Monster Hunter: World

Monster Hunter: World

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TIL Sonic Waves can be used like a wall bang on Diablos
If you have a sonic waves prepared, and you start to perform it while Diablos is burrowing, you will play it the moment he's underground causing him to pop back out. Today I learned that this doesn't just stun him for a bit, but it causes him to drop a material like a wall bang, and has a good chance of causing him to enrage.

Just a tip for horn users hunting Diablos. Bring a Dragon Horn with sonic waves. You'll get extra materials.
Last edited by CPT Chthonbeard the Pirate; Jun 16, 2021 @ 2:57am
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Showing 1-15 of 17 comments
Popcorn Jun 16, 2021 @ 6:50am 
What about just bringing screamee pods?
Ember Jun 16, 2021 @ 7:21am 
Originally posted by Popcorn:
What about just bringing screamee pods?
Why bring them if you have sonic waves on the horns, a lot of people use this strat to kill diablos.

But if you're not playing them, might as well bring it.
Tetsu Jun 16, 2021 @ 8:00am 
Many people always thought white shinies were random drops, but it's actually a cool feature that Capcom put in the game. You get bonus white drops for taking advantage of a monster's "secrets" and punishing their mechanics. It's Capcom's small way of rewarding a player for fighting the monster "properly" which teaches players to experiment and study each monster.

Some of their mechanics could be skill based, like head flinching most flying monsters will dunk them from the sky, or the monsters like Anjanath/Glavenus with their special heated head states. Others could be item based, like Diablos + Screamer pods, or Uragaan + Crystalburst.

This even applies to Guiding Lands, where you normally get a drop for just flinching a part. Since dunking flying monsters also happens due to flinch thresholds, you get 2 drops for a dunk/4 with geology.
Lars Jun 16, 2021 @ 8:07am 
Originally posted by Fun:
Originally posted by Popcorn:
What about just bringing screamee pods?
Why bring them if you have sonic waves on the horns, a lot of people use this strat to kill diablos.

But if you're not playing them, might as well bring it.
because most sonic wave horns have mediocre songs that won't be useful in that fight in particular, except maybe elemental melody 1 which has attack S-L at the very least, and Bringuiro being the only decent non-safi horn against diablos due to it being an ice one
Last edited by Lars; Jun 16, 2021 @ 8:10am
Popcorn Jun 16, 2021 @ 8:11am 
Originally posted by Fun:
Originally posted by Popcorn:
What about just bringing screamee pods?
Why bring them if you have sonic waves on the horns, a lot of people use this strat to kill diablos.

But if you're not playing them, might as well bring it.
If youre playing HH and group play, sure.
If youre playing HH and solo play, sure.
If youre playing a different weapon which isn't HH, uhhhh...
Ember Jun 16, 2021 @ 8:13am 
Originally posted by lars:
because most sonic wave horns have mediocre songs that won't be useful in that fight in particular, except maybe elemental melody 1 which has attack S-L at the very least, and Bringuiro being the only decent non-safi horn against diablos due to it being an ice one

Obviously use Bringuiro, there's no point in using weaker horns if you're "speedrunning", the point is to CC him as many times as you can, leading to a kill/cap.

You don't actually need to worry about AuxL.
Lars Jun 16, 2021 @ 8:18am 
Originally posted by Fun:
Originally posted by lars:
because most sonic wave horns have mediocre songs that won't be useful in that fight in particular, except maybe elemental melody 1 which has attack S-L at the very least, and Bringuiro being the only decent non-safi horn against diablos due to it being an ice one

Obviously use Bringuiro, there's no point in using weaker horns if you're "speedrunning", the point is to CC him as many times as you can, leading to a kill/cap.

You don't actually need to worry about AuxL.
yeah but there is still not much point when you can bring sacs and have like 13 or so pods while not being stuck to a horn you may or may not like. Sonic waves is still fun when you feel like memeing though, I do it sometimes
Ember Jun 16, 2021 @ 8:21am 
Originally posted by lars:
yeah but there is still not much point when you can bring sacs and have like 13 or so pods while not being stuck to a horn you may or may not like. Sonic waves is still fun when you feel like memeing though, I do it sometimes

If you're not using a HH with those or you're just too lazy, then yeah. It's actually a pretty good strategy that people used in base game too. Really helpful for new horn players as OP mentioned.
I want to be clear:
I was not suggesting anyone switch to hunting horn weapon to fight this monster if they don't normally use it. This was just for people who use the hunting horn.
I do not have access to a good ice horn to use, and even if I did, the only ice horn I could get would have a stamina song and some healing songs which would be of nominal use during the fight.
On the other hand, Dragon element Diablos is fairly weak to, and the Dragonbone aldhorn comes with the following useful songs for the fight:
Speed Boost + Evade Window Up
Elemental Effectiveness Up
Sonic Waves
Elemental Attack Boost
Tremor Resistance
The speed boost is very useful, especially in the beginning of the fight when you are wearing down Diablos and he is at his fastest.
Elemental effectiveness and Elemental Attack Boost is good for your group, especially if someone else has ice element to really lay into him. I'm not entirely sure, but I think Elemental effectiveness also helps your defenses too.
Sonic Waves helps as I said.
And Tremor Resistance is helpful because as Diablos digs around, he does cause tremors, and can cause your party to stumble if he digs nearby you. This stumbling animation can cause you extra damage if you are unable to dodge. Better to not have it and just keep dodging.

