with one more input at the end for one of them).

Some weapons like IG or lance can be played entirely with a single three buttons combo, others with one button (charging Y with GS). You won't of course exploit their full dps potential or their specific abilities, but you won't be totally useless either.

If you want to know the "bread and butter" combos for each weapons I recommend as others already did to watch Arekkz tutorials, they're really well made to understand the mechanics of each weapon.
Weapons with easy combos:
Dual blades, Hunting horn, Switch Axe, Insect Glaive, Great Sword, Hammer, Lance, The three ranged weapons.

Weapons with complicated combos:
Long Sword, Gunlance, Charge Blade.

Not sure:
Sword and Shield. Haven't tested it enough to really know. Seems intermediate to easy though.

So you're flat out wrong. Most weapons have easy combos and some of them have VERY easy combos. That being said, yes it's annoying that that the game doesn't explain some combos, which happen to be very important for your weapon or do the most damage. But games are too easy these days anyway. Where your hand is held through every little step of the way. I'm glad this game leaves some things up for self-discovery. Though youtube videos kinda negate that.
Sanquin eredeti hozzászólása:
Weapons with easy combos:
Dual blades, Hunting horn, Switch Axe, Insect Glaive, Great Sword, Hammer, Lance, The three ranged weapons.

Weapons with complicated combos:
Long Sword, Gunlance, Charge Blade.

Not sure:
Sword and Shield. Haven't tested it enough to really know. Seems intermediate to easy though.

So you're flat out wrong. Most weapons have easy combos and some of them have VERY easy combos. That being said, yes it's annoying that that the game doesn't explain some combos, which happen to be very important for your weapon or do the most damage. But games are too easy these days anyway. Where your hand is held through every little step of the way. I'm glad this game leaves some things up for self-discovery. Though youtube videos kinda negate that.

To be fair, the LS combos arent really difficult. The weapon is a prime example of easy to learn, hard to master. The difficulty comes from (most notably) mastering the foresight slash.
If you don't have the time don't pay a dime
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Közzétéve: 2018. okt. 16., 9:03
Hozzászólások: 97