Monster Hunter: World

Monster Hunter: World

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Blitz 12 ENE 2021 a las 11:21 p. m.
Rise's Hunting Horn has ruined World's Hunting Horn for me.
I can't get enough of it, it's super fluid, stylish and simplified.

I don't have to use my small brain to remember complex songs, just 2 inputs per song and I'm off to bash monster skulls.
I also don't need to queue up 3 songs at a time and play them manually, they play automatically.
Now I can actually focus on the monster and do damage rather than write difficult tunes just to keep my buffs up.

I understand the SnS, Lance, GL, HBG and HH so far, but I hope the rest of the weapons are just as cool.
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Mostrando 16-30 de 79 comentarios
SushiJaguar 15 ENE 2021 a las 4:40 a. m. 
It's not a weapon for pro hunters or casuals. It's for everyone. However, mastery is not for everyone. It's up to the individual person to decide how much time and effort they wanna put into nailing each weapon.

It's not gatekeeping to want things to avoid the dreaded "dumbing down" because, at the end of the day, World's Hunting Horn is just as usable by newbies as any other weapon.

I don't really use the ranged weapons because they feel extremely unsatisfying and tedious (and ironically less reliant on "good aim"), and I don't like the Charge Blade's upkeep requirements 'cause it makes me feel like I can't play for ♥♥♥♥. I don't think it's gatekeeping for someone to come along and tell me that I'm not good with a weapon if I'm literally not being good at it.

In fact, I think it's some kind of reverse gatekeeping for people to say a weapon has to be oversimplified for broader appeal. That's not what having multiple weapons and playstyles it about, it's not about one homogeneous baseline of bland similarity, it's about variety. You can play Charge Blade badly and kill most every monster in the game, but you might hate it, and that's why different weapons exist. Complexity is not inherently good or bad, and it's good that some of MH's weapons are more or less complex than each other. Making each weapon as "deep" or "simple" as each other is a bad move.
Inari 15 ENE 2021 a las 6:31 a. m. 
Publicado originalmente por CourtesyFlush90:
Publicado originalmente por James:
The skill level for this weapon is entirely gone and even casuals can play it now.

In world version, only really skilled players can actually main the hunting horn.
G K I
A E N
T E G
E P .

With that logic you may as well make a oneshot weapon and make character invincible, because otherwise you're gatekeeping people who can't defeat monsters without that.
ciel 15 ENE 2021 a las 8:22 a. m. 
I remember when "gatekeeping" was used to refer to when a person or institute who holds disproportionate power uses that power to prevent the social mobility or access to healthcare that minority groups get.

But I guess lashing out at a person whose competing opinion you completely imagined in your head is a good use of that term, too.

Anyway, judging by these posts none of y'all have the right attitude to be a support player, so does it really matter? :P

Dagný 15 ENE 2021 a las 8:47 a. m. 
Publicado originalmente por SushiJaguar:
The whole point of HH was to use it's various attacks to play your notes while still getting in damage.
Man, World's HH was just amazing. It was just slow. That was it, the only bad thing about it was that it was slow to get the songs out. I was so, so excited for Rise's hyperspeed Performance attacks...

Am I the only one who doesn't play a lot of songs in this game? When I use HH in world I play self-buff and ONE song that I deem will make a diference in the hunt (like all wind pressure negated against kushala, knockback negated against lunastra that kind of difference) and then I just hit the monsters. I like HHs moveset a lot in MHW. I really just doot when I play Echo Waves
Última edición por Dagný; 15 ENE 2021 a las 8:48 a. m.
jack 15 ENE 2021 a las 9:02 a. m. 



Publicado originalmente por Junebug:
I remember when "gatekeeping" was used to refer to when a person or institute who holds disproportionate power uses that power to prevent the social mobility or access to healthcare that minority groups get.

But I guess lashing out at a person whose competing opinion you completely imagined in your head is a good use of that term, too.

Anyway, judging by these posts none of y'all have the right attitude to be a support player, so does it really matter? :P

no offense but according to u, what defines a true support player? i
Última edición por jack; 15 ENE 2021 a las 9:02 a. m.
CourtesyFlush09 15 ENE 2021 a las 9:05 a. m. 
Publicado originalmente por Junebug:
I remember when "gatekeeping" was used to refer to when a person or institute who holds disproportionate power uses that power to prevent the social mobility or access to healthcare that minority groups get.

But I guess lashing out at a person whose competing opinion you completely imagined in your head is a good use of that term, too.

Anyway, judging by these posts none of y'all have the right attitude to be a support player, so does it really matter? :P
Calm down. If the recent leaks are true, you'll be able to choose between classic HH and Rise HH. So everyone wins.
SteeamRentShop 15 ENE 2021 a las 10:31 a. m. 
Publicado originalmente por Dahlia Hawthorne:

Am I the only one who doesn't play a lot of songs in this game? When I use HH in world I play self-buff and ONE song that I deem will make a diference in the hunt (like all wind pressure negated against kushala, knockback negated against lunastra that kind of difference) and then I just hit the monsters. I like HHs moveset a lot in MHW. I really just doot when I play Echo Waves

Nah bro.
Including me, I've met several "prehistoric bone+stone instrument" dooter that only buff before fight and when it's safe (changing area).