All of this is damage prevention and damage increasing. I don't see why this horn is not useful in the fight. It is very useful in this fight specifically. Maybe I only use half the songs, but say a Barros barges in, I can throw water resist up, and now we have some extra protection from him just in case.

As for the screamer pods, I didn't know about them at all. I'll have to let my friends know if they didn't know. Frankly, I don't need them. I have my horn. I try to keep a sonic wave ready at all times when he's around.
Ember Jun 16, 2021 @ 9:14am 
Considering how awful Dragon is in this game, it's better to bring Ice instead. You actually do way more damage to him.

Agreed with everything else though.
Last edited by Ember; Jun 16, 2021 @ 9:16am
The problem that I have with Sonic Waves is that they don't activate until the melody ends which is alright using something like neutral recital and against Diablos. Against Black Diablos, the timing really gets tight and in some cases impossible to get the sonic waves out before getting launched.

It is also supposed to work on piscene wyvern too, but the window for it to work is so small that it seldom does. Again it is problem with being able to read the animation and having enough time to get the song out and it just seldom happens.
Originally posted by Fun:
Considering how awful Dragon is in this game, it's better to bring Ice instead. You actually do way more damage to him.

Agreed with everything else though.
Considering how slow I'd be during the first half of the fight, and how much staggering there would be due to tremors, how about no. I'd have to completely regear my armor set just for one enemy, and the damage difference between ice and dragon on Diablos is about 16%. Get over it.
Seamus Jun 16, 2021 @ 11:26am 
Originally posted by CPT Chthonbeard the Pirate:
Originally posted by Fun:
Considering how awful Dragon is in this game, it's better to bring Ice instead. You actually do way more damage to him.

Agreed with everything else though.
Considering how slow I'd be during the first half of the fight, and how much staggering there would be due to tremors, how about no. I'd have to completely regear my armor set just for one enemy, and the damage difference between ice and dragon on Diablos is about 16%. Get over it.
16% is a pretty big gap.
J-INFINITY Jun 16, 2021 @ 11:56am 
Originally posted by CPT Chthonbeard the Pirate:
I'd have to completely regear my armor set just for one enemy
Why not?
You will do better if your set is also made just for the monster you are hunting.

Take Tzitzi for example. Easy monster, but highly annoying when you get stunned by its flash. Gem in some stun resists and you can bulldoze it no problem.
Take Nightshade Lumu for another example. A lot of sleep dust/clouds and a lot of downtime when it gets you. Gem in sleep resists and it's just the same old Lumu.

Make a specialized anti-Diablos set and you will thank yourself for it.
Originally posted by Seamus:
Originally posted by CPT Chthonbeard the Pirate:
Considering how slow I'd be during the first half of the fight, and how much staggering there would be due to tremors, how about no. I'd have to completely regear my armor set just for one enemy, and the damage difference between ice and dragon on Diablos is about 16%. Get over it.
16% is a pretty big gap.
For the elemental damage only which is a small portion of the damage. Only about 25% of the damage. Turns into about 4% total.

Originally posted by J-INFINITY:
Originally posted by CPT Chthonbeard the Pirate:
I'd have to completely regear my armor set just for one enemy
Why not?
You will do better if your set is also made just for the monster you are hunting.

Take Tzitzi for example. Easy monster, but highly annoying when you get stunned by its flash. Gem in some stun resists and you can bulldoze it no problem.
Take Nightshade Lumu for another example. A lot of sleep dust/clouds and a lot of downtime when it gets you. Gem in sleep resists and it's just the same old Lumu.

Make a specialized anti-Diablos set and you will thank yourself for it.
Fact is, I don't need specialty armor for Diablos or TsiTsi-Ya-Ku. Don't stand in front of TsiTsi-Ya-Ku and you don't get stunned. Use the speed up buffs, and anti tremors, and you can keep out of Diablos's way. I don't know why either of you have problems with this. You can do either fight without potions.
Last edited by CPT Chthonbeard the Pirate; Jun 16, 2021 @ 12:20pm
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Date Posted: Jun 16, 2021 @ 2:56am
Posts: 17