Monster Hunter: World

Monster Hunter: World

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Shinoskay Aug 17, 2021 @ 11:17pm
trap tools
why the hell cant I craft these?

I'm an old school hunter, from back in the earlier days, you could basically craft everything except armor cores.

One thing you did back then was carry barrels, bomb material, traps, trap material, material to make trap material, and all the stages of potions were stocked to the brim. getting your inventory increased was the hayday of the gaming experience.

Why cant I craft the base item for making traps? or half the stuff in this game? like, why is it super easy to craft wyvern shots, cluster bomb shells, catelysts, immunizers (ALL things that you usually couldnt craft early game without a bittalotta luck). but you cant craft a freaking trap tool?

I end up looking for an on map palico buddy just to get trappers to make sure I dont run out of traps to capture my target.

I tell you, the more I play this game and experience its nonsensical structuring the more I'm regretting buying it. Definitely making me think twice about whether I should by the other titles (and expansions).
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Showing 1-15 of 42 comments
Seamus Aug 17, 2021 @ 11:29pm 
Uh. Your memory is faulty. You've never been able to craft trap tools.
ᔑᓭ∴ᔑリ⊣ Aug 17, 2021 @ 11:33pm 
you're a long time vet of the series, and only NOW do you hate the crafting system? really?
Andy_RK Aug 17, 2021 @ 11:45pm 
iirc even at the first mh you cant craft it:bbtcat:, you can just buy 9999 of them from the shop (farming gold is easy, just sell unused mats or eggs), when you're running out of traps, go back to your camp and reload your item
CookedMeat Aug 17, 2021 @ 11:57pm 
This is clearly to prevent people spam infinite traps to cheese the early game, then complain about difficulty when facing elders in the late game. You can already bring 2 trap tools plus 1 of each shock and pitfall trap., plus 3 flash pods and 5 flash bugs, more than enough to cheese through Low and High Rank. You can also command your palico to lay feline shock traps if you got along with the wild palicos in Ancient Forest to obtain the special tool.
Easier to craft bullets are hell of a QOL feature. If you ever played as a gunner in older MH, you will have to waste at least 10 slots of inventories for different berries and fishes. Also you can craft 95% of materials in the game. Only some stupid ones like telescope are shop exclusive.
If you are still suffering from lack of supply, just bring a farcaster everywhere you go so you can resupply at camps.
Shinoskay Aug 18, 2021 @ 12:00am 
Originally posted by CookedMeat:
This is clearly to prevent people spam infinite traps to cheese the early game, then complain about difficulty when facing elders in the late game. You can already bring 2 trap tools plus 1 of each shock and pitfall trap., plus 3 flash pods and 5 flash bugs, more than enough to cheese through Low and High Rank. You can also command your palico to lay feline shock traps if you got along with the wild palicos in Ancient Forest to obtain the special tool.
Easier to craft bullets are hell of a QOL feature. If you ever played as a gunner in older MH, you will have to waste at least 10 slots of inventories for different berries and fishes. Also you can craft 95% of materials in the game. Only some stupid ones like telescope are shop exclusive.
If you are still suffering from lack of supply, just bring a farcaster everywhere you go so you can resupply at camps.

traps early game is not cheese... and you def cant spam them early game. Nevermind if that was the intent then there are way better ways to do that.

Your idea of qol is whats actually cheese to me. do you have any idea how hard it is to craft a bullet? harder than traps.

Originally posted by Andy_RK:
iirc even at the first mh you cant craft it:bbtcat:, you can just buy 9999 of them from the shop (farming gold is easy, just sell unused mats or eggs), when you're running out of traps, go back to your camp and reload your item

Im probably remembering the whole going back to camp thing... but I remember I would do a lot of traps in missions.
Seamus Aug 18, 2021 @ 12:05am 
Except, barring supply traps, the most you could ever have in previous games was four.

Two trap tools, one pitfall, one shock.

The same amount you can carry now.

