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How many times did you proc poison?
Speedrunners tend to follow similar strategies for a reason, after all... its because they work.
Nergigante lance is the only one I use for multiple quests while other lance is specific countering certain monster or for strategy mean.
The problem with using many of the other lances is the lack of a jewel 2 slot. Without which you loose your shield jewel 2, gimping you on the defense due to the fact you cannot block everything anymore. In Xeno'jiva's case most of his mouth energy blasts become unblockable, the big hand thrust explosion and his beams cannot be blocked without it. With the lances limited ability to dodge this can be somewhat problematic.
Also as far as how many times the poison proc'd is difficult to say. I just know that the poison was doing 20 damage a tick and I basically had Xeno'jiva posioned for 80% of the fight with that lance.
However I happened to have a Fiendish tower, the Deviljho lance, laying around so did a run with that. One thing I want to say about it, is its physically longer then the other lances, which made it a lot easier to hit Xeno'jiva's face with it. The results of that run actually surprised me, I honestly thought it was going to suck. But it did some serious damage.
I get it that you want to be ultra safe, but you're literally running the weapon with the best and easiest defense in the entire game already and even if you take a hit with all that extra health and health recovery you will have enough time to sheathe and eat a nulberry.
Actually... without those blight resistance, I can no longer stand in the fire or charge across the molten areas anymore. It'll set me on fire, which cancels the regen and drains health. With them I can ignore them completely. And the lance actually has a long sheathe animation which would slow down the overall pace if I'm busting out a nullberry every time I make a mistake. Which see my answer above, I do make a lot of mistakes.
Cept I found the medicine jewels stack with the health regen augment on a weapon. I do have an health regen augment on one of my lances, just 1, but I made a second copy of it without the augment for the purposes of this test. With the augment I usually shave a couple minutes off cause I basically don't need a health potion like ever.
I don't pot either the damage done is enough to keep me topped off pretty quickly. I use the jho lance with an affinity and a health augment on that build. I farm tempered devil jho with it. It takes 14 to 16 minutes.
I could say this apply with low multiplier weapons like SnS, Lance, maybe LS and SA. But mostly becouse their elemental weapons sucks like no having whitesharpness or very low raw/elemental damage.
Wasn't he weak to poison and got like 30 damage ticks or something?
Love's Sorrow
Damage Dealt: 16507
Time: 24'51”46
Run 5
Fiendish Tower
Damage Dealt: 16504
Time: 19'54”88
Unless there's something I'm missing, you dealt 3 less damage with Jho but finished within 5 less minutes? Did something in your build change or were you just so accustomed to Xeno's pattern you just got better?