I tip my hat to the "orchestral piano/violin" dooter that can perfectly maintain their buffs and dps at the same time, but I personally find it hard to implement in some fight and tend to messed up my queued buffs table when I took an opportunistic attack when there's a random opening.
Inari 15 ENE 2021 a las 11:00 a. m. 
Publicado originalmente por CourtesyFlush90:
Calm down. If the recent leaks are true, you'll be able to choose between classic HH and Rise HH. So everyone wins.

But why would you ever use classic HH? Does it have any kind of benefit?
Because from what it sounds like Rise HH is all-around better/easier. And while sure, you can handicap yourself for fun (e.g. why people do "nude runs"), it is as much a "choice" as choosing to not wear armour.

edit: yeah, the person below me said it better
Última edición por Inari; 15 ENE 2021 a las 11:17 a. m.
𝑅𝒾𝒾𝓃𝒶 15 ENE 2021 a las 11:16 a. m. 
World HH is a high skill but high reward weapon.
Rise HH is a low skill but high reward weapon.
Where's the balance?
CourtesyFlush09 15 ENE 2021 a las 12:01 p. m. 
Publicado originalmente por Inari:

But why would you ever use classic HH?
Did you not see the people in this thread already gatekeeping and complaining about the new HH lol?
VibeCheck 15 ENE 2021 a las 12:29 p. m. 
Publicado originalmente por ☆*:。.o(≧▽≦)o.。:*☆:
Where's the balance?
There is none.
Capcom looks at the usage statistics and buffs the weapons accordingly.

If only same would apply to upper tiers.
Última edición por VibeCheck; 15 ENE 2021 a las 12:29 p. m.
Crusader 15 ENE 2021 a las 1:10 p. m. 
Publicado originalmente por CourtesyFlush90:
Yup, Rise's HH changes were absolutely necessary. People who say otherwise are just straight up gatekeeping for no reason.

This.

Hunting horn wasn’t really all that complex to begin with the big issue with horn was the recital time. It took so long and while a lot of the weapons beating the ♥♥♥♥ out of something you were just standing there finishing a performance. There were ways to short cut it sure but it just didn’t work well with a faster monster hunter game. And sure there were some higher level combos you could pull off that would perform two songs at the same time faster but it was just unnecessary. The weapon felt sluggish as it was in world it was just slow. Rise fixed that and essentially turned the weapon into a dual blades blunt equivalent which is honestly great. I think the real L in rise was insect glaive.
CourtesyFlush09 15 ENE 2021 a las 1:27 p. m. 
Publicado originalmente por Inari:
Publicado originalmente por CourtesyFlush90:
G K I
A E N
T E G
E P .

With that logic you may as well make a oneshot weapon and make character invincible, because otherwise you're gatekeeping people who can't defeat monsters without that.
Except, y'know, making a one-shot weapon would result in 100% of the playerbase using it, as opposed to the Hunting Horn which only 1% of World's entire playerbase used throughout the game.

I would say your "logic" is deeply flawed, but I wouldn't even call it logic in the first place.
Inari 15 ENE 2021 a las 2:26 p. m. 
Publicado originalmente por Crusader:
The weapon felt sluggish as it was in world it was just slow. Rise fixed that and essentially turned the weapon into a dual blades blunt equivalent which is honestly great. I think the real L in rise was insect glaive.


So it took skill to use. I'm not a dual blades fan, so sounds bad.



Publicado originalmente por CourtesyFlush90:
Publicado originalmente por Inari:

With that logic you may as well make a oneshot weapon and make character invincible, because otherwise you're gatekeeping people who can't defeat monsters without that.
Except, y'know, making a one-shot weapon would result in 100% of the playerbase using it, as opposed to the Hunting Horn which only 1% of World's entire playerbase used throughout the game.

I would say your "logic" is deeply flawed, but I wouldn't even call it logic in the first place.

My logic is that saying you want things to take skill isn't "GATEKEEPING!!!!!!"

Publicado originalmente por CourtesyFlush90:
Publicado originalmente por Inari:

But why would you ever use classic HH?
Did you not see the people in this thread already gatekeeping and complaining about the new HH lol?

My point was that there needs to be an incentive to use old HH, people aren't complaining about a control scheme change, they are complaining about the weapon being dumbed down.
CourtesyFlush09 15 ENE 2021 a las 2:34 p. m. 
Publicado originalmente por Inari:
My point was that there needs to be an incentive to use old HH, people aren't complaining about a control scheme change, they are complaining about the weapon being dumbed down.

That's why I pointed this out earlier in the thread:

Publicado originalmente por CourtesyFlush90:
Calm down. If the recent leaks are true, you'll be able to choose between classic HH and Rise HH. So everyone wins.
Última edición por CourtesyFlush09; 15 ENE 2021 a las 2:34 p. m.
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Publicado el: 12 ENE 2021 a las 11:21 p. m.
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