Your memory is faulty.
CookedMeat Aug 18, 2021 @ 12:43am 
Originally posted by John:

traps early game is not cheese... and you def cant spam them early game. Nevermind if that was the intent then there are way better ways to do that.

Your idea of qol is whats actually cheese to me. do you have any idea how hard it is to craft a bullet? harder than traps.

Resources are abundant in MHW, so spamming traps are by no means impossible, and so are flash pod spam, which is why flash pods are heavily nerfed in Master Rank.
You can still spam trap items by restocking at camps, but you will sacrifice a lot off time by doing so, so it's a choice for players. If one could bring more than 4 traps, it will actually encourage players to use more traps in a fight instead of fighting normally.

I had played since the original MH so I know exactly how tedious the crafting systems are. Simplifying it is a wise act because I think we should focus more on fighting the monsters rather than fighting the game's tedious system. Compared to old MH, monsters are far more agile in World, and the fighting pace is also generally faster, that's why quick crafting and simplified recipes are introduced.
I do like that in old MH you need to experiment combining different materials to see what you would get. Might be useful potions, might be non-flammable trash. You get a sense of excitement with the old crafting systems, unlike in World you mechanically replenishes supply by a matter of a single button press. But things gotta change for better.
Shinoskay Aug 18, 2021 @ 1:10am 
nah, I def had ways to get more traps then just 4. same with barrel bombs

I just tried a few traps on anjanath as well, traps lasted longer in the older games as well.
Last edited by Shinoskay; Aug 18, 2021 @ 1:12am
CookedMeat Aug 18, 2021 @ 1:24am 
You were probably counting in portable traps that are exclusively distributed in certain quest as supply and cannot be brought back to base.

Different monsters have different resistance towards traps, and thus different duration. Pitfall traps also last longer than shock generally.
Furthermore, trap immunity (decrease in trap duration when used repeatedly) are introduced into MH series for the same balancing reason, no trap cheese allowed.
Good Night Owl Aug 18, 2021 @ 1:55am 
Originally posted by John:
nah, I def had ways to get more traps then just 4. same with barrel bombs

I just tried a few traps on anjanath as well, traps lasted longer in the older games as well.

Probably because you were hunting with people who carried the same things.
Shifty Mario Aug 18, 2021 @ 2:59am 
Always been 4 traps max in your own inventory except 1st gen. I booted MHF1 just now to double check. 3 traps max: pitfall, 2 trap tools, 2 nets. Played FU, 3U, 4U, Gen, MHWI, and Rise more recently. All 4 traps max. Crafting trap tools has never been a thing at least for those games.
overmage Aug 18, 2021 @ 3:06am 
Of all the things you chose to complain about in this game you complain about something that's been around since forever? :lunar2019deadpanpig:
Shinoskay Aug 18, 2021 @ 4:15am 
nope, didnt rely on others (mostly hunted solo) and def not on supply traps
Good Night Owl Aug 18, 2021 @ 5:17am 
Originally posted by John:
nope, didnt rely on others (mostly hunted solo) and def not on supply traps

You didn't mention which titles you played, but of the old ones I personally played, I played Monster Hunter 1. I played it last year, in fact.

And I was not able to craft trap tools. I was only ever able to buy them. I don't recall shock traps though, or maybe I just never figured out how to craft them. The game did indeed limit me on how many trap tools I could carry, and I could only carry one actual trap.

Oh, you know what? I believe some quests put extra traps tools and/or traps in your box as well. That might have been it. So after you ran out, you could go back to camp and pull them out.

This might be a case of the Mandela Effect, my dude.:steamhappy:
Last edited by Good Night Owl; Aug 18, 2021 @ 5:26am
Good Night Owl Aug 18, 2021 @ 6:09am 
Originally posted by Seamus:
Originally posted by John:
nah, I def had ways to get more traps then just 4.
No. You didn't.

There was no way to resupply those in the previous games.

You're full of crap.

If the supply box gave you more for a capture quest, it would be possible.
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Date Posted: Aug 17, 2021 @ 11:17pm
Posts: 42