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You don't just have it right there in the smithy like this? I don't quite remember, but I'm almost certain it's literally tied directly to story progression. You can't miss it.
https://monsterhunterworld.wiki.fextralife.com/Charms
"Charms are unlocked after you unlock a cutscene in the Coral Highlands and gain access to the Third Fleet's Research Base and the Elder Melder. She will be available in the Trade Yard and you will have to accept the defense charm to unlock the ability to forge them in the Smithy."
She isn't at the tradeyard anymore and she doesn't show up at the research base. Does she generally move around?
She's there for me and doesn't move. Absolutely no clue what tiny event you might have missed.
This is literally after getting into the Research Base the first time.
(timestamped to 8:40 in case it doesn't work)