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Most weapons can't turn while attacking. Make sure to properly aim and plan your attacks. If you want something that can turn, use Sword and Shield. All others, you'll just have to get used to.
There is lock on but it's awful. If you commit to an attack you can't cancel it. Some weapons have longer animation than others.
You just have to know when to go in and when not to.
1st (red) pod drop = about 30% HP left
2nd (red) pod drop = about 20% HP left
3rd (red) pod drop = about 10% HP left
Limping = Sleeping = 2nd (red) pod drop [except for Deviljho] = Skull icon on minimap = CAN CAPTURE IT NOW
Personally I have my camera speed maxed out and fixed camera mode disabled, as it usually is more disruptive than actually useful for tracking a monster compared to manual camera. I also play Dark Souls without lock-on so it may be personal preference.
As for redirecting your attacks, you can change your direction very slightly with normal attacks. Most weapons will have a couple moves with high-degree of mobility that you can mix in to re-position yourself, or special attacks that can almost turn on a dime. You'll figure these out with experimentation. Definitely look-up guides!
Monster HP seems pretty well covered.
I had no idea pods dropped this way, figured it was relative to particular parts being damaged. Awesome.
You would know visually if it is stunned, sleeping, and tired/hungry it drools hard not to know from those also enraged doesn't last forever and lol the other stuff.
I don't think that's quite accurate cause I get pods to drop considerably earlier than that.
From what I understood I thought it was the 30% increments (90, 60 and 30)
Also as for OP:
There is no health bar. The only indications you get on how much damage they've taken is parts you have broken off of them (Such as horns, tails, wings), as well as if they try to retreat while limping back to their nest, they are 30% HP or lower.
Well, I can't guarantee the numbers but usually, I only get the drop near the end.
There are monster that drop pods constantly but they are Elder Dragons so they don't matter since they can't be captured in any case.
The pods also take a lot faster to drop once the first 1 has dropped.
However, I can guarantee that the
2nd pod drop = Capture
Is 100% going to work all the time with the only exception being Deviljho.
Devil jho, Lavasioth and some elder dragons doesn't follow this but the rest do follow this. Devil jho and lavasioth can only be captured when they drop 3 pods, why I don't know but I guess they want to be "special".
Its been 100% when ever I go for capture on any monster I can capture.