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Heavy bowgun weapon tutorial:
https://www.youtube.com/watch?v=42YPVTEtneo
Heavy bowgun starter build:
https://www.youtube.com/watch?v=p9PGfk7T2ZY
Recommended pierce heavy bowgun:
https://www.youtube.com/watch?v=AIaw_Su2pjc
Recommended spread heavy bowgun:
https://www.youtube.com/watch?v=VhFO7lO8MTk
Kind of embarrassing forgetting that at MR 50 but i just ignored guns because of the complexity
I’ve been using a heavy, it has type 3 spread and pierce
For Spread you'll want Zinogre.
Sticky you'll want Rajang.
Eventually both the Spread and Pierce Heavy Bowguns will be replaced with Safi's Burst and Sniper cannons.
For later parts, the Big three are Demon Lord Beast Buster for Normal/Sticky/Cluster(Furious Rajang) and Safi Jiva Burst and Snipe for Spread and Pierce, alternatively Fatalis one, but that isn't as comfy as Safi ones for the dmg it offers imho, but it's really cheap to make and you don't even have to complete the fatty fight.
For armor, get full raging Brachdyus Beta and the 2 parts Alpha that have Artilery for Sticky. It has many slots, 3 free ofensive skills, nice resistances, and many slots to work with. For Skills, aside from the offensive ones like Agitator, WEX, CBO, etc you want Free Elem/Ammo Up/ Spare shot/ Guard(If you are like me and prefer to be comfy) Slugger(For stuns if you want and use impact mantle) and the Ammo type damage(Normal/Spread/Pierce Up). For end-game, Fatalis 4 piece with Velkhana Y Greaves and Attack Charm V has been working perfectly well for me and i have close to 1000 quests done with HBG.(Gunner main here) With most of my hunts averaging sub-10 and sub-5 mins. with Spread build.
Spread is OP and Has The highest dps in the game.
You need skills to boost your ammo type and you stick to 1 ammo type per build.
Special scope is a 30% DMG boost.
https://imgur.com/a/4g7KjBC
First, learn what the good guns are for each type of ammo, and create a loadout around it. Different guns are capable of carrying different ammos, and on top of that treat ammo types differently -- in short, you're looking for something that holds a lot of the ammo of your choice (pierce/spread/normal) with a low reload time (fast/average) and/or low recoil (recoil +1/+2/+3). The lower the reload and recoil, the less time you spend flailing or reloading, and the less mods you need to offset longer recoil and reload speeds -- you only get 5 mods, and it's more important that you can reload and fire while walking than modding for pure damage.
If you like Pierce, I'd enter the game with the Nargacuga's "Baleful Night", or Ixian's suggestion of Crimson Kadachi II, at least until you get your hands on Fatallis-level weapons. Pierce ammo has long range, and deals more damage the larger an enemy is. It also gains significant benefit from the Super Scope mod, if you have room for it.
If you like Spread Ammo and want to go for the shotgun setup, there's a cheesy, easy-to-use setup that's highly effective against almost anything small-to-medium size using Loyal Thunder, the final upgrade to the Zinogre bow -- easy to grab, and exceeds even the Fatallis HBG in regards to Spread Ammo. Get enough recoil that you can fire Spread Shot 3 while moving, and then dump the rest into Shield Mods -- as long as you are aiming without firing, the Shield Mods will block most forms of damage to the same extent as a Lance's shield, all while doing nothing. You are going to need a few block-centric Decos to make it fully work (Ironguard Charm does the trick too), but it's an easy, high damage, powerful build against anything that doesn't ignore blocking, which is 90% of monsters. Fantastic for soloing.
Decoration picks are straightforwards: Deco for Pierce or Spread Ammo depending on which ammo you're using -- typically, better to focus in only one kind of ammo, but it's possible to make a combo Pierce+Normal build if you have a gun that's friendly with both types of ammo. For Shotgun build, pick up Ironguard so blocking is easier. For Pierce build, you tend to reposition a lot, so I like Evade Extender (the Namielle Y pants have Extender 3 by default if you want). For both builds, crit and crit boosts are nice -- Shotgun likes Weakness Exploit because you're usually always facing something's head, while Pierce prefers just having all-the-time crit from Expert decos; Maximum Might decos are also useful, as it gives twice the crit of Expert decos on condition that you keep full stamina, and shooting doesn't consume stamina (only dodging/blocking). Agitator is great for anyone, period.
In short, pick an ammo type, build towards making that one ammo type work. Find the guns that shoot that ammo the best, find the decos that boost that ammo type, and then bring the materials to craft that ammo mid-fight for when you run out. Everything else is just so you can shooty shooty more often.